#include "irr_v3d.h"
#include <iostream>
#include <string>
#include <vector>
Go to the source code of this file.
◆ IAction
Enumerator |
---|
Move | |
Drop | |
Craft | |
◆ getCraftingResult()
References InventoryList::changeItem(), ItemStack::clear(), CRAFT_METHOD_NORMAL, ItemStack::deSerialize(), IGameDef::getCraftDefManager(), ICraftDefManager::getCraftResult(), InventoryList::getItem(), IGameDef::getItemDefManager(), Inventory::getList(), InventoryList::getSize(), InventoryList::getWidth(), CraftOutput::item, CraftInput::items, CraftInput::method, and CraftInput::width.
Referenced by ICraftAction::apply(), and Server::UpdateCrafting().