#include "sound.h"#include "filesys.h"#include "log.h"#include "porting.h"#include "settings.h"#include "util/numeric.h"#include <algorithm>#include <string>#include <vector>
Include dependency graph for sound.cpp:Functions | |
| void | sound_volume_control (ISoundManager *sound_mgr, bool is_window_active) |
| A helper function to control sound volume based on some values: sound volume settings, mute sound setting, and window activity. | |
| void sound_volume_control | ( | ISoundManager * | sound_mgr, |
| bool | is_window_active ) |
A helper function to control sound volume based on some values: sound volume settings, mute sound setting, and window activity.
References g_settings, Settings::getBool(), Settings::getFloat(), rangelim, Settings::setFloat(), and ISoundManager::setListenerGain().
Referenced by GUIEngine::run(), and Game::updateSound().
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