Functions | |
TEST_CASE ("benchmark_lighting") | |
TEST_CASE | ( | "benchmark_lighting" | ) |
References Map::addNodeAndUpdate(), voxalgo::blit_back_with_light(), CONTENT_AIR, CPT_LIGHT, getNodeBlockPos(), VoxelArea::getVolume(), DummyGameDef::getWritableNodeDefManager(), MMVManip::initialEmerge(), ContentFeatures::light_propagates, ContentFeatures::light_source, VoxelManipulator::m_area, VoxelManipulator::m_data, ContentFeatures::name, ContentFeatures::param_type, Map::removeNodeAndUpdate(), NodeDefManager::set(), and VoxelManipulator::setNodeNoEmerge().