Luanti 5.16.0-dev
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texturesource.h File Reference
#include "irrlichttypes.h"
#include <SColor.h>
#include <dimension2d.h>
#include <string>
#include <vector>
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Classes

class  ISimpleTextureSource
class  ITextureSource
class  IWritableTextureSource

Namespaces

namespace  video

Typedefs

typedef std::vector< video::SColor > Palette

Functions

IWritableTextureSourcecreateTextureSource ()

Typedef Documentation

◆ Palette

typedef std::vector<video::SColor> Palette

Function Documentation

◆ createTextureSource()

IWritableTextureSource * createTextureSource ( )

Referenced by Game::init().

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