Luanti
5.10.0-dev
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Here is a list of all typedefs with links to the files they belong to:
- a -
aabb3f :
irr_aabb3d.h
- b -
biome_t :
cavegen.h
,
mapgen.h
,
mg_biome.h
,
mg_decoration.h
,
mg_ore.h
,
l_mapgen.h
BoneOverrideMap :
activeobject.h
- c -
CachedStructPixelShaderSetting :
shader.h
CachedStructVertexShaderSetting :
shader.h
ClientActiveObjectMap :
clientenvironment.h
content_t :
mapnode.h
- d -
DamageGroup :
tool.h
- e -
EmergeCallbackList :
emerge.h
EmergeCompletionCallback :
emerge.h
event_receive_func :
mtevent.h
- f -
FlagT :
particles.cpp
- g -
GameKeyType :
keys.h
- i -
IdToNameMap :
nameidmapping.h
ItemGroupList :
itemgroup.h
- l -
LogLevelMask :
log_internal.h
- m -
m4f :
dynamicshadows.cpp
MapBlockVect :
mapblock.h
MBContainer :
benchmark_mapblock.cpp
MetricCounterPtr :
metricsbackend.h
MetricGaugePtr :
metricsbackend.h
MutexAutoLock :
mutex_auto_lock.h
- n -
NameToIdMap :
nameidmapping.h
NodeMetadataMap :
nodemetadata.h
- o -
ObjDefHandle :
objdef.h
object_t :
l_object.cpp
Observers :
serveractiveobject.cpp
OptionList :
main.cpp
override_t :
texture_override.h
- p -
PackInFunc :
c_packer.h
PackOutFunc :
c_packer.h
Palette :
texturesource.h
,
itemdef.h
Parser :
gettext_plural_form.cpp
ParserResult :
gettext_plural_form.cpp
PausedNodesList :
game.cpp
- q -
Quad :
mesh_compare.h
- r -
RecursiveMutexAutoLock :
mutex_auto_lock.h
RemoteClientMap :
clientiface.h
- s -
SamplerLayer_t :
game.cpp
session_t :
networkprotocol.h
,
serverenvironment.h
SettingEntries :
settings.h
SettingsCallbackList :
settings.h
SettingsCallbackMap :
settings.h
SettingsChangedCallback :
settings.h
SharedReadLock :
l_ipc.cpp
SharedWriteLock :
l_ipc.cpp
socket_t :
address.cpp
sound_handle_t :
client.h
,
sound.h
,
l_client_sound.h
,
l_mainmenu_sound.h
Strfnd :
strfnd.h
StringMap :
string.h
- t -
TestMap :
benchmark_mapmodify.cpp
TestMap2 :
benchmark_mapmodify.cpp
ToolGCMap :
tool.h
Triangle :
mesh_compare.h
- u -
Uint32 :
sha1.h
- v -
v2f :
irr_v2d.h
v2f32 :
irr_v2d.h
v2s16 :
irr_v2d.h
v2s32 :
irr_v2d.h
v2u32 :
irr_v2d.h
v3d :
irr_v3d.h
v3f :
irr_v3d.h
v3s16 :
irr_v3d.h
v3s32 :
irr_v3d.h
v3u16 :
irr_v3d.h
- w -
WStrfnd :
strfnd.h
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