22#include <unordered_set>
26#error Do not include in server builds
29#define CLIENT_CHAT_MESSAGE_LIMIT_PER_10S 10.0f
99 void print(std::ostream &o)
const;
114 const char *playername,
115 const std::string &password,
139 void connect(
const Address &address,
const std::string &address_name);
147 void step(
float dtime);
232 const std::string &newpassword);
245 const std::vector<ModSpec> &
getMods()
const override;
348 void drawLoadScreen(
const std::wstring &text,
float dtime,
int percent);
378 virtual scene::IAnimatedMesh*
getMesh(
const std::string &filename,
bool cache =
false);
389 bool loadMedia(
const std::string &data,
const std::string &filename,
390 bool from_media_push =
false);
393 void request_media(
const std::vector<std::string> &file_requests);
431 const std::string &message)
override;
460 void sendInit(
const std::string &playerName);
488 std::unique_ptr<con::IConnection>
m_con;
Definition clientenvironment.h:54
const std::set< std::string > & getPlayerNames()
Definition clientenvironment.h:129
Definition scripting_client.h:27
void setFatalError(const std::string &reason)
Definition client.h:312
void handleCommand_NodeDef(NetworkPacket *pkt)
Definition clientpackethandler.cpp:738
void handleCommand_DeleteParticleSpawner(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1145
ICraftDefManager * getCraftDefManager() override
Definition client.cpp:1993
void handleCommand_Privileges(NetworkPacket *pkt)
Definition clientpackethandler.cpp:895
bool activeObjectsReceived() const
Definition client.h:329
v3s16 getCrackPos()
Definition client.cpp:1720
std::unique_ptr< ModVFS > m_mod_vfs
Definition client.h:581
void loadMods()
Definition client.cpp:246
void handleCommand_AuthAccept(NetworkPacket *pkt)
Definition clientpackethandler.cpp:133
void clearOutChatQueue()
Definition client.cpp:1403
void handleCommand_ModChannelMsg(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1727
MtEventManager * getEventManager()
Definition client.cpp:2019
std::unique_ptr< ParticleManager > m_particle_manager
Definition client.h:487
void handleCommand_DetachedInventory(NetworkPacket *pkt)
Definition clientpackethandler.cpp:924
StringMap m_mesh_data
Definition client.h:566
bool loadMedia(const std::string &data, const std::string &filename, bool from_media_push=false)
Definition client.cpp:839
std::unordered_map< sound_handle_t, u16 > m_sounds_to_objects
Definition client.h:556
void handleCommand_AddNode(NetworkPacket *pkt)
Definition clientpackethandler.cpp:252
IItemDefManager * getItemDefManager() override
Definition client.cpp:1985
void sendHaveMedia(const std::vector< u32 > &tokens)
Definition client.cpp:1512
float m_connection_reinit_timer
Definition client.h:469
float m_inventory_from_server_age
Definition client.h:503
void handleCommand_DenySudoMode(NetworkPacket *pkt)
Definition clientpackethandler.cpp:183
void handleCommand_PlayerSpeed(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1659
const std::string & getFormspecPrepend() const
Definition client.cpp:2109
void interact(InteractAction action, const PointedThing &pointed)
Definition client.cpp:1136
ClientEnvironment & getEnv()
Definition client.h:239
void request_media(const std::vector< std::string > &file_requests)
Definition client.cpp:950
bool checkCSMRestrictionFlag(CSMRestrictionFlags flag) const
Definition client.h:423
void Stop()
Definition client.cpp:355
MapNode CSMGetNode(v3s16 p, bool *is_valid_position)
Helper function for Client Side Modding CSM restrictions are applied there, this should not be used f...
