Here is a list of all file members with links to the files they belong to:
- c -
- CachedStructPixelShaderSetting : shader.h
- CachedStructVertexShaderSetting : shader.h
- calc_parity() : numeric.h
- calculate_H_AMK() : srp.cpp
- calculate_M() : srp.cpp
- calculate_x() : srp.cpp
- calculateResultWear() : tool.cpp, tool.h
- call_string_dump() : c_internal.cpp, c_internal.h
- camera_id : touchcontrols.h
- CAMERA_MODE_FIRST : camera.h
- CAMERA_MODE_THIRD : camera.h
- CAMERA_MODE_THIRD_FRONT : camera.h
- CAMERA_OFFSET_STEP : camera.cpp
- CameraMode : camera.h
- can_set_into() : c_packer.cpp
- canonicalizeMesh() : mesh_compare.cpp
- CASE_SET : game.cpp
- cast_v3 : test_utilities.cpp
- CATCH_CONFIG_ENABLE_BENCHMARKING : benchmark.cpp
- CATCH_CONFIG_NOSTDOUT : catch.h
- CATCH_UNHANDLED_EXCEPTIONS : debug.h
- CDR_DENY : server.h
- CDR_LEAVE : server.h
- CDR_TIMEOUT : server.h
- CE_ADD_PARTICLESPAWNER : clientevent.h
- CE_CLOUD_PARAMS : clientevent.h
- CE_DEATHSCREEN_LEGACY : clientevent.h
- CE_DELETE_PARTICLESPAWNER : clientevent.h
- CE_HUDADD : clientevent.h
- CE_HUDCHANGE : clientevent.h
- CE_HUDRM : clientevent.h
- CE_NONE : clientevent.h
- CE_OVERRIDE_DAY_NIGHT_RATIO : clientevent.h
- CE_PLAYER_DAMAGE : clientevent.h
- CE_PLAYER_FORCE_MOVE : clientevent.h
- CE_SET_MOON : clientevent.h
- CE_SET_SKY : clientevent.h
- CE_SET_STARS : clientevent.h
- CE_SET_SUN : clientevent.h
- CE_SHOW_FORMSPEC : clientevent.h
- CE_SHOW_LOCAL_FORMSPEC : clientevent.h
- CE_SPAWN_PARTICLE : clientevent.h
- CEE_NONE : clientenvironment.h
- CEE_PLAYER_DAMAGE : clientenvironment.h
- CET_CHAT : chat_interface.h
- CET_NICK_ADD : chat_interface.h
- CET_NICK_REMOVE : chat_interface.h
- CET_TIME_INFO : chat_interface.h
- CF_SPECIAL_COUNT : nodedef.h
- CHANNEL_COUNT : internal.h
- chat_id : touchcontrols.h
- ChatEventType : chat_interface.h
- CHATMESSAGE_TYPE_ANNOUNCE : chatmessage.h
- CHATMESSAGE_TYPE_MAX : chatmessage.h
- CHATMESSAGE_TYPE_NORMAL : chatmessage.h
- CHATMESSAGE_TYPE_RAW : chatmessage.h
- CHATMESSAGE_TYPE_SYSTEM : chatmessage.h
- ChatMessageType : chatmessage.h
- CHECK : s_base.cpp
- CHECK_BASEIMG : imagesource.cpp
- check_color() : guiHyperText.cpp
- CHECK_DIM : imagesource.cpp
- check_field_or_nil() : c_converter.cpp, c_converter.h
- CHECK_FLOAT : c_converter.cpp
- check_function() : test_moveaction.cpp
- check_integer() : guiHyperText.cpp
- check_noise_params() : test_map_settings_manager.cpp
- CHECK_POS_COORD : c_converter.cpp
- CHECK_POS_TAB : c_converter.cpp
- CHECK_SECURE_PATH : s_security.h
- CHECK_SECURE_PATH_INTERNAL : s_security.h
- CHECK_SECURE_PATH_POSSIBLE_WRITE : s_security.h
- CHECK_SETTING_SECURITY : l_settings.cpp
- CHECK_TYPE : c_converter.cpp
- check_v2f() : c_converter.cpp, c_converter.h
- check_v3d() : c_converter.cpp
- check_v3f() : c_converter.cpp, c_converter.h
- check_v3s16() : c_converter.cpp, c_converter.h
- checkCSMRestrictionFlag : l_client.cpp
- checkFloatPos() : c_converter.cpp, c_converter.h
