Luanti
5.10.0-dev
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content_cso.h
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// Luanti
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// SPDX-License-Identifier: LGPL-2.1-or-later
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// Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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#pragma once
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#include "
irrlichttypes_bloated.h
"
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#include "
clientsimpleobject.h
"
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namespace
irr::scene
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{
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class
ISceneManager;
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}
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ClientSimpleObject
*
createSmokePuff
(scene::ISceneManager *smgr,
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ClientEnvironment
*env,
v3f
pos,
v2f
size);
ClientEnvironment
Definition
clientenvironment.h:54
ClientSimpleObject
Definition
clientsimpleobject.h:11
clientsimpleobject.h
createSmokePuff
ClientSimpleObject * createSmokePuff(scene::ISceneManager *smgr, ClientEnvironment *env, v3f pos, v2f size)
Definition
content_cso.cpp:60
v2f
core::vector2d< f32 > v2f
Definition
irr_v2d.h:11
v3f
core::vector3df v3f
Definition
irr_v3d.h:11
irrlichttypes_bloated.h
irr::scene
Definition
clientmap.h:30
client
content_cso.h
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