#include "catch.h"
#include "test.h"
#include "nodedef.h"
#include "itemdef.h"
#include "dummygamedef.h"
#include "log_internal.h"
#include "modchannels.h"
#include "util/numeric.h"
#include "porting.h"
#include "debug.h"
#include <iostream>
Classes | |
class | TestGameDef |
Functions | |
bool | run_tests () |
static TestBase * | findTestModule (const std::string &module_name) |
bool | run_tests (const std::string &module_name) |
Variables | |
content_t | t_CONTENT_STONE |
content_t | t_CONTENT_GRASS |
content_t | t_CONTENT_TORCH |
content_t | t_CONTENT_WATER |
content_t | t_CONTENT_LAVA |
content_t | t_CONTENT_BRICK |
|
static |
References TestManager::getTestModules().
Referenced by run_tests().
bool run_tests | ( | ) |
References g_logger, TestManager::getTestModules(), porting::getTimeMs(), LL_ERROR, rawstream, and Logger::setLevelSilenced().
Referenced by main().
bool run_tests | ( | const std::string & | module_name | ) |
References findTestModule(), g_logger, porting::getTimeMs(), LL_ERROR, rawstream, and Logger::setLevelSilenced().
content_t t_CONTENT_BRICK |
content_t t_CONTENT_GRASS |
content_t t_CONTENT_LAVA |
content_t t_CONTENT_STONE |
content_t t_CONTENT_TORCH |