7#include "EMaterialTypes.h"
8#include "IDummyTransformationSceneNode.h"
21 class IBillboardSceneNode;
22 class AnimatedMeshSceneNode;
48 void update(T new_target,
bool is_end_position =
false,
49 float update_interval = -1);
85 scene::ISceneManager *
m_smgr =
nullptr;
158 return std::make_unique<GenericCAO>(
client, env);
169 void initialize(
const std::string &data)
override;
242 v3f rotation,
bool force_visible)
override;
244 v3f *rotation,
bool *force_visible)
const override;
292 const ItemStack *hand_item,
float time_from_last_punch=1000000)
override;
std::unordered_map< std::string, BoneOverride > BoneOverrideMap
Definition activeobject.h:142
ActiveObjectType
Definition activeobject.h:14
@ ACTIVEOBJECT_TYPE_GENERIC
Definition activeobject.h:28
static v2f dir(const v2f &pos_dist)
Definition camera.cpp:207
Definition clientobject.h:27
Definition clientenvironment.h:54
Definition content_cao.h:75
v2f m_tx_size
Definition content_cao.h:115
scene::IMeshSceneNode * m_meshnode
Definition content_cao.h:90
v3f m_attachment_rotation
Definition content_cao.h:136
void processInitData(const std::string &data)
Definition content_cao.cpp:290
void updateParentChain() const
Update the parent chain so getPosition() returns an up to date position.
Definition content_cao.cpp:345
int m_anim_frame
Definition content_cao.h:123
aabb3f m_selection_box
Definition content_cao.h:87
void updateAnimationSpeed()
Definition content_cao.cpp:1399
v3f m_acceleration
Definition content_cao.h:108
std::string m_current_texture_modifier
Definition content_cao.h:145
void updateNametag()
Definition content_cao.cpp:933
void processMessage(const std::string &data) override
Definition content_cao.cpp:1484
void initialize(const std::string &data) override
Definition content_cao.cpp:285
object_t m_attachment_parent_id
Definition content_cao.h:132
MinimapMarker * m_marker
Definition content_cao.h:96
void addToScene(ITextureSource *tsrc, scene::ISceneManager *smgr) override
Definition content_cao.cpp:568
void clearChildAttachments() override
Definition content_cao.cpp:489
BoneOverrideMap m_bone_override
Definition content_cao.h:129
bool m_is_local_player
Definition content_cao.h:81
bool m_is_player
Definition content_cao.h:80
void addAttachmentChild(object_t child_id) override
Definition content_cao.cpp:502
void setNodeLight(const video::SColor &light)
Definition content_cao.cpp:883
scene::IDummyTransformationSceneNode * m_matrixnode
Definition content_cao.h:94
bool isVisible() const
Definition content_cao.h:230
bool isImmortal() const
Definition content_cao.cpp:377
scene::AnimatedMeshSceneNode * getAnimatedMeshSceneNode() const override
Definition content_cao.cpp:402
u16 m_hp
Definition content_cao.h:110
void expireVisuals()
Definition content_cao.h:257
const v3f getPosition() const override final
Definition content_cao.cpp:357
void updateLight(u32 day_night_ratio) override
Definition content_cao.cpp:843
const ObjectProperties & getProperties() const
Definition content_cao.h:187
std::string m_attachment_bone
Definition content_cao.h:134
v3f m_position
Definition content_cao.h:106
bool m_animation_loop
Definition content_cao.h:119
void setVisible(bool toset)
Definition content_cao.h:235
void updateMeshCulling()
Definition content_cao.cpp:1844
std::unordered_set< object_t > m_attachment_child_ids
Definition content_cao.h:133
v2s16 m_tx_basepos
Definition content_cao.h:116
v3f m_attachment_position
Definition content_cao.h:135
bool isLocalPlayer() const override
Definition content_cao.h:220
float m_step_distance_counter
Definition content_cao.h:146
void removeAttachmentChild(object_t child_id) override
Definition content_cao.cpp:507
const std::string & getName() const
Definition content_cao.h:189
const core::matrix4 * getAbsolutePosRotMatrix() const
Definition content_cao.h:208
float m_anim_framelength
Definition content_cao.h:125
video::SColor m_last_light
Definition content_cao.h:98
void getAttachment(object_t *parent_id, std::string *bone, v3f *position, v3f *rotation, bool *force_visible) const override
Definition content_cao.cpp:479
float m_reset_textures_timer
Definition content_cao.h:141
video::E_MATERIAL_TYPE m_material_type
Definition content_cao.h:103
const v3f getVelocity() const override final
Definition content_cao.h:181
const std::unordered_set< object_t > & getAttachmentChildIds() const override
Definition content_cao.h:249
bool directReportPunch(v3f dir, const ItemStack *punchitem, const ItemStack *hand_item, float time_from_last_punch=1000000) override
Definition content_cao.cpp:1790
std::string debugInfoText() override
Definition content_cao.cpp:1830
v2f m_animation_range
Definition content_cao.h:120
scene::ISceneManager * m_smgr
Definition content_cao.h:85
v3f m_rotation
Definition content_cao.h:109
void setChildrenVisible(bool toset)
Definition content_cao.cpp:407
