Luanti 5.16.0-dev
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particles.h File Reference
#include "irrlichttypes_bloated.h"
#include "irr_ptr.h"
#include "ISceneNode.h"
#include "S3DVertex.h"
#include "CMeshBuffer.h"
#include <mutex>
#include <memory>
#include <vector>
#include <unordered_map>
#include "../particles.h"
#include "util/numeric.h"
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Classes

struct  ClientParticleTexture
struct  ClientParticleTexRef
class  Particle
class  ParticleSpawner
class  ParticleBuffer
class  ParticleManager
 Class doing particle as well as their spawners handling. More...

Namespaces

namespace  video