Luanti 5.11.0-dev
 
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particles.h File Reference
#include "irrlichttypes_bloated.h"
#include "irr_ptr.h"
#include "ISceneNode.h"
#include "S3DVertex.h"
#include "SMeshBuffer.h"
#include <mutex>
#include <vector>
#include <unordered_map>
#include "../particles.h"
+ Include dependency graph for particles.h:
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Classes

struct  ClientParticleTexture
 
struct  ClientParticleTexRef
 
class  Particle
 
class  ParticleSpawner
 
class  ParticleBuffer
 
class  ParticleManager
 Class doing particle as well as their spawners handling. More...
 

Namespaces

namespace  irr
 
namespace  irr::video