#include <string>
#include <unordered_map>
Go to the source code of this file.
◆ ItemGroupList
◆ itemgroup_get()
static int itemgroup_get |
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const ItemGroupList & | groups, |
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const std::string & | name ) |
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inlinestatic |
Referenced by add_area_node_boxes(), craftToolRepair(), NodeDefManager::deSerialize(), getDigParams(), ContentFeatures::getGroup(), getHitParams(), getPunchDamage(), LocalPlayer::getSlipFactor(), inputItemMatchesRecipe(), GenericCAO::isImmortal(), UnitSAO::isImmortal(), ObjectRef::l_set_armor_groups(), Pointabilities::matchGroups(), LocalPlayer::move(), Game::nodePlacement(), LocalPlayer::old_move(), NodeDefManager::set(), and ClientEnvironment::step().