Minetest 5.9.0-dev
 
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daynightratio.h
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1/*
2Minetest
3Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5This program is free software; you can redistribute it and/or modify
6it under the terms of the GNU Lesser General Public License as published by
7the Free Software Foundation; either version 2.1 of the License, or
8(at your option) any later version.
9
10This program is distributed in the hope that it will be useful,
11but WITHOUT ANY WARRANTY; without even the implied warranty of
12MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13GNU Lesser General Public License for more details.
14
15You should have received a copy of the GNU Lesser General Public License along
16with this program; if not, write to the Free Software Foundation, Inc.,
1751 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18*/
19
20#pragma once
21
22inline u32 time_to_daynight_ratio(float time_of_day, bool smooth)
23{
24 float t = time_of_day;
25 if (t < 0.0f)
26 t += ((int)(-t) / 24000) * 24000.0f;
27 if (t >= 24000.0f)
28 t -= ((int)(t) / 24000) * 24000.0f;
29 if (t > 12000.0f)
30 t = 24000.0f - t;
31
32 const float values[9][2] = {
33 {4250.0f + 125.0f, 175.0f},
34 {4500.0f + 125.0f, 175.0f},
35 {4750.0f + 125.0f, 250.0f},
36 {5000.0f + 125.0f, 350.0f},
37 {5250.0f + 125.0f, 500.0f},
38 {5500.0f + 125.0f, 675.0f},
39 {5750.0f + 125.0f, 875.0f},
40 {6000.0f + 125.0f, 1000.0f},
41 {6250.0f + 125.0f, 1000.0f},
42 };
43
44 if (!smooth) {
45 float lastt = values[0][0];
46 for (u32 i = 1; i < 9; i++) {
47 float t0 = values[i][0];
48 float switch_t = (t0 + lastt) / 2.0f;
49 lastt = t0;
50 if (switch_t <= t)
51 continue;
52
53 return values[i][1];
54 }
55 return 1000;
56 }
57
58 if (t <= 4625.0f) // 4500 + 125
59 return values[0][1];
60 else if (t >= 6125.0f) // 6000 + 125
61 return 1000;
62
63 for (u32 i = 0; i < 9; i++) {
64 if (values[i][0] <= t)
65 continue;
66
67 float td0 = values[i][0] - values[i - 1][0];
68 float f = (t - values[i - 1][0]) / td0;
69 return f * values[i][1] + (1.0f - f) * values[i - 1][1];
70 }
71 return 1000;
72}
u32 time_to_daynight_ratio(float time_of_day, bool smooth)
Definition: daynightratio.h:22