Definition client.cpp:1559
void handleCommand_AnnounceMedia(NetworkPacket *pkt)
Definition clientpackethandler.cpp:617
ModStorageDatabase * getModStorageDatabase() override
Definition client.h:380
const ModSpec * getModSpec(const std::string &modname) const override
Definition client.cpp:350
u64 m_csm_restriction_flags
Definition client.h:589
scene::ISceneManager * getSceneManager()
Definition client.cpp:1650
std::queue< ClientEvent * > m_client_event_queue
Definition client.h:533
const Address getServerAddress()
Definition client.cpp:1848
void handleCommand_HP(NetworkPacket *pkt)
Definition clientpackethandler.cpp:526
void handleCommand_UpdatePlayerList(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1586
void addUpdateMeshTask(v3s16 blockpos, bool ack_to_server=false, bool urgent=false)
Definition client.cpp:1800
void handleCommand_ActiveObjectMessages(NetworkPacket *pkt)
Definition clientpackethandler.cpp:461
bool nodedefReceived() const
Definition client.h:325
void handleCommand_ItemDef(NetworkPacket *pkt)
Definition clientpackethandler.cpp:760
Camera * getCamera()
Definition client.h:362
IntervalLimiter m_map_timer_and_unload_interval
Definition client.h:473
float m_recommended_send_interval
Definition client.h:546
std::unordered_map< s32, sound_handle_t > m_sounds_server_to_client
Definition client.h:551
float m_avg_rtt_timer
Definition client.h:470
s32 m_mapblock_limit_logged
Definition client.h:504
float m_mod_storage_save_timer
Definition client.h:579
static const std::string & getBuiltinLuaPath()
Definition client.cpp:332
void handleCommand_ChatMessage(NetworkPacket *pkt)
Definition clientpackethandler.cpp:378
IntervalLimiter m_localdb_save_interval
Definition client.h:573
MeshGrid getMeshGrid()
Definition client.h:436
void sendRemovedSounds(const std::vector< s32 > &soundList)
Definition client.cpp:1292
void handleCommand_HudSetParam(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1313
void handleCommand_HudSetSky(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1335
void addUpdateMeshTaskWithEdge(v3s16 blockpos, bool ack_to_server=false, bool urgent=false)
Definition client.cpp:1812
NodeDefManager * m_nodedef
Definition client.h:478
void sendRespawnLegacy()
Definition client.cpp:1429
void sendUpdateClientInfo(const ClientDynamicInfo &info)
Definition client.cpp:1525
bool m_mods_loaded
Definition client.h:537
bool m_simple_singleplayer_mode
Definition client.h:337
void addNode(v3s16 p, MapNode n, bool remove_metadata=true)
Definition client.cpp:1596
void handleCommand_HudSetStars(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1462
u32 m_sudo_auth_methods
Definition client.h:516
void handleCommand_Movement(NetworkPacket *pkt)
Definition clientpackethandler.cpp:483
std::vector< std::string > m_remote_media_servers
Definition client.h:539
void setCamera(Camera *camera)
Definition client.h:360
void handleCommand_HudSetMoon(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1449
std::unordered_map< sound_handle_t, s32 > m_sounds_client_to_server
Definition client.h:554
float m_animation_time
Definition client.h:507
void pushToChatQueue(ChatMessage *cec)
Definition client.h:399
void setPlayerControl(PlayerControl &control)
Definition client.cpp:1614
u64 getMapSeed() const
Definition client.h:297
LocalClientState m_state
Definition client.h:569
std::unique_ptr< con::IConnection > m_con
Definition client.h:488
std::vector< ModSpec > m_mods
Definition client.h:580
Camera * m_camera
Definition client.h:491
void handleCommand_LocalPlayerAnimations(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1538
void sendInventoryFields(const std::string &formname, const StringMap &fields)
Definition client.cpp:1329
int m_crack_level
Definition client.h:508
std::unique_ptr< ClientMediaDownloader > m_media_downloader
Definition client.h:541
ItemVisualsManager * m_item_visuals_manager
Definition client.h:482
IWritableShaderSource * m_shsrc
Definition client.h:476
std::unordered_map< std::string, Inventory * > m_detached_inventories
Definition client.h:563
std::unique_ptr< MapDatabase > m_localdb
Definition client.h:572
void sendNodemetaFields(v3s16 p, const std::string &formname, const StringMap &fields)
Definition client.cpp:1307
void sendInit(const std::string &playerName)
Definition client.cpp:1207
void handleCommand_Hello(NetworkPacket *pkt)
Definition clientpackethandler.cpp:63
void deleteAuthData()
Definition client.cpp:1173
static AuthMechanism choseAuthMech(const u32 mechs)
Definition client.cpp:1193
bool hasClientEvents() const
