#include "content_cso.h"
#include <IBillboardSceneNode.h>
#include <ISceneManager.h>
#include "client/texturesource.h"
#include "clientenvironment.h"
#include "client.h"
#include "map.h"
#include "nodedef.h"
Classes | |
class | SmokePuffCSO |
Functions | |
ClientSimpleObject * | createSmokePuff (scene::ISceneManager *smgr, ClientEnvironment *env, v3f pos, v2f size) |
ClientSimpleObject * createSmokePuff | ( | scene::ISceneManager * | smgr, |
ClientEnvironment * | env, | ||
v3f | pos, | ||
v2f | size ) |
Referenced by GenericCAO::directReportPunch(), and GenericCAO::processMessage().