void removeFromScene(bool permanent) override
Definition content_cao.cpp:518
const ItemGroupList & getGroups() const
Definition content_cao.h:165
SmoothTranslatorWrappedv3f rot_translator
Definition content_cao.h:112
u16 getLightPosition(v3s16 *pos)
Definition content_cao.cpp:900
static std::unique_ptr< ClientActiveObject > create(Client *client, ClientEnvironment *env)
Definition content_cao.h:156
bool m_tx_select_horiz_by_yawpitch
Definition content_cao.h:118
void updateTextures(std::string mod)
Definition content_cao.cpp:1298
std::string infoText() override
Definition content_cao.h:296
bool m_initial_tx_basepos_set
Definition content_cao.h:117
void updateAttachments() override
Definition content_cao.cpp:1407
SmoothTranslator< v3f > pos_translator
Definition content_cao.h:111
scene::ISceneNode * getSceneNode() const override
Definition content_cao.cpp:382
std::string m_previous_texture_modifier
Definition content_cao.h:143
bool getCollisionBox(aabb3f *toset) const override
Definition content_cao.cpp:263
ItemGroupList m_armor_groups
Definition content_cao.h:140
void setAttachment(object_t parent_id, const std::string &bone, v3f position, v3f rotation, bool force_visible) override
Definition content_cao.cpp:418
bool m_force_visible
Definition content_cao.h:138
void step(float dtime, ClientEnvironment *env) override
Definition content_cao.cpp:985
v3f m_velocity
Definition content_cao.h:107
ClientActiveObject * getParent() const override
Definition content_cao.cpp:512
bool visualExpiryRequired(const ObjectProperties &newprops) const
Definition content_cao.cpp:1457
WieldMeshSceneNode * m_wield_meshnode
Definition content_cao.h:92
~GenericCAO()
Definition content_cao.cpp:331
void updateAnimation()
Definition content_cao.cpp:1385
float m_animation_speed
Definition content_cao.h:121
float m_anim_timer
Definition content_cao.h:126
virtual bool getSelectionBox(aabb3f *toset) const override
Definition content_cao.cpp:336
scene::IBillboardSceneNode * m_spritenode
Definition content_cao.h:93
bool m_visuals_expired
Definition content_cao.h:97
void updateNodePos()
Definition content_cao.cpp:965
Nametag * m_nametag
Definition content_cao.h:95
const v3f & getRotation() const
Definition content_cao.h:183
core::matrix4 & getPosRotMatrix()
Definition content_cao.h:202
int m_anim_num_frames
Definition content_cao.h:124
ActiveObjectType getType() const override
Definition content_cao.h:161
Client * m_client
Definition content_cao.h:86
void updateTextureAnim()
Definition content_cao.cpp:1211
bool m_attached_to_local
Definition content_cao.h:137
float m_animation_blend
Definition content_cao.h:122
bool collideWithObjects() const override
Definition content_cao.cpp:280
void updateMarker()
Definition content_cao.cpp:913
std::vector< MeshAnimationInfo > m_meshnode_animation
Definition content_cao.h:100
f32 getStepHeight() const
Definition content_cao.h:215
std::string m_name
Definition content_cao.h:79
ObjectProperties m_prop
Definition content_cao.h:83
GenericCAO(Client *client, ClientEnvironment *env)
Definition content_cao.cpp:253
scene::AnimatedMeshSceneNode * m_animated_meshnode
Definition content_cao.h:91
bool m_is_visible
Definition content_cao.h:99
bool isPlayer() const
Definition content_cao.h:225
Definition texturesource.h:45
Definition wieldmesh.h:113
#define BS
Definition constants.h:61
core::aabbox3d< f32 > aabb3f
Definition irr_aabb3d.h:11
core::vector2d< s16 > v2s16
Definition irr_v2d.h:12
core::vector2d< f32 > v2f
Definition irr_v2d.h:11
core::vector3d< s16 > v3s16
Definition irr_v3d.h:13
core::vector3df v3f
Definition irr_v3d.h:11
std::unordered_map< std::string, int > ItemGroupList
Definition itemgroup.h:10
ServerActiveObject::object_t object_t
Definition l_object.cpp:28
Definition activeobjectmgr.cpp:11
Definition inventory.h:21
Definition content_cao.h:64
int frame
index of mesh buffer
Definition content_cao.h:66
TileLayer tile
last animation frame
Definition content_cao.h:67
u32 i
Definition content_cao.h:65
Definition object_properties.h:32
std::string infotext
Definition object_properties.h:45
f32 stepheight
Definition object_properties.h:53
Definition content_cao.h:55
void translate(f32 dtime)
Definition content_cao.cpp:90
Definition content_cao.h:60
void translate(f32 dtime)
Definition content_cao.cpp:108
Definition content_cao.h:36
void translate(f32 dtime)
Definition content_cao.cpp:76
void update(T new_target, bool is_end_position=false, float update_interval=-1)
Definition content_cao.cpp:59
T val_target
Definition content_cao.h:39
T val_current
Definition content_cao.h:38
f32 anim_time_counter
Definition content_cao.h:41
T val_old
Definition content_cao.h:37
f32 anim_time
Definition content_cao.h:40
bool aim_is_end
Definition content_cao.h:42
SmoothTranslator()=default
void init(T current)
Definition content_cao.cpp:48
Defines a layer of a tile.
Definition tile.h:75