#include "gettext_plural_form.h"
#include <unordered_map>
#include <map>
#include <optional>
#include <string>
#include <vector>
#include "config.h"
Go to the source code of this file.
Classes | |
class | Translations |
Variables | |
Translations * | g_client_translations |
|
extern |
Referenced by Client::loadMedia(), Game::startup(), and translate_string().