Here is a list of all functions with links to the classes they belong to:
- r -
- RAIIALSoundBuffer() : sound::RAIIALSoundBuffer
- RAIIOggFile() : sound::RAIIOggFile
- raiseModified() : MapBlock
- Rand() : RandomInputHandler
- randNormalDist() : PcgRandom
- RandomInputHandler() : RandomInputHandler
- randomizeDir() : DungeonGen
- range() : GUIScrollBar, PcgRandom, PseudoRandom
- RangedParameter() : ParticleParamTypes::RangedParameter< T >
- rawSend() : con::ConnectionSendThread
- rawSendAsPacket() : con::ConnectionSendThread
- RaycastState() : RaycastState
- read_func() : sound::OggVorbisBufferSource
- read_http_fetch_request() : ModApiHttp
- read_nodenames() : ScriptApiEnv
- readABMs() : ScriptApiEnv
- readAuthFile() : AuthDatabaseFiles
- readConfigFile() : Settings
- readCraftRecipeShaped() : ModApiCraft
- readCraftRecipeShapeless() : ModApiCraft
- readCraftReplacements() : ModApiCraft
- readFile() : SourceShaderCache
- readGlobalSettings() : PlayerSettings
- readLBMs() : ScriptApiEnv
- readLongString() : NetworkPacket
- readNextIncomingSeqNum() : con::Channel
- readNextSplitSeqNum() : con::Channel
- readOutgoingSequenceNumber() : con::Channel
- readParam() : LuaHelper
- readParams() : BiomeParams, BiomeParamsOriginal, MapgenCarpathianParams, MapgenFlatParams, MapgenFractalParams, MapgenParams, MapgenSinglenodeParams, MapgenV5Params, MapgenV6Params, MapgenV7Params, MapgenValleysParams
- readPrivileges() : ScriptApiServer
- readScalingSetting() : Hud
- readSettings() : Clouds, FontEngine, Game, TextureSettings
- readShaderFile() : ShadowRenderer
- RealInputHandler() : RealInputHandler
- realityCheck() : ScriptApiBase
- reallocate() : MapBlock
- reassemble() : con::IncomingSplitPacket
- rebuildImagesAndTextures() : IWritableTextureSource, TextureSource
- rebuildShaders() : IWritableShaderSource, ShaderSource
- rebuildTexture() : TextureSource
- recalculateConsolePosition() : GUIChatConsole
- recalculateEffectiveObservers() : ServerActiveObject
- Receive() : Server, UDPSocket
- receive() : con::ConnectionReceiveThread
- ReceiveAll() : Client
- receiverReceive() : EventManager
- ReceiveTimeoutMs() : con::Connection, con::IConnection
- reconnectRequested() : Client
- refDrop() : MapBlock
- refGet() : MapBlock
- refGrab() : MapBlock
- ReflowScan() : ReflowScan
- reformat() : ChatBackend, ChatBuffer, ChatPrompt
- reformatConsole() : GUIChatConsole
- refreshControls() : GUIScrollBar
- reg() : EventManager, MtEventManager
- regenerateGui() : GUIFileSelectMenu, GUIFormSpecMenu, GUIKeyChangeMenu, GUIModalMenu, GUIOpenURLMenu, GUIPasswordChange, GUIVolumeChange
- Register() : ClientSoundHandle, InvRef, ItemStackMetaRef, LuaAreaStore, LuaCamera, LuaItemStack, LuaLocalPlayer, LuaMinimap, LuaPcgRandom, LuaPerlinNoise, LuaPerlinNoiseMap, LuaPseudoRandom, LuaRaycast, LuaSecureRandom, LuaSettings, LuaVoxelManip, MainMenuSoundHandle, ModChannelRef, NodeMetaRef, NodeTimerRef, ObjectRef, PlayerMetaRef, StorageRef
- registerAlias() : CItemDefManager, IWritableItemDefManager
- registerChangedCallback() : Settings
- registerChannel() : ModChannelMgr
- registerClass() : ModApiBase
- RegisterClient() : NodeMetaRef
- registerConsumer() : ModChannel
- registerCraft() : CCraftDefManager, IWritableCraftDefManager
- registerFunction() : ModApiBase
- registerHotbarRect() : TouchControls
- registerItem() : CItemDefManager, IWritableItemDefManager
- registerItemWithGroups() : TestCraft
- registerLuaClasses() : MainMenuScripting
- registerMetadataClass() : MetaDataRef
- registerNewActor() : RollbackManager
- registerNewNode() : RollbackManager
- registerObject() : ActiveObjectMgr< T >, client::ActiveObjectMgr, server::ActiveObjectMgr
- registerReceiver() : SoundMaker
- registerRow() : RollbackManager
- registerSettingsCallback() : PlayerSettings
- registerStateInitializer() : AsyncEngine
