Luanti 5.11.0-dev
 
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clientevent.h File Reference
#include <string>
#include "irrlichttypes.h"
#include "client/hud.h"
+ Include dependency graph for clientevent.h:
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Go to the source code of this file.

Classes

struct  ClientEventHudAdd
 
struct  ClientEventHudChange
 
struct  ClientEvent
 

Enumerations

enum  ClientEventType : u8 {
  CE_NONE , CE_PLAYER_DAMAGE , CE_PLAYER_FORCE_MOVE , CE_DEATHSCREEN_LEGACY ,
  CE_SHOW_FORMSPEC , CE_SHOW_LOCAL_FORMSPEC , CE_SPAWN_PARTICLE , CE_ADD_PARTICLESPAWNER ,
  CE_DELETE_PARTICLESPAWNER , CE_HUDADD , CE_HUDRM , CE_HUDCHANGE ,
  CE_SET_SKY , CE_SET_SUN , CE_SET_MOON , CE_SET_STARS ,
  CE_OVERRIDE_DAY_NIGHT_RATIO , CE_CLOUD_PARAMS , CLIENTEVENT_MAX
}
 

Enumeration Type Documentation

◆ ClientEventType

enum ClientEventType : u8
Enumerator
CE_NONE 
CE_PLAYER_DAMAGE 
CE_PLAYER_FORCE_MOVE 
CE_DEATHSCREEN_LEGACY 
CE_SHOW_FORMSPEC 
CE_SHOW_LOCAL_FORMSPEC 
CE_SPAWN_PARTICLE 
CE_ADD_PARTICLESPAWNER 
CE_DELETE_PARTICLESPAWNER 
CE_HUDADD 
CE_HUDRM 
CE_HUDCHANGE 
CE_SET_SKY 
CE_SET_SUN 
CE_SET_MOON 
CE_SET_STARS 
CE_OVERRIDE_DAY_NIGHT_RATIO 
CE_CLOUD_PARAMS 
CLIENTEVENT_MAX