Here is a list of all file members with links to the files they belong to:
- w -
- wallmounted_dirs : directiontables.cpp, directiontables.h
- wallmounted_to_facedir : directiontables.cpp, directiontables.h
- wallmounted_to_rot : mapnode.cpp
- warn_if_field_exists() : c_content.cpp, c_converter.h
- warning_target : log.cpp
- warningstream : log.h, log.cpp
- WATER_DROP_BOOST : servermap.cpp
- WEAR_BAR_KEY : itemstackmetadata.cpp
- wide_add_codepoint() : string.cpp, string.h
- WIDE_STRING_MAX_LEN : serialize.h
- wide_to_utf8() : string.cpp, string.h
- WIELD_SCALE_FACTOR : wieldmesh.cpp
- WIELD_SCALE_FACTOR_EXTRUDED : wieldmesh.cpp
- WIELDMESH_AMPLITUDE_X : camera.cpp
- WIELDMESH_AMPLITUDE_Y : camera.cpp
- WIELDMESH_OFFSET_X : camera.cpp
- WIELDMESH_OFFSET_Y : camera.cpp
- win32_native_handle : thread.cpp
- within() : test_utilities.cpp
- workOnBoth() : benchmark_mapblock.cpp
- workOnMetadata() : benchmark_mapblock.cpp
- workOnNodes() : benchmark_mapblock.cpp
- WORLDALIGN_DISABLE : nodedef.h
- WORLDALIGN_ENABLE : nodedef.h
- WORLDALIGN_FORCE : nodedef.h
- WORLDALIGN_FORCE_NODEBOX : nodedef.h
- WorldAlignMode : nodedef.h
- wouldCollideWithCeiling() : collision.cpp, collision.h
- WRAP_LUAERROR : s_item.cpp
- wrap_rows() : string.cpp, string.h
- wrapDegrees_0_360() : numeric.h
- wrapDegrees_0_360_v3f() : numeric.h
- wrapDegrees_180() : numeric.h
- wrappedApproachShortest() : numeric.h
- wrappedDifference() : numeric.h
- write_array_slice_float() : c_converter.cpp, c_converter.h
- writeARGB8() : serialize.h
- WRITEBOX : nodedef.cpp
- writeChunk() : png.cpp
- writeF1000() : serialize.h
- writeF32() : serialize.h
- writeFlagString() : string.cpp, string.h
- writePlayerPos() : client.cpp
- writeS16() : serialize.h
- writeS32() : serialize.h
- writeS64() : serialize.h
- writeS8() : serialize.h
- writeU16() : serialize.h
- writeU32() : serialize.h
- writeU64() : serialize.h
- writeU8() : serialize.h
- writeV2F32() : serialize.h
- writeV2S16() : serialize.h
- writeV2S32() : serialize.h
- writeV3F1000() : serialize.h
- writeV3F32() : serialize.h
- writeV3S16() : serialize.h
- writeV3S32() : serialize.h
- WStrfnd : strfnd.h
- wstrgettext() : gettext.h