Minetest  5.4.0
clientlauncher.cpp File Reference
#include "gui/mainmenumanager.h"
#include "clouds.h"
#include "server.h"
#include "filesys.h"
#include "gui/guiMainMenu.h"
#include "game.h"
#include "player.h"
#include "chat.h"
#include "gettext.h"
#include "profiler.h"
#include "serverlist.h"
#include "gui/guiEngine.h"
#include "fontengine.h"
#include "clientlauncher.h"
#include "version.h"
#include "renderingengine.h"
#include "network/networkexceptions.h"
#include "sound_openal.h"
+ Include dependency graph for clientlauncher.cpp:

Functions

bool isMenuActive ()
 

Variables

gui::IGUIEnvironment * guienv = nullptr
 
gui::IGUIStaticText * guiroot = nullptr
 
MainMenuManager g_menumgr
 
MainGameCallbackg_gamecallback = nullptr
 

Function Documentation

◆ isMenuActive()

bool isMenuActive ( )

References g_menumgr, and MainMenuManager::menuCount().

Referenced by ClientLauncher::main_menu(), MyEventReceiver::OnEvent(), Game::processUserInput(), Game::run(), Game::updateCameraDirection(), and Game::updateFrame().

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Variable Documentation

◆ g_gamecallback

◆ g_menumgr

◆ guienv

◆ guiroot