#include "irrlichttypes.h"
#include "inventory.h"
#include "util/numeric.h"
#include "client/localplayer.h"
#include <ICameraSceneNode.h>
#include <ISceneNode.h>
#include <plane3d.h>
#include <array>
#include <list>
#include <optional>
Go to the source code of this file.
Classes | |
struct | Nametag |
class | Camera |
Enumerations | |
enum | CameraMode { CAMERA_MODE_FIRST , CAMERA_MODE_THIRD , CAMERA_MODE_THIRD_FRONT } |
enum CameraMode |