- checkMeshEqual() : mesh_compare.cpp, mesh_compare.h
- checkMeshNormals() : mesh.cpp, mesh.h
- checkModNameWhitelisted() : s_security.cpp
- checkSettingSecurity() : l_settings.cpp
- chooseVideoDriver() : renderingengine.cpp
- CLAMP : l_env.cpp
- clamp_u8() : guiChatConsole.cpp, guiFormSpecMenu.cpp
- clampToF1000() : serialize.h
- CLEAR_OBJECTS_MODE_FULL : serverenvironment.h
- CLEAR_OBJECTS_MODE_QUICK : serverenvironment.h
- clearKeyCache() : keycode.cpp, keycode.h
- ClearObjectsMode : serverenvironment.h
- clearTextureNameCache() : texturepaths.cpp, texturepaths.h
- CLIENT_CHAT_MESSAGE_LIMIT_PER_10S : client.h
- CLIENT_PROTOCOL_VERSION_MIN : networkprotocol.h
- ClientActiveObjectMap : clientenvironment.h
- clientCommandFactoryTable : serveropcodes.cpp, serveropcodes.h
- ClientDeletionReason : server.h
- ClientEnvEventType : clientenvironment.h
- CLIENTEVENT_MAX : clientevent.h
- ClientEventType : clientevent.h
- ClientMap_settings : clientmap.cpp
- clientMediaUpdateCache() : clientmedia.cpp, clientmedia.h
- clientMediaUpdateCacheCopy() : clientmedia.cpp, clientmedia.h
- ClientState : clientiface.h
- ClientStateEvent : clientiface.h
- cloneMesh() : mesh.cpp, mesh.h
- cloneMeshBuffer() : mesh.cpp, mesh.h
- CLOSEST_EDGE : map.cpp
- cloud_3d_setting_changed() : clouds.cpp
- cloud_size : clouds.cpp
- coded_mapblock20 : test_mapblock.cpp
- coded_mapblock29 : test_mapblock.cpp
- coded_mapblock_nonstd : test_mapblock.cpp
- COLLISION_AXIS_NONE : collision.h
- collision_axis_str : c_content.cpp
- COLLISION_AXIS_X : collision.h
- COLLISION_AXIS_Y : collision.h
- COLLISION_AXIS_Z : collision.h
- collision_check_intersection() : collision.cpp, collision.h
- COLLISION_NODE : collision.h
- COLLISION_OBJECT : collision.h
- collision_type_str : c_content.cpp
- CollisionAxis : collision.h
- collisionMoveSimple() : collision.cpp, collision.h
- CollisionType : collision.h
- COLOR_CODE : colorize.h
- COLOR_GRAY : png.cpp
- COLOR_HOVERED_MOD : guiButton.cpp
- COLOR_PRESSED_MOD : guiButton.cpp
- COLOR_RGB : png.cpp
- COLOR_RGBA : png.cpp
- colorizeMeshBuffer() : mesh.cpp, mesh.h
- compare_settings() : test_settings.cpp
- COMPLAIN_INVALID : imagesource.cpp
- componentwise_max() : numeric.h
- componentwise_min() : numeric.h
- compress() : serialization.cpp, serialization.h
- compressZlib() : serialization.cpp, serialization.h
- compressZstd() : serialization.cpp, serialization.h
- CONFIGFILE : main.cpp
- CONNECTION_TIMEOUT : constants.h
- CONTAINS : basic_macros.h
- CONTENT_AIR : mapnode.h
- CONTENT_APPLE : content_mapnode.cpp
- CONTENT_BOOKSHELF : content_mapnode.cpp
- CONTENT_BRICK : content_mapnode.cpp
- CONTENT_CACTUS : content_mapnode.cpp
- CONTENT_CHEST : content_mapnode.cpp
- CONTENT_CLAY : content_mapnode.cpp
- CONTENT_CLOUD : content_mapnode.cpp
- CONTENT_COALSTONE : content_mapnode.cpp
- CONTENT_COBBLE : content_mapnode.cpp
- CONTENT_FENCE : content_mapnode.cpp
- CONTENT_FURNACE : content_mapnode.cpp
- CONTENT_GLASS : content_mapnode.cpp
- CONTENT_GRASS : content_mapnode.cpp
