Go to the source code of this file.
Classes | |
class | LogTarget |
class | StreamProxy |
class | LogStream |
Macros | |
#define | ADD_NULL_CHECK(_type) |
#define | TRACESTREAM(x) |
Variables | |
thread_local LogStream | dstream |
thread_local LogStream | rawstream |
thread_local LogStream | errorstream |
thread_local LogStream | warningstream |
thread_local LogStream | actionstream |
thread_local LogStream | infostream |
thread_local LogStream | verbosestream |
thread_local LogStream | tracestream |
thread_local LogStream | derr_con |
thread_local LogStream | dout_con |
#define ADD_NULL_CHECK | ( | _type | ) |
#define TRACESTREAM | ( | x | ) |
Referenced by MapBlock::deSerialize(), NodeDefManager::deSerialize(), Client::loadMedia(), CItemDefManager::registerAlias(), CCraftDefManager::registerCraft(), and CItemDefManager::registerItem().
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Referenced by Server::~Server(), ICraftAction::apply(), Server::checkInteractDistance(), PlayerSAO::checkMovementCheat(), ServerEnvironment::clearObjects(), Server::DeleteClient(), Server::denyIfBanned(), Server::handleChat(), Server::handleCommand_Damage(), Server::handleCommand_FirstSrp(), Server::handleCommand_Init(), Server::handleCommand_Interact(), Server::handleCommand_InventoryFields(), Server::handleCommand_PlayerItem(), Server::handleCommand_SrpBytesA(), Server::handleCommand_SrpBytesM(), ClientMediaDownloader::initialStep(), Client::initLocalMapSaving(), ModApiMapgen::l_create_schematic(), ServerEnvironment::loadPlayer(), migrate_map_database(), ServerEnvironment::migrateAuthDatabase(), Server::migrateModStorageDatabase(), ServerEnvironment::migratePlayersDatabase(), Server::ProcessData(), LuaEntitySAO::punch(), PlayerSAO::punch(), recompress_map_database(), ServerList::sendAnnounce(), FileLogOutput::setFile(), Server::StageTwoClientInit(), and Server::start().
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Referenced by con::ConnectionReceiveThread::handlePacketType_Control(), con::ConnectionReceiveThread::handlePacketType_Reliable(), con::IncomingSplitBuffer::insert(), con::ConnectionReceiveThread::processPacket(), con::UDPPeer::PutReliableSendCommand(), con::ConnectionSendThread::rawSend(), con::ConnectionReceiveThread::receive(), con::ConnectionSendThread::resendReliable(), and con::ConnectionSendThread::sendAsPacketReliable().
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Referenced by con::ConnectionReceiveThread::checkIncomingBuffers(), con::ConnectionSendThread::connect(), con::Connection::createPeer(), con::ConnectionSendThread::disconnect(), con::ConnectionSendThread::disconnect_peer(), con::ConnectionReceiveThread::handlePacketType_Control(), con::ConnectionReceiveThread::handlePacketType_Original(), con::ConnectionReceiveThread::handlePacketType_Reliable(), con::ConnectionReceiveThread::handlePacketType_Split(), con::ReliablePacketBuffer::popSeqnum(), con::ReliablePacketBuffer::print(), con::ConnectionSendThread::processNonReliableCommand(), con::ConnectionSendThread::processReliableCommand(), con::UDPPeer::processReliableSendCommand(), con::UDPPeer::PutReliableSendCommand(), con::ConnectionSendThread::rawSendAsPacket(), con::ConnectionReceiveThread::receive(), con::Connection::ReceiveTimeoutMs(), con::IncomingSplitBuffer::removeUnreliableTimedOuts(), con::UDPPeer::reportRTT(), con::ConnectionReceiveThread::run(), con::ConnectionSendThread::run(), con::UDPPeer::RunCommandQueues(), con::ConnectionSendThread::runTimeouts(), con::ConnectionSendThread::send(), con::Connection::sendAck(), con::ConnectionSendThread::sendPackets(), and con::ConnectionSendThread::serve().
