Luanti 5.16.0-dev
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GUIButton::ButtonImage Struct Reference

#include <guiButton.h>

Public Member Functions

 ButtonImage ()=default
 ButtonImage (const ButtonImage &other)
 ~ButtonImage ()
ButtonImageoperator= (const ButtonImage &other)
bool operator== (const ButtonImage &other) const

Public Attributes

video::ITexture * Texture = nullptr
core::rect< s32 > SourceRect = core::rect<s32>(0,0,0,0)

Constructor & Destructor Documentation

◆ ButtonImage() [1/2]

GUIButton::ButtonImage::ButtonImage ( )
default

Referenced by ButtonImage(), operator=(), and operator==().

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◆ ButtonImage() [2/2]

GUIButton::ButtonImage::ButtonImage ( const ButtonImage & other)
inline

References ButtonImage().

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◆ ~ButtonImage()

GUIButton::ButtonImage::~ButtonImage ( )
inline

References Texture.

Member Function Documentation

◆ operator=()

ButtonImage & GUIButton::ButtonImage::operator= ( const ButtonImage & other)
inline

References ButtonImage(), SourceRect, and Texture.

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◆ operator==()

bool GUIButton::ButtonImage::operator== ( const ButtonImage & other) const
inline

References ButtonImage(), SourceRect, and Texture.

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Member Data Documentation

◆ SourceRect

core::rect<s32> GUIButton::ButtonImage::SourceRect = core::rect<s32>(0,0,0,0)

Referenced by operator=(), and operator==().

◆ Texture

video::ITexture* GUIButton::ButtonImage::Texture = nullptr

Referenced by ~ButtonImage(), operator=(), and operator==().


The documentation for this struct was generated from the following file: