Here is a list of all variables with links to the classes they belong to:
- s -
- S : SRPUser
- s_flags : Settings
- s_ov_callbacks : sound::OggVorbisBufferSource
- s_singleton : RenderingEngine
- saturation : Lighting
- saved : ChatPrompt::HistoryEntry
- scale : BoneOverride, ClientEventHudAdd, GUIModalMenu::ScalingInfo, HudElement, MapblockMeshGenerator, MapgenFractal, MapgenFractalParams, MinimapMode, MinimapModeDef, MoonParams, NoiseParams, ParticleTexture, RenderPipeline, StarParams, SunParams, TileDef, TileLayer
- scale_factor : TextureBuffer::TextureDefinition
- ScaleImage : GUIButton
- scan_height : MinimapModeDef
- schematic : DecoSchematic
- schemdata : Schematic
- schemmgr : EmergeManager, EmergeParams
- screensize : GUIFormSpecMenu::parserData
- script : ScriptCallbackState
- script_data : MainMenuData
- scroll_pos : GUIScrollBar
- scrollbar_options : GUIFormSpecMenu::parserData
- scrollpos : GUITable::DynamicData
- sdata : ClientEventHudChange, PackedInstr
- sect : TimeOrderedMapBlock
- seed : BiomeParams, BlockMakeData, CavesRandomWalk, DungeonParams, Mapgen, MapgenParams, Noise, NoiseMapParams, NoiseParams, treegen::TreeDef
- selected : GUITable::DynamicData
- selected_object : GameRunData
- selected_world : MainMenuData
- selection_box : ContentFeatures, TestSelectableClientActiveObject
- selectionbox : ObjectProperties
- selectionbox_argb : Hud
- semaphore : Semaphore
- send : GUIFormSpecMenu::FieldSpec
- send_to_server : ClientEnvEvent
- sender : ChatMessage
- ser_vers : ClientInfo
- serialization_version : RemoteClient
- serialized_inventory_in : TestInventory
- serialized_inventory_inc : TestInventory
- serialized_inventory_out : TestInventory
- server : AsyncEngine, Game
- server_id : ClientEventHudAdd
- server_translations : Server
- serverdescription : MainMenuData
- servername : MainMenuData
- session_key : SRPUser, SRPVerifier
- set_into : PackedInstr
- set_light : MapgenSinglenode
- set_sky : ClientEvent
- SETTING_CALLBACKS : GameGlobalShaderConstantSetter
- setting_name : key_setting
- settings_mgr : ServerMap
- sha1 : ClientMediaDownloader::FileStatus
- sha1_digest : MediaInfo
- sha256 : HashCTX
- shaded : ObjectProperties
- shader_id : PostProcessingStep, TileLayer
- shader_src : Game
- shadow_alpha : irr::gui::CGUITTFont
- shadow_frustum : DirectionalLight
- shadow_intensity : Lighting
- shadow_offset : irr::gui::CGUITTFont
- shadow_renderer : CreatePipelineResult, PipelineContext, RenderingCore
- shadow_tint : Lighting
- shadowMapClientMap : ShadowRenderer
- shadowMapClientMapFuture : ShadowRenderer
- shadowMapTextureColors : ShadowRenderer
- shadowMapTextureDynamicObjects : ShadowRenderer
- shadowMapTextureFinal : ShadowRenderer
- shadowMode : NodeToApply
- shared_plane_ : irr::gui::CGUITTFont
- shared_plane_ptr_ : irr::gui::CGUITTFont
- sheet_2d : TileAnimationParams
- shift_down : GUIKeyChangeMenu
- short_description : ItemDefinition
- should_reconnect : Server::ShutdownState
- should_update_map_shadow : DirectionalLight
- show_basic_debug : GameUI::Flags
- show_chat : GameUI::Flags
- show_formspec : ClientEvent
- show_hud : GameUI::Flags, PipelineContext
- show_minimal_debug : GameUI::Flags
- show_on_minimap : ObjectProperties
- show_open_url_dialog : MainGameCallback
- show_profiler_graph : GameUI::Flags
- show_wireframe : MapDrawControl
- shutdown_requested : MainGameCallback
- sidata1 : PackedInstr
- sidata2 : PackedInstr
- side_length : MeshMakeData
- sidelen : Decoration
- simple_field_count : GUIFormSpecMenu::parserData
- simple_singleplayer_mode : Game, MainMenuData
- size : ClientEventHudAdd, FontSpec, GUIFormSpecMenu::parserData, HudElement, irr::gui::CGUITTFont, MinimapMode, NoiseMapParams, ParticleParameters, ParticleSpawnerParameters, Schematic, ScreenTarget, SHA1, TextureBuffer::TextureDefinition
- sizey_prev : OreVein
- skip_main_menu : ClientLauncher
- sky : Game