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Referenced by Database_Redis::Database_Redis(), auto_select_world(), compressZstd(), decompressZlib(), decompressZstd(), CavesNoiseIntersection::generateCaves(), get_clean_world_path(), get_game_from_cmdline(), get_world_from_cmdline(), StaticObjectList::insert(), ZSTD_Deleter::operator()(), print_modified_quicktune_values(), ScriptApiBase::realityCheck(), setup_log_params(), porting::signal_handler(), TestSocket::testIPv6Socket(), and zerr().
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Referenced by GUIChatConsole::GUIChatConsole(), GUIEngine::GUIEngine(), MapgenBasic::MapgenBasic(), MapgenV6::MapgenV6(), ServerMap::ServerMap(), HTTPFetchOngoing::~HTTPFetchOngoing(), ModIPCStore::~ModIPCStore(), ServerMap::~ServerMap(), ServerEnvironment::activateObjects(), ClientEnvironment::addActiveObject(), ServerEnvironment::addActiveObjectRaw(), ClientMediaDownloader::addFile(), Server::addMediaFile(), ModConfiguration::addModsFromConfig(), ParticleManager::addParticleSpawner(), Translations::addPluralTranslation(), Server::addShutdownError(), GenericCAO::addToScene(), Client::allocateUnknownNodeId(), ICraftAction::apply(), IDropAction::apply(), RollbackAction::applyRevert(), UDPSocket::Bind(), Database_SQLite3::busyHandler(), CraftDefinitionShapeless::check(), check_field_or_nil(), check_function(), Game::checkConnection(), Settings::checkNameValid(), checkSettingSecurity(), Settings::checkValueValid(), chooseVideoDriver(), ServerEnvironment::clearObjects(), HTTPFetchOngoing::complete(), Game::connectToServer(), ClientMediaDownloader::conventionalTransferDone(), fs::CopyFileContents(), correctBlockNodeIds(), Game::createClient(), createDevice(), FileCache::createDir(), con::Connection::createPeer(), createPipeline(), sound::OpenALSoundManager::createPlayingSound(), ShadowRenderer::createShaders(), Game::createSingleplayerServer(), fs::DeleteSingleFileOrEmptyDirectory(), ServerEnvironment::deleteStaticFromBlock(), Inventory::deSerialize(), PlayerDatabaseFiles::deSerialize(), StaticObjectList::deSerialize(), Schematic::deserializeFromMts(), determine_subgame(), GUIBackgroundImage::draw(), Server::dynamicAddMedia(), ModStorageDatabaseFiles::endSave(), fatal_error_fn(), EmergeThread::finishGen(), game_configure(), ImageSource::generateImage(), ImageSource::generateImagePart(), ShaderSource::generateShader(), TextureSource::generateTexture(), get_game_from_cmdline(), ScriptApiDetached::getDetachedInventoryCallback(), FontEngine::getFont(), NodeResolver::getIdFromNrBacklog(), NodeResolver::getIdsFromNrBacklog(), ScriptApiItem::getItemCallback(), Client::getMesh(), ModStorageDatabaseFiles::getOrCreateJson(), Game::getServerContent(), ShaderSource::getShader(), ShaderSource::getShaderIdDirect(), EmergeManager::getSpawnLevelAtPoint(), TextureSource::getTextureId(), TextureSource::getTextureName(), guiScalingResizeCached(), Server::handleChatInterfaceEvent(), Client::handleCommand_ActiveObjectMessages(), Client::handleCommand_AnnounceMedia(), Server::handleCommand_ChatMessage(), Server::handleCommand_ClientReady(), Server::handleCommand_Damage(), Client::handleCommand_Hello(), Server::handleCommand_Interact(), Server::handleCommand_InventoryAction(), Server::handleCommand_InventoryFields(), Client::handleCommand_Media(), Server::handleCommand_NodeMetaFields(), Server::handleCommand_PlayerItem(), Server::handleCommand_PlayerPos(), Server::handleCommand_SrpBytesM(), Client::handleCommand_SrpBytesSandB(), ServerEnvironment::init(), sound::SoundManagerSingleton::init(), ClientLauncher::init_engine(), init_gettext(), ClientLauncher::init