Luanti 5.10.0-dev
 
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texturesource.cpp File Reference
#include "texturesource.h"
#include <IVideoDriver.h>
#include "guiscalingfilter.h"
#include "imagefilters.h"
#include "imagesource.h"
#include "renderingengine.h"
#include "settings.h"
#include "texturepaths.h"
#include "util/thread.h"
+ Include dependency graph for texturesource.cpp:

Classes

struct  TextureInfo
 
class  TextureSource
 

Functions

IWritableTextureSourcecreateTextureSource ()
 

Function Documentation

◆ createTextureSource()

IWritableTextureSource * createTextureSource ( )

Referenced by Game::init().

+ Here is the caller graph for this function: