Here is a list of all variables with links to the classes they belong to:
- i -
- i : GUIInventoryList::ItemSpec, PackedValue
- id : ActionRow, ActiveObjectMessage, Area, AuthEntry, ClientEvent, ClientEventHudChange, con::IPeer, EmergeThread, Entity, GenerateNotifier::GenNotifyEvent, ItemStackRow, key_setting, LuaJobInfo, Mapgen, sound::sound_manager_messages_to_mgr::PlaySound, sound::sound_manager_messages_to_mgr::PlaySoundAt, sound::sound_manager_messages_to_proxy::ReportRemovedSound, SubgameSpec, TextureOverride
- image_scale : GUITable::Cell
- imgsize : GUIFormSpecMenu
- in_liquid : LocalPlayer
- in_liquid_stable : LocalPlayer
- incoming_reliables : con::Channel
- incoming_splits : con::Channel
- indent : GUITable::Row
- Index : GUIButton::ButtonSprite
- index : ActionRow, InitInterlacedMaskStep, ObjDef
- indices : PreMeshBuffer
- indoors : SkyColor
- infotext : ObjectProperties
- inhibit_inventory_revert : Client
- initDone : AsyncEngine
- initial_axiom : treegen::TreeDef
- initial_sprite_basepos : ObjectProperties
- input : ClientLauncher, Game
- interp_timer : BoneOverride::PositionProperty, BoneOverride::RotationProperty, BoneOverride::ScaleProperty
- intersection_normal : PointedThing
- intersection_point : PointedThing
- INVALID_SKYBOX_TILT : SkyboxParams
- inventory : Hud, Player, ServerInventoryManager::DetachedInventory
- inventory_add : RollbackAction
- inventory_formspec : Player
- inventory_image : ItemDefinition
- inventory_index : RollbackAction
- inventory_list : RollbackAction
- inventory_location : RollbackAction
- inventory_overlay : ItemDefinition
- inventory_stack : RollbackAction
- inventorylist_options : GUIFormSpecMenu::parserData
- inventoryloc : GUIFormSpecMenu::ListRingSpec, GUIInventoryList::ItemSpec
- invert : JoystickAxisLayout
- Invisible : irr::gui::CGUITTFont
- invsize : GUIFormSpecMenu::parserData
- ipv4 : Address
- ipv6 : Address
- is_auto_scaling : GUIScrollBar
- is_climbing : LocalPlayer
- is_closed : PathGridnode
- is_dedicated_server : GameParams
- is_dragging : GUIScrollBar
- is_element : PathGridnode
- is_exit : GUIFormSpecMenu::FieldSpec
- is_ground_content : ContentFeatures
- is_group : SettingsEntry
- is_horizontal : GUIScrollBar
- is_mapgen_vm : LuaVoxelManip
- is_modpack : ModSpec
- is_multiplier : PlayerFovSpec
- is_open : PathGridnode
- is_pixel : CachedShaderSetting< T, count, cache >
- is_private_change : MapEditEvent
- is_requested : Server::ShutdownState
- is_same_liquid : MapblockMeshGenerator::LiquidData::NeighborData
- is_stereo : sound::OggFileDecodeInfo
- is_sunlit : voxalgo::SunlightPropagationUnit
- is_tty : StreamLogOutput
- is_underground : MapBlock
- is_user_visible : MapgenDesc
- is_visible : ObjectProperties
- isErrored : AsyncWorkerThread
- isLoaded : irr::gui::SGUITTGlyph
- IsPushButton : GUIButton
- istack : ItemStackMetaRef
- italic : FontSpec
- item : ClientEventHudAdd, CraftOutput, GetResult< Key, T, Caller, CallerData >, HudElement
- itemdef_manager : Game
- items : CraftInput
- iterations : MapgenFractal, MapgenFractalParams, treegen::TreeDef
- iterations_random_level : treegen::TreeDef