_input(), FontEngine::initFont(), porting::initializePaths(), EmergeThread::initScripting(), con::IncomingSplitBuffer::insert(), con::ReliablePacketBuffer::insert(), Client::interact(), ModApiMainMenu::l_check_mod_configuration(), ModApiMapgen::l_create_schematic(), ModApiMainMenu::l_download_file(), ModApiUtil::l_parse_json(), ModApiMapgen::l_place_schematic(), ModApiMapgen::l_place_schematic_on_vmanip(), ModApiMapgen::l_read_schematic(), ModApiMapgen::l_register_decoration(), ModApiMapgen::l_register_ore(), ModApiMapgen::l_serialize_schematic(), ObjectRef::l_set_hp(), ModApiMapgen::l_set_mapgen_setting(), ModApiMapgen::l_set_mapgen_setting_noiseparams(), ModApiMapgen::l_set_noiseparams(), ClientLauncher::launch_game(), Database_Redis::loadBlock(), ServerMap::loadBlock(), FileCache::loadByPath(), GUIEngine::loadMainMenuScript(), MapSettingsManager::loadMapMeta(), Client::loadMedia(), Client::loadMods(), Translations::loadMoTranslation(), PlayerDatabaseLevelDB::loadPlayer(), Translations::loadPoEntry(), Translations::loadPoTranslation(), Translations::loadTranslation(), Translations::loadTrTranslation(), ScriptApiEntity::luaentity_Add(), main(), treegen::make_jungletree(), treegen::make_pine_tree(), treegen::make_tree(), MapSettingsManager::makeMapgenParams(), migrate_map_database(), ServerEnvironment::migrateAuthDatabase(), porting::migrateCachePath(), Server::migrateModStorageDatabase(), ServerEnvironment::migratePlayersDatabase(), fs::MoveDir(), Game::nodePlacement(), ScriptApiBase::objectrefGetOrCreate(), GUIFormSpecMenu::OnEvent(), MapBlock::onObjectsActivation(), porting::open_directory(), porting::open_uri(), porting::open_url(), fs::OpenStream(), GUIFormSpecMenu::parseAnchor(), GUIFormSpecMenu::parseBackgroundColor(), parseColorString(), Settings::parseCommandLine(), GUIFormSpecMenu::parseContainer(), GUIFormSpecMenu::parseContainerEnd(), GUIFormSpecMenu::parseImageButton(), GUIFormSpecMenu::parseList(), GUIFormSpecMenu::parseListColors(), GUIFormSpecMenu::parseListRing(), GUIFormSpecMenu::parseModel(), GUIFormSpecMenu::parsePadding(), Translations::parsePoLine(), GUIFormSpecMenu::parsePosition(), GUIFormSpecMenu::parseScrollContainerEnd(), GUIFormSpecMenu::parseSize(), GUIFormSpecMenu::parseStyle(), GUIFormSpecMenu::parseTabHeader(), GUIFormSpecMenu::parseTooltip(), GUIFormSpecMenu::precheckElement(), AsyncEngine::prepareEnvironment(), ClientEnvironment::processActiveObjectMessage(), Server::ProcessData(), GenericCAO::processInitData(), con::ConnectionReceiveThread::processPacket(), con::ConnectionSendThread::rawSendAsPacket(), read_config_file(), read_content_features(), read_deco_simple(), read_schematic_def(), Server::Receive(), recompress_map_database(), fs::RecursiveDelete(), fs::RecursiveDeleteContent(), GUIFormSpecMenu::regenerateGui(), server::ActiveObjectMgr::registerObject(), Settings::removeSecureSettings(), ClientMap::renderMap(), Noise::resizeNoiseBuf(), Schematic::resolveNodeNames(), AsyncWorkerThread::run(), ClientLauncher::run(), CurlFetchThread::run(), run_dedicated_server(), fs::safeWriteToFile(), sanity_check_fn(), ServerEnvironment::saveLoadedPlayers(), MapSettingsManager::saveMapMeta(), PlayerDatabaseFiles::savePlayer(), ServerEnvironment::savePlayer(), ServerEnvironment::saveStaticToBlock(), Server::sendRequestedMedia(), StaticObjectList::serialize(), set_node_in_block(), ServerEnvironment::setStaticForActiveObjectsInBlock(), GUITable::setTable(), setup_log_params(), Server::StageTwoClientInit(), HTTPFetchOngoing::start(), the_game(), translate_string(), Translations::unescapeC(), GenericCAO::updateTextures(), and CurlFetchThread::waitForIO().
