#include "object_properties.h"
#include "irrlicht_changes/printing.h"
#include "irrlichttypes_bloated.h"
#include "exceptions.h"
#include "log.h"
#include "util/serialize.h"
#include <sstream>
#include <tuple>
Functions | |
static auto | tie (const ObjectProperties &o) |
Variables | |
static const video::SColor | NULL_BGCOLOR {0, 1, 1, 1} |
|
static |
References ObjectProperties::automatic_face_movement_dir, ObjectProperties::automatic_face_movement_dir_offset, ObjectProperties::automatic_face_movement_max_rotation_per_sec, ObjectProperties::automatic_rotate, ObjectProperties::backface_culling, ObjectProperties::breath_max, ObjectProperties::collideWithObjects, ObjectProperties::collisionbox, ObjectProperties::colors, ObjectProperties::damage_texture_modifier, ObjectProperties::eye_height, ObjectProperties::glow, ObjectProperties::hp_max, ObjectProperties::infotext, ObjectProperties::initial_sprite_basepos, ObjectProperties::is_visible, ObjectProperties::makes_footstep_sound, ObjectProperties::mesh, ObjectProperties::nametag, ObjectProperties::nametag_bgcolor, ObjectProperties::nametag_color, ObjectProperties::physical, ObjectProperties::pointable, ObjectProperties::rotate_selectionbox, ObjectProperties::selectionbox, ObjectProperties::shaded, ObjectProperties::show_on_minimap, ObjectProperties::spritediv, ObjectProperties::static_save, ObjectProperties::stepheight, ObjectProperties::textures, ObjectProperties::use_texture_alpha, ObjectProperties::visual, ObjectProperties::visual_size, ObjectProperties::wield_item, and ObjectProperties::zoom_fov.
Referenced by ObjectProperties::operator==(), and PlayerPhysicsOverride::operator==().
|
static |
Referenced by ObjectProperties::deSerialize(), and ObjectProperties::serialize().