Definition client.h:304
std::unique_ptr< Inventory > m_inventory_from_server
Definition client.h:502
void pushToEventQueue(ClientEvent *event)
Definition client.cpp:1978
std::string m_access_denied_reason
Definition client.h:532
bool itemdefReceived() const
Definition client.h:323
std::string m_password
Definition client.h:523
void inventoryAction(InventoryAction *a) override
Definition client.cpp:1699
std::string m_new_password
Definition client.h:525
void handleCommand_HudChange(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1230
Inventory * getInventory(const InventoryLocation &loc) override
Definition client.cpp:1655
const std::unordered_set< std::string > & getPrivilegeList() const
Definition client.h:291
void typeChatMessage(const std::wstring &message)
Definition client.cpp:1783
IWritableTextureSource * m_tsrc
Definition client.h:475
const std::set< std::string > & getConnectedPlayerNames()
Definition client.h:271
RenderingEngine * m_rendering_engine
Definition client.h:481
void Send(NetworkPacket *pkt)
Definition client.cpp:1095
float mediaReceiveProgress()
Definition client.cpp:1853
float m_removed_sounds_check_timer
Definition client.h:549
std::unique_ptr< SSCSMController > m_sscsm_controller
Definition client.h:584
bool modsLoaded() const
Definition client.h:405
bool checkPrivilege(const std::string &priv) const
Definition client.h:288
void sendDamage(u16 damage)
Definition client.cpp:1422
void handleCommand_EyeOffset(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1558
std::queue< std::wstring > m_out_chat_queue
Definition client.h:510
u32 m_csm_restriction_noderange
Definition client.h:590
void handleCommand_FormspecPrepend(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1641
int CSMClampRadius(v3s16 pos, int radius)
Definition client.cpp:1571
ClientEvent * getClientEvent()
Definition client.cpp:1833
void handleCommand_SpawnParticleBatch(NetworkPacket *pkt)
Definition clientpackethandler.cpp:988
void makeScreenshot()
Definition client.cpp:1967
bool mediaReceived() const
Definition client.h:327
void handleCommand_MovePlayer(NetworkPacket *pkt)
Definition clientpackethandler.cpp:568
ISoundManager * m_sound
Definition client.h:479
void handleCommand_NodemetaChanged(NetworkPacket *pkt)
Definition clientpackethandler.cpp:269
std::string m_playername
Definition client.h:522
void sendDeletedBlocks(std::vector< v3s16 > &blocks)
Definition client.cpp:1269
IWritableItemDefManager * m_itemdef
Definition client.h:477
bool checkLocalPrivilege(const std::string &priv)
Definition client.h:376
virtual ISoundManager * getSoundManager()
Definition client.cpp:2015
void ProcessData(NetworkPacket *pkt)
Definition client.cpp:1050
bool sendModChannelMessage(const std::string &channel, const std::string &message) override
Definition client.cpp:2085
u16 getProtoVersion() const
Definition client.h:332
void handleCommand_PlaySound(NetworkPacket *pkt)
Definition clientpackethandler.cpp:782
void startAuth(AuthMechanism chosen_auth_mechanism)
Definition client.cpp:1218
void handleCommand_Null(NetworkPacket *pkt)
Definition client.h:155
bool joinModChannel(const std::string &channel) override
Definition client.cpp:2059
void handleCommand_SrpBytesSandB(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1608
~Client()
Definition client.cpp:378
void handleCommand_MovePlayerRel(NetworkPacket *pkt)
Definition clientpackethandler.cpp:599
void removeNode(v3s16 p)
Definition client.cpp:1537
u64 getCSMRestrictionFlags() const
Definition client.h:418
std::vector< std::pair< u32, std::shared_ptr< SingleMediaDownloader > > > m_pending_media_downloads
Definition client.h:543
u16 m_proto_ver
Definition client.h:499
bool canSendChatMessage() const
Definition client.cpp:1364
ISoundManager * sound()
Definition client.h:241
void handleCommand_InventoryFormSpec(NetworkPacket *pkt)
Definition clientpackethandler.cpp:914
bool m_activeobjects_received
Definition client.h:536
void sendChangePassword(const std::string &oldpassword, const std::string &newpassword)
Definition client.cpp:1408
u16 allocateUnknownNodeId(const std::string &name) override
Definition client.cpp:2007
void handleCommand_Deprecated(NetworkPacket *pkt)
Definition clientpackethandler.cpp:56
void sendReady()
Definition client.cpp:1435
u8 m_server_ser_ver
Definition client.h:495
void handleCommand_HudSetFlags(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1284
void step(float dtime)
Definition client.cpp:447
bool accessDenied() const
Definition client.h:308
const std::vector< ModSpec > & getMods() const override