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Referenced by sound::ALExtensions::ALExtensions(), BanManager::BanManager(), ClientScripting::ClientScripting(), EmergeManager::EmergeManager(), GUIEngine::GUIEngine(), LuaEntitySAO::LuaEntitySAO(), MainMenuScripting::MainMenuScripting(), MeshUpdateManager::MeshUpdateManager(), sound::OpenALSoundManager::OpenALSoundManager(), ServerMap::ServerMap(), ServerScripting::ServerScripting(), SmokePuffCSO::SmokePuffCSO(), AsyncEngine::~AsyncEngine(), EmergeParams::~EmergeParams(), GUIEngine::~GUIEngine(), MenuTextureSource::~MenuTextureSource(), sound::OpenALSoundManager::~OpenALSoundManager(), Server::~Server(), ServerMap::~ServerMap(), SmokePuffCSO::~SmokePuffCSO(), sound::SoundManagerSingleton::~SoundManagerSingleton(), TextureSource::~TextureSource(), TestCompression::_testZlibLimit(), ClientEnvironment::addActiveObject(), Server::addMediaFile(), ParticleManager::addParticle(), ObjDefManager::addRaw(), ClientMediaDownloader::addRemoteServer(), GenericCAO::addToScene(), Client::addUpdateMeshTaskForNode(), Client::afterContentReceived(), ICraftAction::apply(), IDropAction::apply(), IMoveAction::apply(), RollbackAction::applyRevert(), CItemDefManager::applyTextureOverrides(), NodeDefManager::applyTextureOverrides(), Server::AsyncRunStep(), auto_select_world(), Database_SQLite3::busyHandler(), RemotePlayer::canSendChatMessage(), IClientMediaDownloader::checkAndLoad(), checkSettingSecurity(), ServerEnvironment::clearObjects(), Client::connect(), Game::connectToServer(), content_nodemeta_deserialize_legacy(), Game::copyServerClientCache(), ServerMap::createBlock(), ServerInventoryManager::createDetachedInventory(), sound::OpenALSoundManager::createPlayingSound(), dedicated_server_loop(), Client::deletingPeer(), Handler::deletingPeer(), InventoryLocation::deSerialize(), NodeMetadataList::deSerialize(), determine_subgame(), Hud::drawLuaElements(), Server::emergePlayer(), MapblockMeshGenerator::errorUnknownDrawtype(), Server::fillMediaCache(), Map::findNodesWithMetadata(), ImageSource::generateImagePart(), ShaderSource::generateShader(), TextureSource::generateTexture(), get_biome_list(), getAvailableWorlds(), CCraftDefManager::getCraftResult(), getFloatSerializationType(), RemoteClient::GetNextBlocks(), Map::getNodeMetadata(), Map::getNodeTimer(), SourceImageCache::getOrLoad(), SourceShaderCache::getOrLoad(), Game::getServerContent(), ShaderSource::getShader(), ShaderSource::getShaderIdDirect(), TextureSource::getTextureId(), TextDestNodeMetadata::gotText(), Game::handleClientEvent_SetSky(), Client::handleCommand_ActiveObjectRemoveAdd(), Client::handleCommand_AnnounceMedia(), Client::handleCommand_AuthAccept(), Client::handleCommand_Deprecated(), Server::handleCommand_Deprecated(), Client::handleCommand_DetachedInventory(), Server::handleCommand_FirstSrp(), Client::handleCommand_Hello(), Server::handleCommand_Init(), Server::handleCommand_Init2(), Server::handleCommand_Interact(), Server::handleCommand_InventoryAction(), Client::handleCommand_ItemDef(), Client::handleCommand_Media(), Server::handleCommand_ModChannelJoin(), Server::handleCommand_ModChannelLeave(), Client::handleCommand_ModChannelSignal(), Client::handleCommand_MovePlayer(), Client::handleCommand_NodeDef(), Client::handleCommand_Privileges(), Server::handleCommand_SrpBytesA(), Client::handleCommand_SrpBytesSandB(), Client::handleCommand_TimeOfDay(), Game::handleDigging(), Server::HandlePlayerDeath(), Game::handlePointingAtNode(), Game::handlePointingAtNothing(), Game::handlePointingAtObject(), TouchControls::handleReleaseEvent(), Server::init(), sound::SoundManagerSingleton::init(), init