Luanti 5.10.0-dev
 
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gameui.cpp File Reference
#include "gameui.h"
#include <irrlicht_changes/static_text.h>
#include <gettext.h>
#include "gui/mainmenumanager.h"
#include "gui/guiChatConsole.h"
#include "gui/guiFormSpecMenu.h"
#include "gui/touchcontrols.h"
#include "util/enriched_string.h"
#include "util/pointedthing.h"
#include "client.h"
#include "clientmap.h"
#include "fontengine.h"
#include "hud.h"
#include "nodedef.h"
#include "profiler.h"
#include "renderingengine.h"
#include "version.h"
+ Include dependency graph for gameui.cpp:

Functions

static const char * yawToDirectionString (int yaw)
 

Function Documentation

◆ yawToDirectionString()

static const char * yawToDirectionString ( int yaw)
inlinestatic

References wrapDegrees_0_360().

Referenced by GameUI::update().

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