Definition client.cpp:344
ELoginRegister m_allow_login_or_register
Definition client.h:490
bool m_update_wielded_item
Definition client.h:501
float m_chat_message_allowance
Definition client.h:512
void sendPlayerPos()
Definition client.cpp:1448
void handleCommand_HudSetSun(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1436
void * m_auth_data
Definition client.h:528
PacketCounter m_packetcounter
Definition client.h:505
ItemVisualsManager * getItemVisualsManager()
Definition client.h:382
int getCrackLevel()
Definition client.cpp:1715
u16 getHP()
Definition client.cpp:1745
int m_playerpos_repeat_count
Definition client.h:472
void handleCommand_RemoveNode(NetworkPacket *pkt)
Definition clientpackethandler.cpp:245
void sendChatMessage(const std::wstring &message)
Definition client.cpp:1378
void handleCommand_Breath(NetworkPacket *pkt)
Definition clientpackethandler.cpp:556
MeshGrid m_mesh_grid
Definition client.h:595
std::unique_ptr< MeshUpdateManager > m_mesh_update_manager
Definition client.h:485
void handleCommand_BlockData(NetworkPacket *pkt)
Definition clientpackethandler.cpp:295
std::unique_ptr< ModChannelMgr > m_modchannel_mgr
Definition client.h:592
void afterContentReceived()
Definition client.cpp:1896
void handleCommand_HudRemove(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1218
virtual IWritableShaderSource * getShaderSource()
Definition client.cpp:2002
bool m_internal_server
Definition client.h:344
float getCurRate()
Definition client.cpp:1960
void handleCommand_ActiveObjectRemoveAdd(NetworkPacket *pkt)
Definition clientpackethandler.cpp:417
bool m_shutdown
Definition client.h:586
bool isShutdown()
Definition client.cpp:373
void handleCommand_Inventory(NetworkPacket *pkt)
Definition clientpackethandler.cpp:342
void addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server=false, bool urgent=false)
Definition client.cpp:1817
ModStorageDatabase * m_mod_storage_database
Definition client.h:578
void handleCommand_OverrideDayNightRatio(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1522
bool m_nodedef_received
Definition client.h:535
u64 m_map_seed
Definition client.h:519
void handleCommand_MinimapModes(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1815
bool m_itemdef_received
Definition client.h:534
void setPlayerItem(u16 item)
Definition client.cpp:1621
LocalClientState getState()
Definition client.h:395
void migrateModStorage()
Definition client.cpp:219
float getRTT()
Definition client.cpp:1954
float m_playerpos_send_timer
Definition client.h:471
ModChannel * getModChannel(const std::string &channel) override
Definition client.cpp:2104
virtual scene::IAnimatedMesh * getMesh(const std::string &filename, bool cache=false)
Definition client.cpp:2029
bool m_access_denied
Definition client.h:530
bool inhibit_inventory_revert
Definition client.h:441
static const std::string & getClientModsLuaPath()
Definition client.cpp:338
Minimap * getMinimap()
Definition client.h:359
void handleCommand_AccessDenied(NetworkPacket *pkt)
Definition clientpackethandler.cpp:192
ITextureSource * getTextureSource()
Definition client.cpp:1998
void handleCommand_AddParticleSpawner(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1011
const std::string & getAddressName() const
Definition client.h:413
void handleCommand_DeathScreenLegacy(NetworkPacket *pkt)
Definition clientpackethandler.cpp:610
u16 m_cache_save_interval
Definition client.h:574
void handleCommand_ModChannelSignal(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1745
void handleCommand_CSMRestrictionFlags(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1650
void connect(const Address &address, const std::string &address_name)
Definition client.cpp:423
void deletingPeer(con::IPeer *peer, bool timeout) override
Definition client.cpp:937
bool leaveModChannel(const std::string &channel) override
Definition client.cpp:2072
bool hasServerReplied() const
Definition client.h:355
AuthMechanism m_chosen_auth_mech
Definition client.h:527
std::queue< ChatMessage * > m_chat_queue
Definition client.h:513
std::unordered_set< std::string > m_privileges
Definition client.h:559
void handleCommand_Fov(NetworkPacket *pkt)
Definition clientpackethandler.cpp:507
void peerAdded(con::IPeer *peer) override
Definition client.cpp:931
void sendGotBlocks(const std::vector< v3s16 > &blocks)
Definition client.cpp:1282
MtEventManager * m_event
Definition client.h:480
void handleCommand_SetLighting(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1842