_gettext(), ClientLauncher::init_input(), init_log_streams(), ServerScripting::initAsync(), MMVManip::initialEmerge(), AsyncEngine::initialize(), porting::initializePaths(), Client::initLocalMapSaving(), EmergeManager::initMapgens(), Game::initSound(), ModApiHttp::l_http_fetch_async(), ModApiHttp::l_http_fetch_sync(), ModApiMapgen::l_register_decoration(), ModApiMapgen::l_register_ore(), ObjectRef::l_set_armor_groups(), ClientLauncher::launch_game(), BanManager::load(), sound::RAIIOggFile::loadBuffer(), loadGameConfAndInitWorld(), ServerEnvironment::loadMeta(), Client::loadMods(), ServerModManager::loadMods(), PlayerDatabaseFiles::loadPlayer(), ServerEnvironment::loadPlayer(), log_deprecated(), ClientLauncher::main_menu(), Client::makeScreenshot(), Client::migrateModStorage(), fs::MoveDir(), Game::nodePlacement(), GUIFormSpecMenu::OnEvent(), GUIKeyChangeMenu::OnEvent(), GUIOpenURLMenu::OnEvent(), GUIPasswordChange::OnEvent(), GUIVolumeChange::OnEvent(), Database_SQLite3::openDatabase(), Game::openInventory(), GUIFormSpecMenu::parseElement(), GUIFormSpecMenu::parseStyle(), Client::peerAdded(), Handler::peerAdded(), Server::playSound(), sound::OpenALSoundManager::playSoundGeneric(), ClientEnvironment::processActiveObjectMessage(), Client::ProcessData(), Server::ProcessData(), TestCAO::processMessage(), Game::processPlayerInteraction(), Game::processUserInput(), read_config_file(), read_tool_capabilities(), TextureSource::rebuildImagesAndTextures(), Server::Receive(), Client::ReceiveAll(), fs::RecursiveDelete(), fs::RecursiveDeleteContent(), CItemDefManager::registerItem(), client::ActiveObjectMgr::registerObject(), ClientMediaDownloader::remoteHashSetReceived(), SingleMediaDownloader::remoteMediaReceived(), client::ActiveObjectMgr::removeObject(), server::ActiveObjectMgr::removeObject(), ServerEnvironment::removeRemovedObjects(), Client::request_media(), Server::requestShutdown(), PlayerSAO::respawn(), Server::rollbackRevertActions(), ClientLauncher::run(), ServerThread::run(), con::ConnectionSendThread::runTimeouts(), BanManager::save(), ServerMap::save(), MapSettingsManager::saveMapMeta(), ServerEnvironment::saveMeta(), PlayerDatabaseFiles::savePlayer(), Client::scanModSubfolder(), SDL_Main(), ServerList::sendAnnounce(), Client::sendChatMessage(), Server::sendRequestedMedia(), RemoteClient::SentBlock(), Map::setNodeMetadata(), Map::setNodeTimer(), Server::start(), startup_message(), Client::step(), ClientInterface::step(), ClientMediaDownloader::step(), AsyncEngine::stepAutoscale(), Client::Stop(), Server::stop(), TimeTaker::stop(), TestLogging::testBitCheck(), TestConnection::testConnectSendReceive(), TestLogging::testNullChecks(), TestCompression::testRLECompression(), TestVoxelManipulator::testVoxelArea(), TestVoxelManipulator::testVoxelManipulator(), TestCompression::testZlibCompression(), TestCompression::testZlibLargeData(), TestCompression::testZstdLargeData(), Server::ShutdownState::tick(), Map::timerUpdate(), ServerMap::transformLiquids(), TouchControls::translateEvent(), Client::typeChatMessage(), ClientInterface::UpdatePlayerList(), Game::updateProfilers(), NodeDefManager::updateTextures(), utf8_to_wide(), warn_if_field_exists(), wide_to_utf8(), and AuthDatabaseFiles::writeAuthFile().
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Referenced by auto_select_world(), Catch::cerr(), Catch::clog(), Catch::cout(), ModApiClient::l_print(), list_game_ids(), run_tests(), run_tests(), TestBase::runTest(), TestAuthDatabase::runTests(), TestDataStructures::runTests(), TestModStorageDatabase::runTests(), TestMoveAction::runTests(), TestSAO::runTests(), and TestBase::testModule().
