#include "irr_v3d.h"
#include "config.h"
#include <limits>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
Go to the source code of this file.
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void | sound_volume_control (ISoundManager *sound_mgr, bool is_window_active) |
| A helper function to control sound volume based on some values: sound volume settings, mute sound setting, and window activity.
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◆ sound_handle_t
IDs for playing sounds.
0 is for sounds that are never modified after creation. Negative numbers are invalid. Positive numbers are allocated via allocateId and are manually reference-counted.
◆ sound_volume_control()
void sound_volume_control |
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ISoundManager * | sound_mgr, |
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bool | is_window_active ) |
◆ SOUND_HANDLE_T_MAX