- CONTENT_GRASS_FOOTSTEPS : content_mapnode.cpp
- CONTENT_GRAVEL : content_mapnode.cpp
- CONTENT_IGNORE : mapnode.h
- CONTENT_JUNGLEGRASS : content_mapnode.cpp
- CONTENT_JUNGLETREE : content_mapnode.cpp
- CONTENT_LADDER : content_mapnode.cpp
- CONTENT_LAVA : content_mapnode.cpp
- CONTENT_LAVASOURCE : content_mapnode.cpp
- CONTENT_LEAVES : content_mapnode.cpp
- CONTENT_LOCKABLE_CHEST : content_mapnode.cpp
- content_mapnode_get_name_id_mapping() : content_mapnode.cpp, content_mapnode.h
- CONTENT_MAX : mapnode.h
- CONTENT_MESE : content_mapnode.cpp
- CONTENT_MOSSYCOBBLE : content_mapnode.cpp
- CONTENT_MUD : content_mapnode.cpp
- CONTENT_NC : content_mapnode.cpp
- CONTENT_NC_RB : content_mapnode.cpp
- content_nodemeta_deserialize_legacy() : content_nodemeta.cpp, content_nodemeta.h
- content_nodemeta_deserialize_legacy_body() : content_nodemeta.cpp
- content_nodemeta_deserialize_legacy_meta() : content_nodemeta.cpp
- CONTENT_PAPYRUS : content_mapnode.cpp
- CONTENT_RAIL : content_mapnode.cpp
- CONTENT_SAND : content_mapnode.cpp
- CONTENT_SANDSTONE : content_mapnode.cpp
- CONTENT_SAPLING : content_mapnode.cpp
- CONTENT_SIGN_WALL : content_mapnode.cpp
- CONTENT_STEEL : content_mapnode.cpp
- CONTENT_STONE : content_mapnode.cpp
- content_t : mapnode.h
- CONTENT_TORCH : content_mapnode.cpp
- content_translate_from_19_to_internal() : inventory.cpp
- CONTENT_TREE : content_mapnode.cpp
- CONTENT_TYPE_CACHE_MAX : serverenvironment.cpp
- CONTENT_UNKNOWN : mapnode.h
- CONTENT_WATER : content_mapnode.cpp
- CONTENT_WATERSOURCE : content_mapnode.cpp
- CONTENT_WOOD : content_mapnode.cpp
- ContentParamType : nodedef.h
- ContentParamType2 : nodedef.h
- ContentParamType2_END : nodedef.h
- ContentParamType_END : nodedef.h
- ContentType : content.h
- CONTEXT : test_translations.cpp
- contour() : noise.cpp, noise.h
- ControlType : internal.h
- CONTROLTYPE_ACK : internal.h
- CONTROLTYPE_DISCO : internal.h
- CONTROLTYPE_PING : internal.h
- CONTROLTYPE_SET_PEER_ID : internal.h
- convert() : string.cpp
- convertNodeboxesToMesh() : mesh.cpp, mesh.h
- copy_safe() : s_security.cpp
- correctBlockNodeIds() : mapblock.cpp
- CPT2_4DIR : nodedef.h
- CPT2_COLOR : nodedef.h
- CPT2_COLORED_4DIR : nodedef.h
- CPT2_COLORED_DEGROTATE : nodedef.h
- CPT2_COLORED_FACEDIR : nodedef.h
- CPT2_COLORED_WALLMOUNTED : nodedef.h
- CPT2_DEGROTATE : nodedef.h
- CPT2_FACEDIR : nodedef.h
- CPT2_FLOWINGLIQUID : nodedef.h
- CPT2_FULL : nodedef.h
- CPT2_GLASSLIKE_LIQUID_LEVEL : nodedef.h
- CPT2_LEVELED : nodedef.h
- CPT2_MESHOPTIONS : nodedef.h
- CPT2_NONE : nodedef.h
- CPT2_WALLMOUNTED : nodedef.h
- CPT_LIGHT : nodedef.h
- CPT_NONE : nodedef.h
- CRAFT_HASH_TYPE_COUNT : craftdef.h
- CRAFT_HASH_TYPE_ITEM_NAMES : craftdef.h
- craft_hash_type_max : craftdef.h
- CRAFT_HASH_TYPE_UNHASHED : craftdef.h
- CRAFT_METHOD_COOKING : craftdef.h
- CRAFT_METHOD_FUEL : craftdef.h
- CRAFT_METHOD_NORMAL : craftdef.h
- craftDecrementInput() : craftdef.cpp
- craftDecrementOrReplaceInput() : craftdef.cpp
