#include "irrlichttypes.h"#include "irr_ptr.h"#include "rect.h"#include "SMeshBuffer.h"#include "../hud.h"#include "mapnode.h"#include "util/thread.h"#include <map>#include <string>#include <vector>
Include dependency graph for minimap.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | MinimapModeDef |
| struct | MinimapMarker |
| struct | MinimapPixel |
| struct | MinimapMapblock |
| struct | MinimapData |
| struct | QueuedMinimapUpdate |
| class | MinimapUpdateThread |
| class | Minimap |
Namespaces | |
| namespace | irr |
| namespace | irr::video |
| namespace | irr::scene |
Macros | |
| #define | MINIMAP_MAX_SX 512 |
| #define | MINIMAP_MAX_SY 512 |
Enumerations | |
| enum | MinimapShape { MINIMAP_SHAPE_SQUARE , MINIMAP_SHAPE_ROUND } |
| #define MINIMAP_MAX_SX 512 |
Referenced by Minimap::getMinimapMask(), Minimap::getMinimapTexture(), and Minimap::updateActiveMarkers().
| #define MINIMAP_MAX_SY 512 |
Referenced by Minimap::getMinimapMask(), Minimap::getMinimapTexture(), and Minimap::updateActiveMarkers().
| enum MinimapShape |