27#if CHECK_CLIENT_BUILD()
128 connected = std::make_shared<NodeBoxConnected>();
137 void serialize(std::ostream &os, u16 protocol_version)
const;
271 video::SColor
color = video::SColor(0xFFFFFFFF);
282 void serialize(std::ostream &os, u16 protocol_version)
const;
291#define CF_SPECIAL_COUNT 6
349#if CHECK_CLIENT_BUILD()
439 void serialize(std::ostream &os, u16 protocol_version)
const;
440 void deSerialize(std::istream &is, u16 protocol_version);
580 bool getIds(
const std::string &name, std::vector<content_t> &result)
const;
601 u8 connect_face)
const;
676 void serialize(std::ostream &os, u16 protocol_version)
const;
684 void deSerialize(std::istream &is, u16 protocol_version);
714#if CHECK_CLIENT_BUILD()
717 std::vector<u32> m_leaves_materials;
827 const std::string &node_alt,
content_t c_fallback,
828 bool error_on_fallback =
true);
833 void reset(
bool resolve_done =
false);
Definition texturesource.h:45
Definition nameidmapping.h:17
This class is for getting the actual properties of nodes from their content ID.
Definition nodedef.h:509
core::aabbox3d< s16 > getSelectionBoxIntUnion() const
Definition nodedef.h:587
aabb3f m_selection_box_union
Definition nodedef.h:791
content_t allocateDummy(const std::string &name)
Definition nodedef.cpp:1003
void setNodeRegistrationStatus(bool completed)
Definition nodedef.h:690
core::aabbox3d< s16 > m_selection_box_int_union
Definition nodedef.h:798
void resolveCrossrefs()
Definition nodedef.cpp:1255
std::unordered_map< std::string, std::vector< content_t > > m_group_to_items
Definition nodedef.h:774
void eraseIdFromGroups(content_t id)
Definition nodedef.cpp:940
void removeNode(const std::string &name)
Definition nodedef.cpp:1012
bool nodeboxConnects(MapNode from, MapNode to, u8 connect_face) const
Definition nodedef.cpp:1273
ContentLightingFlags getLightingFlags(const MapNode &n) const
Definition nodedef.h:544
std::vector< NodeResolver * > m_pending_resolve_callbacks
Definition nodedef.h:804
bool m_node_registration_complete
True if all nodes have been registered.
Definition nodedef.h:785
void pendNodeResolve(NodeResolver *nr) const
Definition nodedef.cpp:1211
content_t m_next_id
Definition nodedef.h:782
bool cancelNodeResolveCallback(NodeResolver *nr) const
Definition nodedef.cpp:1221
const ContentFeatures & get(content_t c) const
Definition nodedef.h:523
void resetNodeResolveState()
Definition nodedef.cpp:1249
u32 size() const
Definition nodedef.h:667
void applyTextureOverrides(const std::vector< TextureOverride > &overrides)
Definition nodedef.cpp:1043
content_t set(const std::string &name, const ContentFeatures &def)
Definition nodedef.cpp:961
const ContentFeatures & get(const MapNode &n) const
Definition nodedef.h:535
void fixSelectionBoxIntUnion()
Definition nodedef.cpp:923
std::unordered_map< std::string, content_t > m_name_id_mapping_with_aliases
Definition nodedef.h:767
void serialize(std::ostream &os, u16 protocol_version) const
Definition nodedef.cpp:1113
void deSerialize(std::istream &is, u16 protocol_version)
Definition nodedef.cpp:1141
bool getIds(const std::string &name, std::vector< content_t > &result) const
Definition nodedef.cpp:754
void clear()
Definition nodedef.cpp:661
void updateAliases(IItemDefManager *idef)
Definition nodedef.cpp:1028
void applyFunction(const std::function< void(ContentFeatures &)> &function)
Definition nodedef.cpp:1107
void addNameIdMapping(content_t i, const std::string &name)
Definition nodedef.cpp:1198
NodeDefManager()
Definition nodedef.cpp:656
ContentLightingFlags getLightingFlags(content_t c) const
Definition nodedef.h:539
NameIdMapping m_name_id_mapping
A mapping for fast conversion between names and IDs.
