#include "environment.h"#include "util/numeric.h"#include "activeobjectmgr.h"#include "irr_ptr.h"#include "config.h"#include <set>Go to the source code of this file.
Classes | |
| struct | ClientEnvEvent |
| class | ClientEnvironment |
Typedefs | |
| typedef std::unordered_map< u16, ClientActiveObject * > | ClientActiveObjectMap |
Enumerations | |
| enum | ClientEnvEventType { CEE_NONE , CEE_PLAYER_DAMAGE } |
| typedef std::unordered_map<u16, ClientActiveObject*> ClientActiveObjectMap |
| enum ClientEnvEventType |