- craftDumpMatrix() : craftdef.cpp
- craftGetBounds() : craftdef.cpp
- craftGetItemName() : craftdef.cpp
- craftGetItemNames() : craftdef.cpp
- craftGetItems() : craftdef.cpp
- CraftHashType : craftdef.h
- CraftMethod : craftdef.h
- craftToolRepair() : craftdef.cpp
- create3DStage() : plain.cpp, plain.h
- create_crack_image() : imagesource.cpp
- create_default_layout() : joystick_controller.cpp
- create_dragonrise_gamecube_layout() : joystick_controller.cpp
- create_userdata_path() : main.cpp
- create_xbox_layout() : joystick_controller.cpp
- createCraftDefManager() : craftdef.cpp, craftdef.h
- createCubeMesh() : mesh.cpp, mesh.h
- createDevice() : renderingengine.cpp
- createExtrusionMesh() : wieldmesh.cpp
- createInventoryCubeImage() : imagesource.cpp
- createItemDefManager() : itemdef.cpp, itemdef.h
- createNodeDefManager() : nodedef.cpp, nodedef.h
- createOpenALSoundManager() : sound_openal.cpp, sound_openal.h
- createPipeline() : factory.cpp
- createRenderingCore() : factory.cpp, factory.h
- createShaderSource() : shader.cpp, shader.h
- createShadowRenderer() : dynamicshadowsrender.cpp, dynamicshadowsrender.h
- createSmokePuff() : content_cso.cpp, content_cso.h
- createSoundManagerSingleton() : sound_openal.cpp, sound_openal.h
- createSpecialNodeMesh() : wieldmesh.cpp
- createTextureSource() : texturesource.cpp, texturesource.h
- CROSSHAIR_LINE_SIZE : hud.cpp
- CS_Active : clientiface.h
- CS_AwaitingInit2 : clientiface.h
- CS_Created : clientiface.h
- CS_DefinitionsSent : clientiface.h
- CS_Denied : clientiface.h
- CS_Disconnecting : clientiface.h
- CS_HelloSent : clientiface.h
- CS_InitDone : clientiface.h
- CS_Invalid : clientiface.h
- CS_SudoMode : clientiface.h
- CSE_AuthAccept : clientiface.h
- CSE_Disconnect : clientiface.h
- CSE_GotInit2 : clientiface.h
- CSE_Hello : clientiface.h
- CSE_SetClientReady : clientiface.h
- CSE_SetDefinitionsSent : clientiface.h
- CSE_SetDenied : clientiface.h
- CSE_SudoLeave : clientiface.h
- CSE_SudoSuccess : clientiface.h
- CSM_RF_ALL : networkprotocol.h
- CSM_RF_CHAT_MESSAGES : networkprotocol.h
- CSM_RF_LOAD_CLIENT_MODS : networkprotocol.h
- CSM_RF_LOOKUP_NODES : networkprotocol.h
- CSM_RF_NONE : networkprotocol.h
- CSM_RF_READ_ITEMDEFS : networkprotocol.h
- CSM_RF_READ_NODEDEFS : networkprotocol.h
- CSM_RF_READ_PLAYERINFO : networkprotocol.h
- CSMRestrictionFlags : networkprotocol.h
- CSRP_MAX_HASH : srp.cpp
- CSRP_USE_SHA256 : srp.cpp
- current_thread : thread.cpp
- CUSTOM_RIDX_BEFORE_ : c_internal.h
- CUSTOM_RIDX_CURRENT_MOD_NAME : c_internal.h
- CUSTOM_RIDX_ERROR_HANDLER : c_internal.h
- CUSTOM_RIDX_GLOBALS_BACKUP : c_internal.h
- CUSTOM_RIDX_HTTP_API_LUA : c_internal.h
- CUSTOM_RIDX_METATABLE_MAP : c_internal.h
- CUSTOM_RIDX_PUSH_MOVERESULT1 : c_internal.h
- CUSTOM_RIDX_PUSH_NODE : c_internal.h
- CUSTOM_RIDX_PUSH_VECTOR : c_internal.h
- CUSTOM_RIDX_READ_NODE : c_internal.h
- CUSTOM_RIDX_READ_VECTOR : c_internal.h
- CUSTOM_RIDX_SCRIPTAPI : c_internal.h
- cycle_shift() : numeric.h