#include "rollback_interface.h"#include <sstream>#include "util/serialize.h"#include "util/string.h"#include "util/numeric.h"#include "map.h"#include "gamedef.h"#include "nodedef.h"#include "nodemetadata.h"#include "exceptions.h"#include "log.h"#include "inventorymanager.h"#include "inventory.h"#include "irrlicht_changes/printing.h"#include "mapblock.h"
Include dependency graph for rollback_interface.cpp: