#include "particles.h"
#include <cmath>
#include <array>
#include "client.h"
#include "collision.h"
#include "client/content_cao.h"
#include "client/clientevent.h"
#include "client/renderingengine.h"
#include "client/texturesource.h"
#include "util/numeric.h"
#include "light.h"
#include "localplayer.h"
#include "environment.h"
#include "clientmap.h"
#include "mapnode.h"
#include "nodedef.h"
#include "settings.h"
#include "profiler.h"
Variables | |
static constexpr u16 | quad_indices [] = { 0, 1, 2, 2, 3, 0 } |
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staticconstexpr |