54 void update(T new_target,
bool is_end_position =
false,
55 float update_interval = -1);
80 scene::ISceneManager *
m_smgr =
nullptr;
146 return std::make_unique<GenericCAO>(
client, env);
157 void initialize(
const std::string &data)
override;
230 v3f rotation,
bool force_visible)
override;
232 v3f *rotation,
bool *force_visible)
const override;
283 float time_from_last_punch=1000000)
override;
std::unordered_map< std::string, BoneOverride > BoneOverrideMap
Definition: activeobject.h:146
ActiveObjectType
Definition: activeobject.h:29
@ ACTIVEOBJECT_TYPE_GENERIC
Definition: activeobject.h:43
static v2f dir(const v2f &pos_dist)
Definition: camera.cpp:204
Definition: clientobject.h:38
Definition: clientenvironment.h:67
Definition: content_cao.h:71
v2f m_tx_size
Definition: content_cao.h:98
scene::IMeshSceneNode * m_meshnode
Definition: content_cao.h:83
v3f m_attachment_rotation
Definition: content_cao.h:113
f32 m_material_type_param
Definition: content_cao.h:133
void processInitData(const std::string &data)
Definition: content_cao.cpp:366
void updateBones(f32 dtime)
Definition: content_cao.cpp:1547
int m_anim_frame
Definition: content_cao.h:117
aabb3f m_selection_box
Definition: content_cao.h:82
v2s32 m_animation_range
Definition: content_cao.h:102
void updateAnimationSpeed()
Definition: content_cao.cpp:1539
v3f m_acceleration
Definition: content_cao.h:92
std::string m_current_texture_modifier
Definition: content_cao.h:126
void updateNametag()
Definition: content_cao.cpp:988
void processMessage(const std::string &data) override
Definition: content_cao.cpp:1689
void initialize(const std::string &data) override
Definition: content_cao.cpp:359
void clearParentAttachment() override
Definition: content_cao.cpp:535
MinimapMarker * m_marker
Definition: content_cao.h:89
void addToScene(ITextureSource *tsrc, scene::ISceneManager *smgr) override
Definition: content_cao.cpp:607
void clearChildAttachments() override
Definition: content_cao.cpp:522
BoneOverrideMap m_bone_override
Definition: content_cao.h:107
bool m_is_local_player
Definition: content_cao.h:76
bool m_is_player
Definition: content_cao.h:75
void setNodeLight(const video::SColor &light)
Definition: content_cao.cpp:920
scene::IDummyTransformationSceneNode * m_matrixnode
Definition: content_cao.h:87
bool isVisible() const
Definition: content_cao.h:218
bool isImmortal() const
Definition: content_cao.cpp:436
u16 m_hp
Definition: content_cao.h:94
void expireVisuals()
Definition: content_cao.h:246
const v3f getPosition() const override final
Definition: content_cao.cpp:421
void updateLight(u32 day_night_ratio) override
Definition: content_cao.cpp:876
const ObjectProperties & getProperties() const
Definition: content_cao.h:175
std::string m_attachment_bone
Definition: content_cao.h:111
void getAttachment(int *parent_id, std::string *bone, v3f *position, v3f *rotation, bool *force_visible) const override
Definition: content_cao.cpp:512
void addAttachmentChild(int child_id) override
Definition: content_cao.cpp:543
v3f m_position
Definition: content_cao.h:90
bool m_animation_loop
Definition: content_cao.h:105
void setVisible(bool toset)
Definition: content_cao.h:223
void updateMeshCulling()
Definition: content_cao.cpp:2060
v2s16 m_tx_basepos
Definition: content_cao.h:99
v3f m_attachment_position
Definition: content_cao.h:112
bool isLocalPlayer() const override
Definition: content_cao.h:208
float m_step_distance_counter
Definition: content_cao.h:128
const std::string & getName() const
Definition: content_cao.h:177
const core::matrix4 * getAbsolutePosRotMatrix() const
Definition: content_cao.h:196
float m_anim_framelength
Definition: content_cao.h:119
video::SColor m_last_light
Definition: content_cao.h:129
int m_attachment_parent_id
Definition: content_cao.h:109
float m_reset_textures_timer
Definition: content_cao.h:122
video::E_MATERIAL_TYPE m_material_type
Definition: content_cao.h:132
const v3f getVelocity() const override final
Definition: content_cao.h:169
const std::unordered_set< int > & getAttachmentChildIds() const override
Definition: content_cao.h:238
std::string debugInfoText() override
Definition: content_cao.cpp:2046
scene::ISceneManager * m_smgr
Definition: content_cao.h:80
v3f m_rotation
Definition: content_cao.h:93
void setChildrenVisible(bool toset)
Definition: content_cao.cpp:466
void removeFromScene(bool permanent) override
Definition: content_cao.cpp:559
const ItemGroupList & getGroups() const
Definition: content_cao.h:153
void updateTexturePos()
Definition: content_cao.cpp:1270
SmoothTranslatorWrappedv3f rot_translator
Definition: content_cao.h:96
u16 getLightPosition(v3s16 *pos)
Definition: content_cao.cpp:955
