#include "IAttributes.h"#include "gui/mainmenumanager.h"#include "clouds.h"#include "gui/touchcontrols.h"#include "filesys.h"#include "gui/guiMainMenu.h"#include "game.h"#include "player.h"#include "chat.h"#include "gettext.h"#include "inputhandler.h"#include "profiler.h"#include "gui/guiEngine.h"#include "fontengine.h"#include "clientlauncher.h"#include "version.h"#include "renderingengine.h"#include "settings.h"#include "util/tracy_wrapper.h"#include <IGUISpriteBank.h>#include <ICameraSceneNode.h>#include <unordered_map>#include "sound/sound_openal.h"
Include dependency graph for clientlauncher.cpp:Variables | |
| gui::IGUIEnvironment * | guienv = nullptr |
| gui::IGUIStaticText * | guiroot = nullptr |
| MainMenuManager | g_menumgr |
| MainGameCallback * | g_gamecallback = nullptr |
| MainGameCallback* g_gamecallback = nullptr |
Referenced by ClientLauncher::~ClientLauncher(), GUIKeyChangeMenu::acceptInput(), HardcodedPauseFormspecHandler::gotText(), GameFormSpec::handleCallbacks(), ModApiClient::l_disconnect(), ModApiPauseMenu::l_show_keys_menu(), ModApiPauseMenu::l_show_touchscreen_layout(), GUIFormSpecMenu::OnEvent(), GUIHyperText::OnEvent(), ClientLauncher::run(), and Game::run().
| MainMenuManager g_menumgr |
| gui::IGUIEnvironment* guienv = nullptr |
Referenced by GameUI::GameUI(), ClientLauncher::~ClientLauncher(), irr::gui::StaticText::add(), irr::gui::StaticText::add(), Client::afterContentReceived(), ClientLauncher::config_guienv(), GUIFormSpecMenu::create(), MainMenuManager::createdMenu(), MainMenuManager::deletingMenu(), RenderingEngine::draw_load_screen(), Client::drawLoadScreen(), Game::getServerContent(), GameFormSpec::handleCallbacks(), GameUI::init(), Game::initGui(), Game::processUserInput(), ClientLauncher::run(), and Game::showOverlayMessage().
| gui::IGUIStaticText* guiroot = nullptr |