Definition nodedef.h:760
bool getId(const std::string &name, content_t &result) const
Definition nodedef.cpp:736
std::vector< ContentFeatures > m_content_features
Features indexed by ID.
Definition nodedef.h:757
ContentLightingFlags m_content_lighting_flag_cache[CONTENT_MAX+1L]
Definition nodedef.h:809
content_t allocateId()
Definition nodedef.cpp:787
void runNodeResolveCallbacks()
Definition nodedef.cpp:1238
const NodeDefManager * m_ndef
Definition nodedef.h:845
bool isResolveDone() const
Definition nodedef.h:832
bool m_resolve_done
Definition nodedef.h:858
void cloneTo(NodeResolver *res) const
Definition nodedef.cpp:1367
void nodeResolveInternal()
Definition nodedef.cpp:1379
std::vector< size_t > m_nnlistsizes
Definition nodedef.h:840
std::vector< std::string > m_nodenames
Definition nodedef.h:836
virtual void resolveNodeNames()=0
void reset(bool resolve_done=false)
Definition nodedef.cpp:1460
NodeResolver()
Definition nodedef.cpp:1354
u32 m_nodenames_idx
Definition nodedef.h:847
u32 m_nnlistsizes_idx
Definition nodedef.h:857
bool getIdsFromNrBacklog(std::vector< content_t > *result_out, bool all_required=false, content_t c_fallback=CONTENT_IGNORE)
Definition nodedef.cpp:1422
virtual ~NodeResolver()
Definition nodedef.cpp:1360
bool getIdFromNrBacklog(content_t *result_out, const std::string &node_alt, content_t c_fallback, bool error_on_fallback=true)
Definition nodedef.cpp:1392
Definition test_schematic.cpp:11
TextureSettings()=default
int node_texture_size
Definition nodedef.h:171
LeavesStyle leaves_style
Definition nodedef.h:168
bool enable_minimap
Definition nodedef.h:174
bool translucent_liquids
Definition nodedef.h:172
AutoScale autoscale_mode
Definition nodedef.h:170
WorldAlignMode world_aligned_mode
Definition nodedef.h:169
void readSettings()
Definition nodedef.cpp:266
bool connected_glass
Definition nodedef.h:173
core::aabbox3d< f32 > aabb3f
Definition irr_aabb3d.h:11
std::unordered_map< std::string, int > ItemGroupList
Definition itemgroup.h:10
static int itemgroup_get(const ItemGroupList &groups, const std::string &name)
Definition itemgroup.h:12
#define CONTENT_IGNORE
Definition mapnode.h:57
#define CONTENT_MAX
Definition mapnode.h:22
#define CONTENT_UNKNOWN
Definition mapnode.h:39
u16 content_t
Definition mapnode.h:21
NodeDefManager * createNodeDefManager()
Definition nodedef.cpp:1205
PlantlikeStyle
Definition nodedef.h:235
@ PLANT_STYLE_STAR
Definition nodedef.h:238
@ PLANT_STYLE_CROSS
Definition nodedef.h:236
@ PLANT_STYLE_CROSS2
Definition nodedef.h:237
@ PLANT_STYLE_HASH2
Definition nodedef.h:240
@ PLANT_STYLE_HASH
Definition nodedef.h:239
AutoScale
Definition nodedef.h:153
@ AUTOSCALE_DISABLE
Definition nodedef.h:154
@ AUTOSCALE_FORCE
Definition nodedef.h:156
@ AUTOSCALE_ENABLE
Definition nodedef.h:155
LeavesStyle
Definition nodedef.h:147
@ LEAVES_SIMPLE
Definition nodedef.h:149
@ LEAVES_FANCY
Definition nodedef.h:148
@ LEAVES_OPAQUE
Definition nodedef.h:150
static const u8 MO_BIT_RANDOM_OFFSET_Y
Definition nodedef.h:234
ContentParamType2
Definition nodedef.h:39
@ CPT2_DEGROTATE
Definition nodedef.h:52
@ CPT2_COLORED_DEGROTATE
Definition nodedef.h:64
