Luanti 5.10.0-dev
 
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test.cpp File Reference
#include "catch.h"
#include "test.h"
#include "nodedef.h"
#include "itemdef.h"
#include "dummygamedef.h"
#include "log_internal.h"
#include "modchannels.h"
#include "util/numeric.h"
#include "porting.h"
#include "debug.h"
#include <iostream>
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Classes

class  TestGameDef
 

Functions

bool run_tests ()
 
static TestBasefindTestModule (const std::string &module_name)
 
bool run_tests (const std::string &module_name)
 

Variables

content_t t_CONTENT_STONE
 
content_t t_CONTENT_GRASS
 
content_t t_CONTENT_TORCH
 
content_t t_CONTENT_WATER
 
content_t t_CONTENT_LAVA
 
content_t t_CONTENT_BRICK
 

Function Documentation

◆ findTestModule()

static TestBase * findTestModule ( const std::string & module_name)
static

References TestManager::getTestModules().

Referenced by run_tests().

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◆ run_tests() [1/2]

bool run_tests ( )

References g_logger, TestManager::getTestModules(), porting::getTimeMs(), LL_ERROR, rawstream, and Logger::setLevelSilenced().

Referenced by main().

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◆ run_tests() [2/2]

bool run_tests ( const std::string & module_name)

References findTestModule(), g_logger, porting::getTimeMs(), LL_ERROR, rawstream, and Logger::setLevelSilenced().

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Variable Documentation

◆ t_CONTENT_BRICK

◆ t_CONTENT_GRASS

◆ t_CONTENT_LAVA

◆ t_CONTENT_STONE

◆ t_CONTENT_TORCH

◆ t_CONTENT_WATER