- registerTestModule() : TestManager
- registerThread() : Logger
- registerType() : ClientActiveObject
- reinitTestEnv() : TestBan
- relativeAdd() : QuicktuneValue
- release() : ParticleBuffer, sound::RAIIALSoundBuffer
- releaseAll() : TouchControls
- releaseAllKeys() : InputHandler, JoystickController, MyEventReceiver, RealInputHandler
- reload() : AuthDatabase, AuthDatabaseFiles, AuthDatabaseLevelDB, AuthDatabasePostgreSQL, AuthDatabaseSQLite3
- remapClickOutside() : GUIModalMenu
- RemappingSource() : RemappingSource
- RemoteClient() : RemoteClient
- remoteHashSetReceived() : ClientMediaDownloader
- remoteMediaReceived() : ClientMediaDownloader, SingleMediaDownloader
- RemotePlayer() : RemotePlayer
- remove() : ActiveBlockList, BanManager, ItemStack, ModifySafeMap< K, V >, NodeMetadataList, NodeTimerList, Profiler, Settings, StaticObjectList
- removeActiveObject() : ClientEnvironment
- removeAll() : GUIFormSpecMenu
- removeArea() : AreaStore, SpatialAreaStore, VectorAreaStore
- removeAttachmentChild() : ActiveObject, GenericCAO, UnitSAO
- removeChannel() : ModChannelMgr
- removeConsumer() : ModChannel
- removeDeadSounds() : sound::OpenALSoundManager
- removeDetachedInventory() : ServerInventoryManager
- removeEventReceiver() : Map
- removeFromScene() : ClientActiveObject, GenericCAO, TestCAO
- removeHud() : Player
- removeId() : NameIdMapping
- removeItem() : InventoryList
- removeMarker() : Minimap
- removeMesh() : RenderingEngine
- removeModEntries() : Database_Dummy, ModStorageDatabase, ModStorageDatabaseFiles, ModStorageDatabasePostgreSQL, ModStorageDatabaseSQLite3
- removeModEntry() : Database_Dummy, ModStorageDatabase, ModStorageDatabaseFiles, ModStorageDatabasePostgreSQL, ModStorageDatabaseSQLite3
- removeNametag() : Camera
- removeNode() : Client, NodeDefManager, ServerEnvironment
- removeNodeAndUpdate() : Map
- removeNodeFromShadowList() : ShadowRenderer
- removeNodeMetadata() : Map
- removeNodeTimer() : Map, MapBlock
- removeNodeWithEvent() : Map
- removeObject() : ActiveObjectMgr< T >, client::ActiveObjectMgr, server::ActiveObjectMgr
- removeObjectReference() : ScriptApiBase
- removeOutput() : Logger
- removePlayer() : Database_Dummy, PlayerDatabase, PlayerDatabaseFiles, PlayerDatabaseLevelDB, PlayerDatabasePostgreSQL, PlayerDatabaseSQLite3, ServerEnvironment
- removePlayerFromDatabase() : ServerEnvironment
- removePlayerName() : ClientEnvironment
- removeRemovedObjects() : ServerEnvironment
- removeSecureSettings() : Settings
- removeString() : IMetadata
- removeTooltip() : GUIFormSpecMenu
- removeUnreliableTimedOuts() : con::IncomingSplitBuffer
- removingFromEnvironment() : PlayerSAO, ServerActiveObject
- render() : ClientMap, Clouds, ParticleBuffer, shadowScreenQuad, Sky, WieldMeshSceneNode
- RenderingCore() : RenderingCore
- RenderingEngine() : RenderingEngine
- renderMap() : ClientMap
- renderMapShadows() : ClientMap
- renderPostFx() : ClientMap
- renderShadowMap() : ShadowRenderer
- renderShadowObjects() : ShadowRenderer
- renderSingle() : MapblockMeshGenerator
- repairBlockLight() : ServerMap
- reparent() : MMVManip
- replace() : ChatPrompt
- replaceAndAddToHistory() : GUIChatConsole
- reportAction() : IRollbackManager, RollbackManager
- reportCompletedEmerge() : EmergeManager
- reportFormspecPrependModified() : Server
- reportInventoryChange() : InvRef
- reportInventoryFormspecModified() : Server
- reportMaxLagEstimate() : ServerEnvironment
- reportMetadataChange() : ItemStackMetaRef, MetaDataRef, NodeMetaRef, PlayerMetaRef
- reportMetrics() : ClientMap, Map, ServerMap
- reportPrivsModified() : Server
- reportRemovedSound() : ISoundManager, sound::OpenALSoundManager
- reportRTT() : con::Peer, con::UDPPeer
- request_media() : Client
- requestClear() : CurlFetchThread
- requestFetch() : CurlFetchThread