@ CPT2_FULL
Definition nodedef.h:42
@ CPT2_COLORED_4DIR
Definition nodedef.h:68
@ CPT2_WALLMOUNTED
Definition nodedef.h:48
@ CPT2_MESHOPTIONS
Definition nodedef.h:54
@ CPT2_FACEDIR
Definition nodedef.h:46
@ CPT2_4DIR
Definition nodedef.h:66
@ ContentParamType2_END
Definition nodedef.h:70
@ CPT2_COLOR
Definition nodedef.h:56
@ CPT2_COLORED_WALLMOUNTED
Definition nodedef.h:60
@ CPT2_GLASSLIKE_LIQUID_LEVEL
Definition nodedef.h:62
@ CPT2_NONE
Definition nodedef.h:40
@ CPT2_FLOWINGLIQUID
Definition nodedef.h:44
@ CPT2_COLORED_FACEDIR
Definition nodedef.h:58
@ CPT2_LEVELED
Definition nodedef.h:50
LiquidType
Definition nodedef.h:74
@ LIQUID_FLOWING
Definition nodedef.h:76
@ LIQUID_NONE
Definition nodedef.h:75
@ LiquidType_END
Definition nodedef.h:78
@ LIQUID_SOURCE
Definition nodedef.h:77
#define CF_SPECIAL_COUNT
Definition nodedef.h:291
static const u8 MO_BIT_RANDOM_OFFSET
Definition nodedef.h:232
static const u8 MO_MASK_STYLE
Definition nodedef.h:231
ContentParamType
Definition nodedef.h:32
@ CPT_LIGHT
Definition nodedef.h:34
@ ContentParamType_END
Definition nodedef.h:35
@ CPT_NONE
Definition nodedef.h:33
AlphaMode
Definition nodedef.h:250
@ ALPHAMODE_LEGACY_COMPAT
Definition nodedef.h:254
@ ALPHAMODE_CLIP
Definition nodedef.h:252
@ ALPHAMODE_OPAQUE
Definition nodedef.h:253
@ ALPHAMODE_BLEND
Definition nodedef.h:251
@ AlphaMode_END
Definition nodedef.h:255
static const u8 MO_BIT_SCALE_SQRT2
Definition nodedef.h:233
NodeDrawType
Definition nodedef.h:182
@ NDT_SIGNLIKE
Definition nodedef.h:200
@ NDT_FIRELIKE
Definition nodedef.h:218
@ NDT_FLOWINGLIQUID
Definition nodedef.h:190
@ NDT_RAILLIKE
Definition nodedef.h:209
@ NDT_NORMAL
Definition nodedef.h:184
@ NDT_TORCHLIKE
Definition nodedef.h:198
@ NDT_ALLFACES
Definition nodedef.h:194
@ NDT_NODEBOX
Definition nodedef.h:211
@ NDT_FENCELIKE
Definition nodedef.h:206
@ NDT_PLANTLIKE_ROOTED
Definition nodedef.h:224
@ NDT_GLASSLIKE
Definition nodedef.h:192
@ NDT_LIQUID
Definition nodedef.h:188
@ NodeDrawType_END
Definition nodedef.h:227
@ NDT_GLASSLIKE_FRAMED_OPTIONAL
Definition nodedef.h:220
@ NDT_AIRLIKE
Definition nodedef.h:186
@ NDT_MESH
Definition nodedef.h:222
@ NDT_GLASSLIKE_FRAMED
Definition nodedef.h:216
@ NDT_ALLFACES_OPTIONAL
Definition nodedef.h:196
@ NDT_PLANTLIKE
Definition nodedef.h:204
WorldAlignMode
Definition nodedef.h:159
@ WORLDALIGN_FORCE_NODEBOX
Definition nodedef.h:163
@ WORLDALIGN_DISABLE
Definition nodedef.h:160
@ WORLDALIGN_ENABLE
Definition nodedef.h:161
@ WORLDALIGN_FORCE
Definition nodedef.h:162
AlignStyle
Definition nodedef.h:243
@ ALIGN_STYLE_USER_DEFINED
Definition nodedef.h:246
@ ALIGN_STYLE_NODE
Definition nodedef.h:244
@ AlignStyle_END
Definition nodedef.h:247
@ ALIGN_STYLE_WORLD
Definition nodedef.h:245
NodeBoxType
Definition nodedef.h:82
@ NODEBOX_CONNECTED
Definition nodedef.h:87
@ NODEBOX_REGULAR
Definition nodedef.h:83
@ NODEBOX_FIXED
Definition nodedef.h:84
@ NODEBOX_WALLMOUNTED
Definition nodedef.h:85
@ NODEBOX_LEVELED
Definition nodedef.h:86
PointabilityType
Definition pointabilities.h:13
TileDef tiledef_special[CF_SPECIAL_COUNT]
Definition nodedef.h:328
bool light_propagates
Definition nodedef.h:357
