Here is a list of all variables with links to the classes they belong to:
- l -
- L : ModNameStorer
- label : MinimapMode, MinimapModeDef
- lacunarity : NoiseParams
- lake_steepness : MapgenFlat, MapgenFlatParams
- lake_threshold : MapgenFlat, MapgenFlatParams
- lang_code : ClientInfo
- LangName : table_key
- large_cave : CavesRandomWalk, CavesV6
- large_cave_depth : MapgenBasic, MapgenCarpathianParams, MapgenFlatParams, MapgenFractalParams, MapgenV5Params, MapgenV7Params, MapgenValleysParams
- large_cave_flooded : CavesRandomWalk, MapgenBasic, MapgenCarpathianParams, MapgenFlatParams, MapgenFractalParams, MapgenV5Params, MapgenV7Params, MapgenValleysParams
- large_cave_is_flat : CavesRandomWalk, CavesV6
- large_cave_num_max : MapgenBasic, MapgenCarpathianParams, MapgenFlatParams, MapgenFractalParams, MapgenV5Params, MapgenV7Params, MapgenValleysParams
- large_cave_num_min : MapgenBasic, MapgenCarpathianParams, MapgenFlatParams, MapgenFractalParams, MapgenV5Params, MapgenV7Params, MapgenValleysParams
- large_room_chance : DungeonParams
- large_step : GUIFormSpecMenu::parserData, GUIScrollBar
- last_animation : LocalPlayer
- last_animation_speed : LocalPlayer
- last_cam_pos_world : DirectionalLight
- last_camera_fov : LocalPlayer
- last_camera_inverted : LocalPlayer
- last_colorized : ItemPartColor
- last_colorized_set : ItemPartColor
- last_delta_ms : GUIScrollBar
- last_id : Handler
- last_keyPressed : LocalPlayer
- last_login : AuthEntry
- last_look : DirectionalLight
- last_mask : InitInterlacedMaskStep
- last_mod : SubgameSpec
- last_movement_dir : LocalPlayer
- last_movement_speed : LocalPlayer
- last_percent : TextureUpdateArgs
- last_pitch : LocalPlayer
- last_pointer_type : MyEventReceiver
- last_position : LocalPlayer
- last_speed : LocalPlayer
- last_time : FpsControl
- last_time_ms : GUIScrollBar, TextureUpdateArgs
- last_wanted_range : LocalPlayer
- last_yaw : LocalPlayer
- LastBreakFont : irr::gui::StaticText
- layer : PreMeshBuffer
- layers : SettingsHierarchy, TileSpec
- lbm_list : LBMContentMapping
- leaves2_chance : treegen::TreeDef
- leaves2node : treegen::TreeDef
- leaves_style : TextureSettings
- leavesnode : treegen::TreeDef
- legacy_facedir_simple : ContentFeatures
- legacy_wallmounted : ContentFeatures
- length : shadowFrustum, TileAnimationParams
- length_samples : sound::OggFileDecodeInfo
- length_seconds : sound::OggFileDecodeInfo
- level : LogEntry, MapblockMeshGenerator::LiquidData::NeighborData
- leveled : ContentFeatures
- leveled_max : ContentFeatures
- lhs : BinaryOperation< F >
- light : MapblockMeshGenerator
- light_boosted : LightInfo
- light_color : LocalPlayer
- light_day : LightInfo
- light_night : LightInfo
- light_propagates : ContentFeatures, ContentLightingFlags
- light_source : ContentFeatures, ContentLightingFlags
- lightDay : LightPair
- lightNight : LightPair
- lights : voxalgo::LightQueue
- lightsDay : LightFrame
- lightsNight : LightFrame
- line : ChatPrompt::HistoryEntry, TestFailedException
- lines : Bitmap
- linesize : Bitmap
- LINGER_TIMEOUT : ClientInterface
- liquid_alternative_flowing : ContentFeatures
- liquid_alternative_flowing_id : ContentFeatures
- liquid_alternative_source : ContentFeatures
- liquid_alternative_source_id : ContentFeatures
- liquid_fluidity : PlayerPhysicsOverride
- liquid_fluidity_smooth : PlayerPhysicsOverride
- liquid_move_physics : ContentFeatures
- liquid_range : ContentFeatures
- liquid_renewable : ContentFeatures
- liquid_sink : PlayerPhysicsOverride
- liquid_type : ContentFeatures
- liquid_viscosity : ContentFeatures
- liquids_pointable : ItemDefinition
- list : ActionRow
- listname : GUIFormSpecMenu::ListRingSpec, GUIInventoryList::ItemSpec
- load_flags : irr::gui::CGUITTFont
- local_animation_speed : Player
- local_animations : Player
- local_server : GameStartData
- location : ActionRow
- logged : con::ConnectionReceiveThread::RateLimitHelper
- Loop : GUIButton::ButtonSprite
- loop : SoundSpec
- lua_reference : PlayerHPChangeReason
- luminance_max : AutoExposure
- luminance_min : AutoExposure