Luanti 5.10.0-dev
 
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localplayer.cpp File Reference
#include "localplayer.h"
#include <cmath>
#include "mtevent.h"
#include "collision.h"
#include "nodedef.h"
#include "settings.h"
#include "environment.h"
#include "map.h"
#include "client.h"
#include "content_cao.h"
+ Include dependency graph for localplayer.cpp:

Functions

static aabb3f getNodeBoundingBox (const std::vector< aabb3f > &nodeboxes)
 

Variables

static const std::string PlayerSettings_names []
 

Function Documentation

◆ getNodeBoundingBox()

static aabb3f getNodeBoundingBox ( const std::vector< aabb3f > & nodeboxes)
static

Referenced by LocalPlayer::updateSneakNode().

+ Here is the caller graph for this function:

Variable Documentation

◆ PlayerSettings_names

const std::string PlayerSettings_names[]
static
Initial value:
= {
"free_move", "pitch_move", "fast_move", "continuous_forward", "always_fly_fast",
"aux1_descends", "noclip", "autojump"
}

Referenced by PlayerSettings::registerSettingsCallback().