Here is a list of all file members with links to the files they belong to:
- n -
- N_ : keycode.cpp, gettext.h
- NameToIdMap : nameidmapping.h
- NDT_AIRLIKE : nodedef.h
- NDT_ALLFACES : nodedef.h
- NDT_ALLFACES_OPTIONAL : nodedef.h
- NDT_FENCELIKE : nodedef.h
- NDT_FIRELIKE : nodedef.h
- NDT_FLOWINGLIQUID : nodedef.h
- NDT_GLASSLIKE : nodedef.h
- NDT_GLASSLIKE_FRAMED : nodedef.h
- NDT_GLASSLIKE_FRAMED_OPTIONAL : nodedef.h
- NDT_LIQUID : nodedef.h
- NDT_MESH : nodedef.h
- NDT_NODEBOX : nodedef.h
- NDT_NORMAL : nodedef.h
- NDT_PLANTLIKE : nodedef.h
- NDT_PLANTLIKE_ROOTED : nodedef.h
- NDT_RAILLIKE : nodedef.h
- NDT_SIGNLIKE : nodedef.h
- NDT_TORCHLIKE : nodedef.h
- NEED_SURROGATE_CODING : networkpacket.cpp
- NEIGHBOR_LOWER : servermap.cpp
- NEIGHBOR_SAME_LEVEL : servermap.cpp
- NEIGHBOR_UPPER : servermap.cpp
- NeighborType : servermap.cpp
- new_ng() : srp.cpp
- NO_MAP_LOCK_REQUIRED : l_internal.h
- noclip_id : touchcontrols.h
- NODEBOX_CONNECTED : nodedef.h
- NODEBOX_FIXED : nodedef.h
- NODEBOX_LEVELED : nodedef.h
- NODEBOX_REGULAR : nodedef.h
- NODEBOX_WALLMOUNTED : nodedef.h
- NODEBOXREAD : c_content.cpp
- NODEBOXREADVEC : c_content.cpp
- NodeBoxType : nodedef.h
- NodeDrawType : nodedef.h
- NodeDrawType_END : nodedef.h
- NODEMETA_CHEST : content_nodemeta.cpp
- NODEMETA_FURNACE : content_nodemeta.cpp
- NODEMETA_GENERIC : content_nodemeta.cpp
- NODEMETA_LOCKABLE_CHEST : content_nodemeta.cpp
- NODEMETA_SIGN : content_nodemeta.cpp
- NodeMetadataMap : nodemetadata.h
- noise2d() : noise.cpp, noise.h
- noise2d_gradient() : noise.cpp, noise.h
- noise2d_perlin() : noise.cpp, noise.h
- noise3d() : noise.cpp, noise.h
- noise3d_gradient() : noise.cpp, noise.h
- NOISE_FLAG_ABSVALUE : noise.h
- NOISE_FLAG_DEFAULTS : noise.h
- NOISE_FLAG_EASED : noise.h
- NOISE_FLAG_POINTBUFFER : noise.h
- NOISE_FLAG_SIMPLEX : noise.h
- NOISE_MAGIC_SEED : noise.cpp
- NOISE_MAGIC_X : noise.cpp
- NOISE_MAGIC_Y : noise.cpp
- NOISE_MAGIC_Z : noise.cpp
- NoisePerlin2D() : noise.cpp, noise.h
- NoisePerlin2D_PO() : noise.h
- NoisePerlin3D() : noise.cpp, noise.h
- NoisePerlin3D_PO() : noise.h
- none_target : log.cpp
- none_target_raw : log.cpp
- nparams_caveliquids : cavegen.cpp
- nparams_dungeon_alt_wall : dungeongen.h
- nparams_dungeon_density : dungeongen.h
- npot2() : numeric.h
- NULL_BGCOLOR : object_properties.cpp
- null_command_factory : clientopcodes.cpp, serveropcodes.cpp
- null_command_handler : clientopcodes.cpp, serveropcodes.cpp
- NUM_GENNOTIFY_TYPES : mapgen.h
- numericAbsolute() : numeric.h
- numericalBlend() : particles.cpp
- numericSign() : numeric.h