- sky_color : SkyboxParams
- sleep_time : FpsControl
- slice_probs : Schematic
- slice_w : MapgenFractal, MapgenFractalParams
- slider_rect : GUIScrollBar
- slotbg_h : GUIInventoryList::Options
- slotbg_n : GUIInventoryList::Options
- slotborder : GUIInventoryList::Options
- slotbordercolor : GUIInventoryList::Options
- slotsize : GUIInventoryList::ItemSpec
- small_cave_num_max : MapgenBasic, MapgenCarpathianParams, MapgenFlatParams, MapgenFractalParams, MapgenV5Params, MapgenV7Params, MapgenValleysParams
- small_cave_num_min : MapgenBasic, MapgenCarpathianParams, MapgenFlatParams, MapgenFractalParams, MapgenV5Params, MapgenV7Params, MapgenValleysParams
- small_step : GUIFormSpecMenu::parserData, GUIScrollBar
- smgr : Game
- smooth_liquids : MapblockMeshGenerator
- sneak : PlayerControl, PlayerPhysicsOverride
- sneak_glitch : PlayerPhysicsOverride
- socket_port : GameParams
- solid_sides : MeshUpdateResult
- sound : GUIFormSpecMenu::FieldSpec, sound::sound_manager_messages_to_mgr::StopSound, sound::sound_manager_messages_to_mgr::UpdateSoundPosVel
- sound_dig : ContentFeatures
- sound_dug : ContentFeatures
- sound_footstep : ContentFeatures
- sound_manager : Game
- sound_name : sound::sound_manager_messages_to_mgr::AddSoundToGroup
- sound_place : ItemDefinition
- sound_place_failed : ItemDefinition
- sound_use : ItemDefinition
- sound_use_air : ItemDefinition
- soundid : sound::sound_manager_messages_to_mgr::FadeSound
- soundmaker : Game
- source : DrawImageStep, PathGridnode, PostProcessingStep
- source_direction : voxalgo::ChangingLight
- source_rect : irr::gui::SGUITTGlyph
- sourcedir : PathGridnode
- sourceImages : TextureInfo
- SourceRect : GUIButton::ButtonImage
- spacing : GUIFormSpecMenu
- spawn_particle : ClientEvent
- spec : ServerPlayingSound, sound::sound_manager_messages_to_mgr::PlaySound, sound::sound_manager_messages_to_mgr::PlaySoundAt
- speed : CloudParams, PlayerPhysicsOverride
- speed_bright_dark : AutoExposure
- speed_climb : PlayerPhysicsOverride
- speed_crouch : PlayerPhysicsOverride
- speed_dark_bright : AutoExposure
- speed_fast : PlayerPhysicsOverride
- speed_walk : PlayerPhysicsOverride
- speed_x : ClientEvent
- speed_y : ClientEvent
- spflags : MapgenBasic, MapgenParams, MapgenV6
- spread : NoiseParams
- SpriteBank : GUIButton
- spritediv : ObjectProperties
- stack : ActionRow
- stack_max : ItemDefinition
- standing_on_object : collisionMoveResult
- star_params : ClientEvent
- starcolor : StarParams
- start : ParticleParamTypes::TweenedParameter< T >
- start_time : SoundSpec
- stat : ClientEventHudChange
- state : ClientInfo, LuaRaycast, ToClientCommandHandler, ToServerCommandHandler
- state_map : StyleSpec
- stateInitializers : AsyncEngine
- statenames : ClientInterface
- static_save : ObjectProperties
- StaticText : GUIButton
- step : SetRenderTargetStep, sound::PlayingSound::FadeState, sound::sound_manager_messages_to_mgr::FadeSound
- stepheight : ObjectProperties
- steplen : Server::StepSettings
- stmt_insert : RollbackManager
- stmt_knownActor_insert : RollbackManager
- stmt_knownActor_select : RollbackManager
- stmt_knownNode_insert : RollbackManager
- stmt_knownNode_select : RollbackManager
- stmt_replace : RollbackManager
- stmt_select : RollbackManager
- stmt_select_range : RollbackManager
- stmt_select_withActor : RollbackManager
- str : BasicStrfnd< T >, EnumString
- stratum_thickness : OreStratum
- string : ServerParticleTexture
- style : ClientEventHudAdd, HudElement, ParsedText::Tag, ParticleParamTypes::TweenedParameter< T >
- Styles : GUIButton
- succeeded : HTTPFetchResult
- sun_params : ClientEvent
- sunlight : LightFrame
- sunlight_propagates : ContentFeatures, ContentLightingFlags
- sunrise : SunParams
- sunrise_visible : SunParams
- surface : irr::gui::SGUITTGlyph
- swimming_pitch : LocalPlayer
- swimming_vertical : LocalPlayer
- sx : Noise
- sy : Noise
- sz : Noise