#include "irrlichttypes_bloated.h"#include "map.h"#include "camera.h"#include <set>#include <map>
Include dependency graph for clientmap.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | MapDrawControl |
| struct | CachedMeshBuffer |
| class | ClientMap |
| class | ClientMap::MapBlockComparer |
Namespaces | |
| namespace | irr |
| namespace | irr::scene |
| namespace | irr::video |
Typedefs | |
| using | CachedMeshBuffers = std::unordered_map<std::string, CachedMeshBuffer> |
| using CachedMeshBuffers = std::unordered_map<std::string, CachedMeshBuffer> |