Here is a list of all variables with links to the classes they belong to:
- d -
- d : DistanceSortedActiveObject, EventManager::FuncSpec
- damage : PunchDamageResult
- damage_flash : GameRunData
- damage_per_second : ContentFeatures
- damage_texture_modifier : ObjectProperties
- damageGroups : ToolCapabilities
- data : Area, Bitmap, BlockPlaceholder, Buffer< T >, CallerInfo< Caller, Data, Key, T >, ClientEventHudChange, con::BufferedPacket, con::ConnectionCommand, con::ConnectionEvent, con::OutgoingPacket, HTTPFetchResult, MapBlock, MapblockMeshGenerator, Minimap, MinimapMapblock, MinimapUpdateThread, QueuedMeshUpdate, QueuedMinimapUpdate, Server::DynamicMediaArgs, SharedBuffer< T >, StaticObject, voxalgo::SunlightPropagationData
- database_path : RollbackManager
- datastring : ActiveObjectMessage
- dawn_horizon : SkyColor
- dawn_sky : SkyColor
- day_horizon : SkyColor
- day_opacity : StarParams
- day_sky : SkyColor
- db : RollbackManager
- dbase : MapDatabaseAccessor
- dbase_ro : MapDatabaseAccessor
- deco_height : DecoSimple
- deco_height_max : DecoSimple
- deco_param2 : DecoSimple
- deco_param2_max : DecoSimple
- decomgr : EmergeManager, EmergeParams
- delete_at_shutdown : MediaInfo
- delete_particlespawner : ClientEvent
- density : ClientEvent, CloudParams
- depends : ModSpec
- deprecation_msgs : ModSpec, SubgameSpec
- deprecation_warned_init_properties : ScriptApiEntity
- depth_filler : Biome
- depth_riverbed : Biome
- depth_shader : ShadowRenderer
- depth_shader_entities : ShadowRenderer
- depth_shader_trans : ShadowRenderer
- depth_stencil : TextureBufferOutput
- depth_top : Biome
- depth_water_top : Biome
- desc : ContentSpec, ModSpec
- description : ItemDefinition
- dest : CallerInfo< Caller, Data, Key, T >
- Device : irr::gui::CGUITTFont
- device : Game, PipelineContext, RenderingCore
- diagonal_dirs : DungeonParams
- did_punch : PunchDamageResult
- diffuseColor : DirectionalLight
- dig : PlayerControl
- dig_index : GameRunData
- dig_instantly : GameRunData
- dig_time : GameRunData
- dig_time_complete : GameRunData
- diggable : ContentFeatures, DigParams
- digging : GameRunData
- digging_blocked : GameRunData
- dim : ParsedText::Element
- dir : ClientEventHudAdd, fs::DirListNode, HudElement
- direction : DirectionalLight, JoystickAxisCmb
- direction_keys : PlayerControl
- directions : PathGridnode
- dirty : DirectionalLight, irr::gui::CGUITTGlyphPage, NodeToApply, TextureBuffer::TextureDefinition
- disable_camera_update : Game::Flags
- disconnect_requested : MainGameCallback
- disconnected : NodeBoxConnected
- disconnected_back : NodeBoxConnected
- disconnected_bottom : NodeBoxConnected
- disconnected_front : NodeBoxConnected
- disconnected_left : NodeBoxConnected
- disconnected_right : NodeBoxConnected
- disconnected_sides : NodeBoxConnected
- disconnected_top : NodeBoxConnected
- distanceSq : PointedThing
- do_not_cache_contents : MapBlock
- do_override : ClientEvent
- do_reconnect : MainMenuData
- doPause : GUIFormSpecMenu
- doubling_dtime : JoystickController
- down_button : GUIScrollBar
- dp : DungeonGen
- drag : ParticleParameters, ParticleSpawnerParameters
- drag_offset : GUIScrollBar
- dragged_by_slider : GUIScrollBar
- draw_bottom : MapblockMeshGenerator::LiquidData
- draw_center : GUIScrollBar
- draw_control : Game
- draw_crosshair : PipelineContext
- draw_style : MapblockMeshGenerator::PlantlikeData
- draw_wield_tool : PipelineContext
- DrawBorder : GUIButton
- drawtime : RunStats
- drawtype : ContentFeatures, ShaderInfo
- drawwidth : ParsedText::Element
- Driver : irr::gui::CGUITTFont
- driver : Game, Hud, irr::gui::CGUITTGlyphPage, Minimap, RenderingEngine, TextureBufferOutput
- drowning : ContentFeatures, PlayerSAO
- dtime_jitter : RunStats
- dtime_passed : BoneOverride
- dungeon_ymax : MapgenBasic, MapgenCarpathianParams, MapgenFlatParams, MapgenFractalParams, MapgenV5Params, MapgenV6, MapgenV6Params, MapgenV7Params, MapgenValleysParams
- dungeon_ymin : MapgenBasic, MapgenCarpathianParams, MapgenFlatParams, MapgenFractalParams, MapgenV5Params, MapgenV6, MapgenV6Params, MapgenV7Params, MapgenValleysParams
- dynamic_info_send_timer : Game