- requestShutdown() : Server
- requestWakeUp() : CurlFetchThread
- resend_one() : con::ConnectionCommand
- ResendBlockIfOnWire() : RemoteClient
- resendReliable() : con::ConnectionSendThread
- reserve() : AreaStore, VectorAreaStore
- reserveParticleSpace() : ParticleManager
- reset() : ClearDepthBufferTarget, ContentFeatures, Draw3D, DrawHUD, DrawImageStep, DrawWield, FpsControl, ItemDefinition, NodeBox, NodeResolver, OffsetCameraStep, PostProcessingStep, Profiler::DataPair, RenderPipeline, RenderPipelineObject, RenderTarget, ScreenTarget, Server::ShutdownState, sound::RAIIALSoundBuffer, TextureBuffer, TrivialRenderStep, UpscaleStep
- reset_images() : irr::gui::CGUITTFont
- resetChosenMech() : RemoteClient
- resetHotbarRects() : TouchControls
- resetInitial() : ItemDefinition
- resetLinesModified() : ChatBuffer
- resetMap() : EmergeManager
- resetMenu() : GUIKeyChangeMenu
- resetModified() : MapBlock
- resetNodeResolveState() : NodeDefManager
- resetTimeFromLastPunch() : PlayerSAO
- ResetTimeout() : con::Peer
- resetUsageTimer() : MapBlock
- resetValue() : EventManagerTest
- resize() : ChatBuffer
- resizeHotbar() : Hud
- resizeLock() : InventoryList
- resizeNoiseBuf() : Noise
- Resolve() : Address
- resolveCrossrefs() : NodeDefManager
- resolveDependencies() : ModConfiguration
- ResolveError() : ResolveError
- resolveNodeNames() : Biome, Decoration, DecoSimple, Foobar, Foobaz, NodeResolver, Ore, Schematic, treegen::TreeDef
- resolveString() : IMetadata, SimpleMetadata
- resolveText() : IFormSource, NodeMetadataFormSource
- respawn() : PlayerSAO
- resume() : sound::PlayingSound
- resumeAll() : DummySoundManager, ISoundManager, sound::OpenALSoundManager, sound::ProxySoundManager
- resumeAnimation() : Game
- rethrow() : LambdaThread
- rightClick() : LuaEntitySAO, PlayerSAO, ServerActiveObject
- rollback() : Database_PostgreSQL, IGameDef
- RollbackAction() : RollbackAction
- rollbackActionsFromActionRows() : RollbackManager
- RollbackManager() : RollbackManager
- RollbackNode() : RollbackNode
- rollbackRevertActions() : Server
- RollbackScopeActor() : RollbackScopeActor
- roomForItem() : InventoryList
- rotateAlongYAxis() : MapNode
- rotateCamera() : GUIScene
- RTTStatistics() : con::Peer
- run() : AsyncWorkerThread, AtomicTestThread, ClientLauncher, con::ConnectionReceiveThread, con::ConnectionSendThread, CurlFetchThread, Draw3D, DrawHUD, DrawImageStep, DrawWield, EmergeThread, Game, GUIEngine, InitInterlacedMaskStep, LambdaThread, MapPostFxStep, OffsetCameraStep, PostProcessingStep, RenderingEngine, RenderPipeline, RenderShadowMapStep, RenderStep, ServerThread, SetColorMaskStep, SetRenderTargetStep, SimpleTestThread, sound::OpenALSoundManager, SwapTexturesStep, TerminalChatConsole, Thread, TLSTestThread, UpdateThread, UpscaleStep
- runCallbacksRaw() : ScriptApiBase
- RunCommandQueues() : con::UDPPeer
- runCompletionCallbacks() : EmergeThread
- runNodeResolveCallbacks() : NodeDefManager
- runTest() : TestBase
- runTests() : TestActiveObject, TestAddress, TestAreaStore, TestAuthDatabase, TestBan, TestBase, TestClientActiveObjectMgr, TestCollision, TestCompression, TestConnection, TestCraft, TestDataStructures, TestEventManager, TestFileSys, TestGameUI, TestGettext, TestInventory, TestIrrPtr, TestKeycode, TestLogging, TestLua, TestMap, TestMapBlock, TestMapNode, TestMapSettingsManager, TestMeshCompare, TestModChannels, TestModStorageDatabase, TestMoveAction, TestNodeResolver, TestNoise, TestObjDef, TestProfiler, TestRandom, TestSAO, TestSchematic, TestSerialization, TestServerActiveObjectMgr, TestServerModManager, TestServerShutdownState, TestSettings, TestSocket, TestThreading, TestUtilities, TestVoxelAlgorithms, TestVoxelArea, TestVoxelManipulator
- runTestsForCurrentDB() : TestAuthDatabase, TestModStorageDatabase
- runTimeouts() : con::ConnectionSendThread