void setDefaultAlphaMode()
Definition nodedef.h:445
ItemGroupList groups
Definition nodedef.h:314
ContentParamType param_type
Definition nodedef.h:316
u8 drowning
Definition nodedef.h:408
bool sameLiquidRender(const ContentFeatures &f) const
Definition nodedef.h:470
void reset()
Definition nodedef.cpp:319
std::string name
Definition nodedef.h:313
u8 light_source
Definition nodedef.h:360
bool climbable
Definition nodedef.h:377
TileDef tiledef[6]
Definition nodedef.h:325
bool has_on_destruct
Definition nodedef.h:301
std::string liquid_alternative_source
Definition nodedef.h:398
bool isLiquid() const
Definition nodedef.h:462
bool liquid_move_physics
Definition nodedef.h:393
video::SColor post_effect_color
Definition nodedef.h:340
SoundSpec sound_dug
Definition nodedef.h:422
ContentLightingFlags getLightingFlags() const
Definition nodedef.h:477
NodeBox node_box
Definition nodedef.h:414
bool legacy_wallmounted
Definition nodedef.h:430
u8 liquid_viscosity
Definition nodedef.h:403
video::SColor color
Definition nodedef.h:331
content_t liquid_alternative_source_id
Definition nodedef.h:399
bool buildable_to
Definition nodedef.h:379
ContentParamType2 param_type_2
Definition nodedef.h:318
bool legacy_facedir_simple
Definition nodedef.h:428
bool isLiquidRender() const
Definition nodedef.h:466
void deSerialize(std::istream &is, u16 protocol_version)
Definition nodedef.cpp:520
enum LiquidType liquid_type
Definition nodedef.h:391
u8 leveled_max
Definition nodedef.h:345
float visual_scale
Definition nodedef.h:324
std::string palette_name
Definition nodedef.h:332
static const u8 CONTENTFEATURES_VERSION
Definition nodedef.h:297
bool is_ground_content
Definition nodedef.h:365
SoundSpec sound_dig
Definition nodedef.h:421
std::vector< std::string > connects_to
Definition nodedef.h:337
SoundSpec sound_footstep
Definition nodedef.h:420
bool floodable
Definition nodedef.h:410
bool sunlight_propagates
Definition nodedef.h:358
bool post_effect_color_shaded
Definition nodedef.h:341
ContentFeatures()
Definition nodedef.cpp:307
bool walkable
Definition nodedef.h:371
std::string liquid_alternative_flowing
Definition nodedef.h:395
u32 damage_per_second
Definition nodedef.h:382
bool liquid_renewable
Definition nodedef.h:405
u8 getAlphaForLegacy() const
Definition nodedef.cpp:409
u8 move_resistance
Definition nodedef.h:386
NodeBox collision_box
Definition nodedef.h:416
void serialize(std::ostream &os, u16 protocol_version) const
Definition nodedef.cpp:416
bool floats
Definition nodedef.h:305
TileDef tiledef_overlay[6]
Definition nodedef.h:327
bool has_after_destruct
Definition nodedef.h:302
u8 leveled
Definition nodedef.h:343
AlphaMode alpha
Definition nodedef.h:329
u8 connect_sides
Definition nodedef.h:336
~ContentFeatures()
Definition nodedef.cpp:312
void setAlphaFromLegacy(u8 legacy_alpha)
Definition nodedef.cpp:393
u8 waving
Definition nodedef.h:334
bool has_on_construct
Definition nodedef.h:300
NodeBox selection_box
Definition nodedef.h:415
u8 liquid_range
Definition nodedef.h:407
bool diggable
Definition nodedef.h:375
std::string mesh
Definition nodedef.h:323
int getGroup(const std::string &group) const
