#include <guiButton.h>
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video::ITexture * | Texture = nullptr |
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core::rect< s32 > | SourceRect = core::rect<s32>(0,0,0,0) |
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◆ ButtonImage() [1/2]
GUIButton::ButtonImage::ButtonImage |
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default |
◆ ButtonImage() [2/2]
GUIButton::ButtonImage::ButtonImage |
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const ButtonImage & | other | ) |
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◆ ~ButtonImage()
GUIButton::ButtonImage::~ButtonImage |
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◆ operator=()
◆ operator==()
bool GUIButton::ButtonImage::operator== |
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const ButtonImage & | other | ) |
const |
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inline |
◆ SourceRect
core::rect<s32> GUIButton::ButtonImage::SourceRect = core::rect<s32>(0,0,0,0) |
◆ Texture
video::ITexture* GUIButton::ButtonImage::Texture = nullptr |
The documentation for this struct was generated from the following file: