Luanti 5.10.0-dev
 
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sky.h File Reference
#include "irrlichttypes_bloated.h"
#include <ISceneNode.h>
#include <SMeshBuffer.h>
#include <array>
#include "camera.h"
#include "irr_ptr.h"
#include "skyparams.h"
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Classes

class  Sky
 

Namespaces

namespace  irr
 
namespace  irr::video
 

Macros

#define SKY_MATERIAL_COUNT   12
 

Functions

float getWickedTimeOfDay (float time_of_day)
 

Macro Definition Documentation

◆ SKY_MATERIAL_COUNT

#define SKY_MATERIAL_COUNT   12

Function Documentation

◆ getWickedTimeOfDay()

float getWickedTimeOfDay ( float time_of_day)

Referenced by Sky::getMoonDirection(), Sky::getSunDirection(), Sky::render(), and Game::updateShadows().

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