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Referenced by RenderingEngine::RenderingEngine(), RollbackManager::RollbackManager(), ServerMap::ServerMap(), ServerMap::~ServerMap(), ServerEnvironment::activateObjects(), Server::addMediaFile(), ScriptApiServer::allocateDynamicMediaCallback(), Server::AsyncRunStep(), IClientMediaDownloader::checkAndLoad(), createDevice(), RollbackManager::createTables(), ServerEnvironment::deactivateFarObjects(), dedicated_server_loop(), Server::deletingPeer(), Server::dynamicAddMedia(), Map::findNodesWithMetadata(), ScriptApiServer::freeDynamicMediaCallback(), EmergeThread::getBlockOrStartGen(), Client::handleCommand_AcceptSudoMode(), Server::handleCommand_Damage(), Server::handleCommand_FirstSrp(), Server::handleCommand_Init(), Server::handleCommand_Init2(), Server::handleCommand_Interact(), Server::handleCommand_InventoryAction(), Client::handleCommand_MediaPush(), Client::handleCommand_ModChannelMsg(), Server::handleCommand_ModChannelMsg(), Server::handleCommand_PlayerPos(), Server::handleCommand_RequestMedia(), Server::handleCommand_SrpBytesM(), httpfetch_caller_alloc(), httpfetch_caller_alloc_secure(), httpfetch_caller_free(), httpfetch_cleanup(), httpfetch_init(), UDPSocket::init(), RollbackManager::initDatabase(), ScriptApiEnv::initializeEnvironment(), MapDatabaseSQLite3::initStatements(), PlayerDatabaseSQLite3::initStatements(), TextureSource::insertSourceImage(), ObjectRef::l_remove(), Client::loadMedia(), ScriptApiBase::loadScript(), Game::nodePlacement(), GUIFormSpecMenu::OnEvent(), MapBlock::onObjectsActivation(), Server::peerAdded(), server::ActiveObjectMgr::registerObject(), client::ActiveObjectMgr::removeObject(), server::ActiveObjectMgr::removeObject(), run_dedicated_server(), Server::SendActiveObjectRemoveAdd(), Server::SendItemDef(), Server::sendMediaAnnouncement(), Server::SendMovePlayer(), Server::SendNodeDef(), Server::sendRequestedMedia(), NodeDefManager::set(), UnitSAO::setAttachment(), SingleMediaDownloader::startRemoteMediaTransfer(), ClientMediaDownloader::startRemoteMediaTransfers(), sound::OpenALSoundManager::step(), TouchControls::translateEvent(), and CItemDefManager::unregisterItem().
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Referenced by con::ConnectionSendThread::ConnectionSendThread(), KeyPress::KeyPress(), MapgenBasic::MapgenBasic(), ServerMap::ServerMap(), ServerScripting::ServerScripting(), ShaderSource::ShaderSource(), sound::SoundDataOpenBuffer::SoundDataOpenBuffer(), TextureOverrideSource::TextureOverrideSource(), client::ActiveObjectMgr::~ActiveObjectMgr(), server::ActiveObjectMgr::~ActiveObjectMgr(), GUIFormSpecMenu::acceptInput(), ServerEnvironment::addActiveObjectRaw(), LBMContentMapping::addLBM(), Server::addMediaFile(), ModConfiguration::addMods(), GenericCAO::addToScene(), Server::AsyncRunStep(), Server::broadcastModChannelMessage(), Database_SQLite3::busyHandler(), ModSpec::checkAndLog(), SubgameSpec::checkAndLog(), porting::cleanupAndroid(), collisionMoveSimple(), Game::connectToServer(), content_nodemeta_deserialize_legacy(), ClientActiveObject::create(), sound::OpenALSoundManager::createPlayingSound(), ServerEnvironment::createSAO(), Game::createSingleplayerServer(), ServerEnvironment::deactivateFarObjects(), Database_LevelDB::deleteBlock(), Database_Redis::deleteBlock(), MapDatabaseSQLite3::deleteBlock(), MapBlock::deSerialize(), NodeDefManager::deSerialize(), NodeMetadataList::deSerialize