void handleCommand_MediaPush(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1670
void handleCommand(NetworkPacket *pkt)
Definition client.cpp:1041
void handleCommand_TimeOfDay(NetworkPacket *pkt)
Definition clientpackethandler.cpp:361
bool isClient() override
Definition client.h:366
void setCrack(int level, v3s16 pos)
Definition client.cpp:1725
bool m_access_denied_reconnect
Definition client.h:531
bool updateWieldedItem()
Definition client.cpp:1633
bool reconnectRequested() const
Definition client.h:310
void initLocalMapSaving(const Address &address, const std::string &hostname)
Definition client.cpp:973
const NodeDefManager * getNodeDefManager() override
Definition client.cpp:1989
ClientScripting * getScript()
Definition client.h:404
void handleCommand_AcceptSudoMode(NetworkPacket *pkt)
Definition clientpackethandler.cpp:168
std::unique_ptr< Minimap > m_minimap
Definition client.h:492
ModVFS * getModVFS()
Definition client.h:379
v3s16 m_crack_pos
Definition client.h:509
DISABLE_CLASS_COPY(Client)
bool getChatMessage(std::wstring &message)
Definition client.cpp:1752
ITextureSource * tsrc()
Definition client.h:240
float m_packetcounter_timer
Definition client.h:468
std::string m_address_name
Definition client.h:489
void drawLoadScreen(const std::wstring &text, float dtime, int percent)
Definition client.cpp:1861
ClientEnvironment m_env
Definition client.h:486
void ReceiveAll()
Definition client.cpp:1004
void sendInventoryAction(InventoryAction *a)
Definition client.cpp:1349
void handleCommand_SpawnParticle(NetworkPacket *pkt)
Definition clientpackethandler.cpp:973
const std::string & accessDeniedReason() const
Definition client.h:321
void handleCommand_HudAdd(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1157
void handleCommand_ShowFormSpec(NetworkPacket *pkt)
Definition clientpackethandler.cpp:957
void handleCommand_CloudParams(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1487
u32 m_last_chat_message_sent
Definition client.h:511
void handleCommand_Media(NetworkPacket *pkt)
Definition clientpackethandler.cpp:682
float getAnimationTime() const
Definition client.h:276
virtual ParticleManager * getParticleManager()
Definition client.cpp:2024
v3s16 CSMClampPos(v3s16 pos)
Definition client.cpp:1583
void showUpdateProgressTexture(void *args, float progress)
Definition client.cpp:1872
void handleCommand_FadeSound(NetworkPacket *pkt)
Definition clientpackethandler.cpp:882
void handleCommand_Camera(NetworkPacket *pkt)
Definition clientpackethandler.cpp:1574
void handleCommand_StopSound(NetworkPacket *pkt)
Definition clientpackethandler.cpp:869
ClientScripting * m_script
Definition client.h:577
Definition craftdef.h:388
Definition texturesource.h:45
Definition texturesource.h:120
Definition inventorymanager.h:96
Definition inventory.h:277
Definition mesh_generator_thread.h:142
Definition modchannels.h:52
Definition modchannels.h:23
Definition networkpacket.h:16
This class is for getting the actual properties of nodes from their content ID.
Definition nodedef.h:509
std::map< u16, u32 > m_packets
Definition client.h:103
void print(std::ostream &o) const
Definition client.cpp:91
void add(u16 command)
Definition client.h:84
u32 sum() const
Definition client.cpp:83
void clear()
Definition client.h:93
Class doing particle as well as their spawners handling.
Definition particles.h:211
Definition renderingengine.h:64
The purpose of this class is to:
Definition sscsm_controller.h:25
Definition connection.h:47
Definition connection.h:34
Definition peerhandler.h:13
LocalClientState
Definition client.h:69
@ LC_Init
Definition client.h:71
@ LC_Created
Definition client.h:70
@ LC_Ready
Definition client.h:72
int sound_handle_t
Definition client.h:67
ELoginRegister
Definition gameparams.h:21
core::vector3d< s16 > v3s16
Definition irr_v3d.h:13
Definition al_extensions.cpp:11
CSMRestrictionFlags
Definition networkprotocol.h:953
@ CSM_RF_NONE
Definition networkprotocol.h:954
InteractAction
Definition networkprotocol.h:969
AuthMechanism
Definition networkprotocol.h:915
std::unordered_map< std::string, std::string > StringMap
Definition string.h:66
Definition chatmessage.h:20
Definition clientdynamicinfo.h:12
Definition clientevent.h:69
Definition inventorymanager.h:116
Definition inventorymanager.h:18
Definition item_visuals_manager.h:22
Definition clientmap.h:14
Describes a grid with given step, oirginating at (0,0,0)
Definition numeric.h:157
An active object or node which is selected by a ray on the map.
Definition pointedthing.h:22
static std::string p(std::string path)
Definition test_filesys.cpp:64