static std::unique_ptr< ClientActiveObject > create(Client *client, ClientEnvironment *env)
Definition: content_cao.h:144
bool m_tx_select_horiz_by_yawpitch
Definition: content_cao.h:101
void setAttachment(int parent_id, const std::string &bone, v3f position, v3f rotation, bool force_visible) override
Definition: content_cao.cpp:477
void updateTextures(std::string mod)
Definition: content_cao.cpp:1340
std::string infoText() override
Definition: content_cao.h:287
bool m_initial_tx_basepos_set
Definition: content_cao.h:100
bool m_enable_shaders
Definition: content_cao.h:135
void updateAttachments() override
Definition: content_cao.cpp:1613
SmoothTranslator< v3f > pos_translator
Definition: content_cao.h:95
scene::ISceneNode * getSceneNode() const override
Definition: content_cao.cpp:441
std::string m_previous_texture_modifier
Definition: content_cao.h:124
void removeAttachmentChild(int child_id) override
Definition: content_cao.cpp:548
bool getCollisionBox(aabb3f *toset) const override
Definition: content_cao.cpp:337
ItemGroupList m_armor_groups
Definition: content_cao.h:121
bool m_force_visible
Definition: content_cao.h:115
void step(float dtime, ClientEnvironment *env) override
Definition: content_cao.cpp:1041
v3f m_velocity
Definition: content_cao.h:91
ClientActiveObject * getParent() const override
Definition: content_cao.cpp:553
bool visualExpiryRequired(const ObjectProperties &newprops) const
Definition: content_cao.cpp:1663
WieldMeshSceneNode * m_wield_meshnode
Definition: content_cao.h:85
~GenericCAO()
Definition: content_cao.cpp:407
void updateAnimation()
Definition: content_cao.cpp:1524
float m_animation_speed
Definition: content_cao.h:103
float m_anim_timer
Definition: content_cao.h:120
virtual bool getSelectionBox(aabb3f *toset) const override
Definition: content_cao.cpp:412
scene::IBillboardSceneNode * m_spritenode
Definition: content_cao.h:86
bool m_visuals_expired
Definition: content_cao.h:127
void updateNodePos()
Definition: content_cao.cpp:1022
Nametag * m_nametag
Definition: content_cao.h:88
const v3f & getRotation() const
Definition: content_cao.h:171
core::matrix4 & getPosRotMatrix()
Definition: content_cao.h:190
int m_anim_num_frames
Definition: content_cao.h:118
ActiveObjectType getType() const override
Definition: content_cao.h:149
Client * m_client
Definition: content_cao.h:81
bool m_attached_to_local
Definition: content_cao.h:114
float m_animation_blend
Definition: content_cao.h:104
scene::IAnimatedMeshSceneNode * m_animated_meshnode
Definition: content_cao.h:84
bool collideWithObjects() const override
Definition: content_cao.cpp:354
void updateMarker()
Definition: content_cao.cpp:968
f32 getStepHeight() const
Definition: content_cao.h:203
std::string m_name
Definition: content_cao.h:74
ObjectProperties m_prop
Definition: content_cao.h:78
std::unordered_set< int > m_attachment_child_ids
Definition: content_cao.h:110
scene::IAnimatedMeshSceneNode * getAnimatedMeshSceneNode() const override
Definition: content_cao.cpp:461
bool directReportPunch(v3f dir, const ItemStack *punchitem=NULL, float time_from_last_punch=1000000) override
Definition: content_cao.cpp:2006
bool m_is_visible
Definition: content_cao.h:130
bool isPlayer() const
Definition: content_cao.h:213
Definition: texturesource.h:45
Definition: wieldmesh.h:92
#define BS
Definition: constants.h:76
core::aabbox3d< f32 > aabb3f
Definition: irr_aabb3d.h:26
core::vector2d< s32 > v2s32
Definition: irr_v2d.h:28
core::vector2d< s16 > v2s16
Definition: irr_v2d.h:27
core::vector2d< f32 > v2f
Definition: irr_v2d.h:26
core::vector3d< s16 > v3s16
Definition: irr_v3d.h:28
core::vector3df v3f
Definition: irr_v3d.h:26
std::unordered_map< std::string, int > ItemGroupList
Definition: itemgroup.h:25
Definition: activeobjectmgr.cpp:26
Definition: inventory.h:34
Definition: object_properties.h:32
std::string infotext
Definition: object_properties.h:45
f32 stepheight
Definition: object_properties.h:53
Definition: content_cao.h:61
void translate(f32 dtime)
Definition: content_cao.cpp:100
Definition: content_cao.h:66
void translate(f32 dtime)
Definition: content_cao.cpp:118
Definition: content_cao.h:42
void translate(f32 dtime)
Definition: content_cao.cpp:86
void update(T new_target, bool is_end_position=false, float update_interval=-1)
Definition: content_cao.cpp:69
T val_target
Definition: content_cao.h:45
T val_current
Definition: content_cao.h:44
f32 anim_time_counter
Definition: content_cao.h:47
T val_old
Definition: content_cao.h:43
f32 anim_time
Definition: content_cao.h:46
bool aim_is_end
Definition: content_cao.h:48
SmoothTranslator()=default
void init(T current)
Definition: content_cao.cpp:58