(), NodeTimerList::deSerialize(), MapBlock::deSerialize_pre22(), MapBlock::deSerializeNetworkSpecific(), determine_subgame(), GUIInventoryList::draw(), Hud::drawLuaElements(), Server::dynamicAddMedia(), sound::ISoundDataOpen::fromOggFile(), ImageSource::generateImagePart(), ShaderSource::generateShader(), sound::RAIIOggFile::getDecodeInfo(), getFloatSerializationType(), Map::getNodeMetadata(), Map::getNodeTimer(), TextureSource::getPalette(), ServerEnvironment::getRemovedActiveObjects(), getSubgamePathEnv(), Server::handleCommand_Interact(), Server::handleCommand_InventoryFields(), Client::handleCommand_ModChannelSignal(), Server::handleCommand_NodeMetaFields(), Server::handleCommand_SrpBytesM(), id_to_keycode(), ServerEnvironment::init(), init_log_streams(), ShadowRenderer::initialize(), porting::initializePaths(), con::ReliablePacketBuffer::insert(), ModApiServer::l_chat_send_all(), ModApiServer::l_chat_send_player(), ModApiUtil::l_check_password_entry(), ModApiCraft::l_clear_craft(), ModApiBase::l_deprecated_function(), ModApiServer::l_get_player_information(), ModApiUtil::l_log(), ObjectRef::l_set_armor_groups(), ObjectRef::l_set_minimap_modes(), sound::RAIIOggFile::loadBuffer(), Client::loadMods(), log_deprecated(), main(), ServerEnvironment::migrateAuthDatabase(), Server::migrateModStorageDatabase(), ScriptApiBase::objectrefGetOrCreate(), sound::SoundDataUnopenBuffer::open(), sound::SoundDataUnopenFile::open(), Server::openModStorageDatabase(), fs::OpenStream(), GUIFormSpecMenu::parseAnimatedImage(), StyleSpec::parseArray(), GUIFormSpecMenu::parseBackground(), GUIFormSpecMenu::parseButton(), GUIFormSpecMenu::parseImage(), GUIFormSpecMenu::parseImageButton(), GUIFormSpecMenu::parseItemImage(), GUIFormSpecMenu::parseItemImageButton(), GUIFormSpecMenu::parseLabel(), GUIFormSpecMenu::parseList(), GUIFormSpecMenu::parseMiddleRect(), GUIFormSpecMenu::parseModel(), StyleSpec::parseRect(), GUIFormSpecMenu::parseScrollBarOptions(), GUIFormSpecMenu::parseScrollContainer(), GUIFormSpecMenu::parseSimpleField(), GUIFormSpecMenu::parseSizeDirect(), GUIFormSpecMenu::parseStyle(), GUIFormSpecMenu::parseTextArea(), StyleSpec::parseVector2f(), GUIFormSpecMenu::parseVertLabel(), sound::OpenALSoundManager::playSoundGeneric(), GenericCAO::processMessage(), read_content_features(), read_hud_change(), read_item(), read_tool_capabilities(), Game::readSettings(), con::ConnectionReceiveThread::receive(), server::ActiveObjectMgr::registerObject(), StaticObjectList::remove(), Map::removeNodeMetadata(), Map::removeNodeTimer(), ServerEnvironment::removeRemovedObjects(), IMetadata::resolveString(), con::ConnectionSendThread::run(), run_dedicated_server(), TestServerModManager::runTests(), ServerMap::save(), Database_LevelDB::saveBlock(), Database_Redis::saveBlock(), MapBlock::saveStaticObject(), Server::SendActiveObjectRemoveAdd(), Client::sendModChannelMessage(), con::ConnectionSendThread::sendPackets(), NodeDefManager::set(), UnitSAO::setAttachment(), Map::setNodeMetadata(), Map::setNodeTimer(), RenderingEngine::setWindowIcon(), ClientInterface::step(), LuaEntitySAO::step(), PlayerSAO::step(), ServerEnvironment::step(), sound::PlayingSound::stepStream(), TestUtilities::testColorizeURL(), TestConnection::testNetworkPacketSerialize(), TestAddress::testResolve(), MeshUpdateManager::updateBlock(), Sky::updateStars(), use_debugger(), ObjectProperties::validate(), sound::warn_if_al_error(), and warn_if_field_exists().