Definition nodedef.h:486
PointabilityType pointable
Definition nodedef.h:373
bool rightclickable
Definition nodedef.h:381
content_t liquid_alternative_flowing_id
Definition nodedef.h:396
enum NodeDrawType drawtype
Definition nodedef.h:322
std::string node_dig_prediction
Definition nodedef.h:384
std::vector< content_t > connects_to_ids
Definition nodedef.h:338
bool light_propagates
Definition mapnode.h:65
bool sunlight_propagates
Definition mapnode.h:66
u8 light_source
Definition mapnode.h:63
bool has_light
Definition mapnode.h:64
content_t getContent() const noexcept
Definition mapnode.h:165
std::vector< aabb3f > connect_back
Definition nodedef.h:96
std::vector< aabb3f > connect_right
Definition nodedef.h:97
std::vector< aabb3f > disconnected
Definition nodedef.h:104
std::vector< aabb3f > disconnected_front
Definition nodedef.h:100
std::vector< aabb3f > connect_top
Definition nodedef.h:92
std::vector< aabb3f > disconnected_sides
Definition nodedef.h:105
std::vector< aabb3f > connect_bottom
Definition nodedef.h:93
std::vector< aabb3f > disconnected_bottom
Definition nodedef.h:99
std::vector< aabb3f > disconnected_right
Definition nodedef.h:103
std::vector< aabb3f > disconnected_back
Definition nodedef.h:102
std::vector< aabb3f > connect_front
Definition nodedef.h:94
std::vector< aabb3f > disconnected_top
Definition nodedef.h:98
std::vector< aabb3f > disconnected_left
Definition nodedef.h:101
std::vector< aabb3f > connect_left
Definition nodedef.h:95
NodeBoxConnected & getConnected()
Definition nodedef.h:126
void serialize(std::ostream &os, u16 protocol_version) const
Definition nodedef.cpp:41
std::shared_ptr< NodeBoxConnected > connected
Definition nodedef.h:120
const NodeBoxConnected & getConnected() const
Definition nodedef.h:131
NodeBox()
Definition nodedef.h:122
void deSerialize(std::istream &is)
Definition nodedef.cpp:101
std::vector< aabb3f > fixed
Definition nodedef.h:113
aabb3f wall_top
Definition nodedef.h:115
enum NodeBoxType type
Definition nodedef.h:110
aabb3f wall_side
Definition nodedef.h:117
aabb3f wall_bottom
Definition nodedef.h:116
void reset()
Definition nodedef.cpp:28
static constexpr aabb3f dummybox
Definition nodedef.h:142
Definition node_visuals.h:23
Describes the sound information for playback.
Definition sound_spec.h:18
Definition tileanimation.h:18
enum TileAnimationType type
Definition tileanimation.h:19
u8 scale
Definition nodedef.h:273
TileDef()
Definition nodedef.h:277
void serialize(std::ostream &os, u16 protocol_version) const
Definition nodedef.cpp:178
AlignStyle align_style
Definition nodedef.h:272
std::string name
Definition nodedef.h:264
video::SColor color
The color of the tile.
Definition nodedef.h:271
bool backface_culling
Definition nodedef.h:265
bool has_color
If true, the tile has its own color.
Definition nodedef.h:269
bool tileable_horizontal
Definition nodedef.h:266
bool tileable_vertical
Definition nodedef.h:267
void deSerialize(std::istream &is, NodeDrawType drawtype, u16 protocol_version)
Definition nodedef.cpp:233
struct TileAnimationParams animation
Definition nodedef.h:275
@ TAT_NONE
Definition tileanimation.h:12