#include "hud.h"#include <string>#include <iostream>#include <cmath>#include "settings.h"#include "util/numeric.h"#include "log.h"#include "client.h"#include "inventory.h"#include "shader.h"#include "localplayer.h"#include "camera.h"#include "fontengine.h"#include "guiscalingfilter.h"#include "mesh.h"#include "client/renderingengine.h"#include "client/minimap.h"#include "client/texturesource.h"#include "gui/touchcontrols.h"#include "util/enriched_string.h"#include "irrlicht_changes/CGUITTFont.h"#include "gui/drawItemStack.h"#include <ICameraSceneNode.h>#include <IMesh.h>
Include dependency graph for hud.cpp:Macros | |
| #define | OBJECT_CROSSHAIR_LINE_SIZE 8 |
| #define | CROSSHAIR_LINE_SIZE 10 |
Functions | |
| static void | setting_changed_callback (const std::string &name, void *data) |
| #define CROSSHAIR_LINE_SIZE 10 |
Referenced by Hud::drawCrosshair().
| #define OBJECT_CROSSHAIR_LINE_SIZE 8 |
Referenced by Hud::drawCrosshair().
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static |