Here is a list of all variables with links to the classes they belong to:
- v -
- v2fdata : ClientEventHudChange
- v2s32data : ClientEventHudChange
- v3fdata : ClientEventHudChange
- val : AtomicTestThread, ParticleParamTypes::Parameter< T, PN >, TernaryOperation
- val_current : SmoothTranslator< T >
- val_old : SmoothTranslator< T >
- val_target : SmoothTranslator< T >
- valid : PathCost, PathGridnode, TextureBuffer::TextureDefinition
- VAlign : irr::gui::StaticText
- valign : ParsedText::Element, ParsedText
- valley_width : MapgenCarpathian, MapgenCarpathianParams
- value : ConstValue, GUITable::Option, PathCost, Profiler::DataPair, SettingsEntry
- value_QVT_FLOAT : QuicktuneValue
- values : ProfilerGraph::Piece
- vector : BoneOverride::PositionProperty, BoneOverride::ScaleProperty
- vel : ParticleParameters, ParticleSpawnerParameters
- vel_ : sound::sound_manager_messages_to_mgr::PlaySoundAt, sound::sound_manager_messages_to_mgr::UpdateListener, sound::sound_manager_messages_to_mgr::UpdateSoundPosVel
- vers_string : ClientInfo
- vertical : CommonParticleParams
- vertical_blend : Biome
- vertical_frames : TileAnimationParams
- Vertices : shadowScreenQuad
- vertices : PreMeshBuffer
- ViewMat : shadowFrustum
- virtual_path : ModSpec
- virtual_size : RenderingCore
- virtual_size_scale : CreatePipelineResult, RenderingCore
- visible : MoonParams, StarParams, SunParams
- visible_index : GUITable::Row
- visual : ObjectProperties
- visual_scale : ContentFeatures
- visual_size : ObjectProperties
- vm : CavesRandomWalk, CavesV6, DungeonGen, LuaVoxelManip, Mapgen
- vmanip : BlockMakeData
- volume : MapBlockFlags
- volumetric_light_strength : Lighting