#include "irrlichttypes.h"
#include "irr_v3d.h"
#include <iostream>
#include <cassert>
#include "exceptions.h"
#include "mapnode.h"
#include <set>
#include <list>
#include "irrlicht_changes/printing.h"
Go to the source code of this file.
◆ VOXELFLAG_CHECKED1
#define VOXELFLAG_CHECKED1 (1 << 2) |
◆ VOXELFLAG_CHECKED2
#define VOXELFLAG_CHECKED2 (1 << 3) |
◆ VOXELFLAG_CHECKED3
#define VOXELFLAG_CHECKED3 (1 << 4) |
◆ VOXELFLAG_CHECKED4
#define VOXELFLAG_CHECKED4 (1 << 5) |
◆ VOXELFLAG_NO_DATA
#define VOXELFLAG_NO_DATA (1 << 1) |
◆ VOXELFLAG_UNUSED
#define VOXELFLAG_UNUSED (1 << 0) |
◆ VoxelPrintMode
Enumerator |
---|
VOXELPRINT_NOTHING | |
VOXELPRINT_MATERIAL | |
VOXELPRINT_WATERPRESSURE | |
VOXELPRINT_LIGHT_DAY | |
◆ emerge_load_time
◆ emerge_time