Luanti 5.11.0-dev
 
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tileanimation.h File Reference
#include <iostream>
#include "irrlichttypes_bloated.h"
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Classes

struct  TileAnimationParams
 

Enumerations

enum  TileAnimationType : u8 { TAT_NONE = 0 , TAT_VERTICAL_FRAMES = 1 , TAT_SHEET_2D = 2 }
 

Enumeration Type Documentation

◆ TileAnimationType

enum TileAnimationType : u8
Enumerator
TAT_NONE 
TAT_VERTICAL_FRAMES 
TAT_SHEET_2D