#include "irrlichttypes.h"#include "irr_v3d.h"#include <iostream>#include <cassert>#include "exceptions.h"#include "mapnode.h"#include "irrlicht_changes/printing.h"
Include dependency graph for voxel.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | VoxelArea |
| class | VoxelManipulator |
Enumerations | |
| enum | : u8 { VOXELFLAG_NO_DATA = 1 << 0 , VOXELFLAG_CHECKED1 = 1 << 1 , VOXELFLAG_CHECKED2 = 1 << 2 , VOXELFLAG_CHECKED3 = 1 << 3 , VOXELFLAG_CHECKED4 = 1 << 4 } |
| enum | VoxelPrintMode { VOXELPRINT_NOTHING , VOXELPRINT_MATERIAL , VOXELPRINT_WATERPRESSURE , VOXELPRINT_LIGHT_DAY } |
Variables | |
| u64 | emerge_time |
| anonymous enum : u8 |
| enum VoxelPrintMode |
|
extern |
Referenced by MMVManip::initialEmerge().