Here is a list of all file members with links to the files they belong to:
- s -
- S16_MAX : irrlichttypes.h
- S16_MIN : irrlichttypes.h
- S32_MAX : irrlichttypes.h
- S32_MIN : irrlichttypes.h
- S64_MAX : irrlichttypes.h
- S64_MIN : irrlichttypes.h
- S8_MAX : irrlichttypes.h
- S8_MIN : irrlichttypes.h
- s_named_colors : string.cpp
- safe_print_string() : string.cpp, string.h
- SamplerLayer_t : game.cpp
- sanitize_string() : itemstackmetadata.cpp
- sanitize_untrusted() : string.cpp, string.h
- sanitizeDirName() : string.cpp, string.h
- SANITY_CHECK : debug.h
- sanity_check : debug.h
- sanity_check_fn() : debug.cpp, debug.h
- scaleMesh() : mesh.cpp, mesh.h
- SCHEM_FMT_HANDLE : mg_schematic.h
- SCHEM_FMT_LUA : mg_schematic.h
- SCHEM_FMT_MTS : mg_schematic.h
- SCHEMATIC_NORMAL : mg_schematic.h
- SchematicFormatType : mg_schematic.h
- SchematicType : mg_schematic.h
- ScopeProfilerType : profiler.h
- SCREENSHOT_MAX_SERIAL_TRIES : constants.h
- script_dump_packed() : c_packer.cpp, c_packer.h
- script_error() : c_internal.cpp, c_internal.h
- script_error_handler() : c_internal.cpp, c_internal.h
- script_exception_wrapper() : c_internal.cpp, c_internal.h
- script_get_backtrace() : c_internal.cpp, c_internal.h
- script_log_add_source() : c_internal.cpp
- script_log_unique() : c_internal.cpp, c_internal.h
- script_pack() : c_packer.cpp, c_packer.h
- script_register_packer() : c_packer.cpp, c_packer.h
- script_unpack() : c_packer.cpp, c_packer.h
- SCRIPTAPI_LOCK_CHECK : s_internal.h
- SCRIPTAPI_LOCK_DEBUG : s_base.h
- SCRIPTAPI_PRECHECKHEADER : s_internal.h
- ScriptingType : s_base.h
- SDL_Main() : porting_android.cpp
- SDL_MAIN_HANDLED : porting_android.cpp
- SECURE_API : s_security.cpp
- SEQNUM_INITIAL : internal.h
- SEQNUM_MAX : internal.h
- SER_FMT_VER_HIGHEST_READ : serialization.h
- SER_FMT_VER_HIGHEST_WRITE : serialization.h
- SER_FMT_VER_INVALID : serialization.h
- SER_FMT_VER_LOWEST_READ : serialization.h
- SER_FMT_VER_LOWEST_WRITE : serialization.h
- ser_ver_supported() : serialization.h
- serializeJsonString() : serialize.cpp, serialize.h
- serializeJsonStringIfNeeded() : serialize.cpp, serialize.h
- serializeString16() : serialize.cpp, serialize.h
- serializeString32() : serialize.cpp, serialize.h
- SERVER_ACCESSDENIED_ALREADY_CONNECTED : networkprotocol.h
- SERVER_ACCESSDENIED_CRASH : networkprotocol.h
- SERVER_ACCESSDENIED_CUSTOM_STRING : networkprotocol.h
- SERVER_ACCESSDENIED_EMPTY_PASSWORD : networkprotocol.h
- SERVER_ACCESSDENIED_MAX : networkprotocol.h
- SERVER_ACCESSDENIED_SERVER_FAIL : networkprotocol.h
- SERVER_ACCESSDENIED_SHUTDOWN : networkprotocol.h
- SERVER_ACCESSDENIED_SINGLEPLAYER : networkprotocol.h
- SERVER_ACCESSDENIED_TOO_MANY_USERS : networkprotocol.h
- SERVER_ACCESSDENIED_UNEXPECTED_DATA : networkprotocol.h
- SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME : networkprotocol.h
- SERVER_ACCESSDENIED_WRONG_NAME : networkprotocol.h
- SERVER_ACCESSDENIED_WRONG_PASSWORD : networkprotocol.h
- SERVER_ACCESSDENIED_WRONG_VERSION : networkprotocol.h
- SERVER_ONLY : main.cpp
- SERVER_PROTOCOL_VERSION_MIN : networkprotocol.h
- serverCommandFactoryTable : clientopcodes.cpp, clientopcodes.h
- session_t : networkprotocol.h, serverenvironment.h
- set_allowed_options() : main.cpp
- set_bits() : numeric.h
- set_default_settings() : defaultsettings.cpp, defaultsettings.h
- set_node_in_block() : map.cpp
- set_world_path : client.cpp
- setBillboardTextureMatrix() : content_cao.cpp
- setboolfield() : c_converter.cpp, c_converter.h
- setColorParam() : content_cao.cpp
- setfloatfield() : c_converter.cpp, c_converter.h
- setintfield() : c_converter.cpp, c_converter.h
- setMaterialFilters() : mesh.cpp, mesh.h
- setMeshBufferColor() : mesh.cpp, mesh.h
- setMeshBufferTextureCoords() : content_cao.cpp
- setMeshColor() : mesh.cpp, mesh.h
- setMeshColorByNormal() : mesh.cpp, mesh.h
- setMeshColorByNormalXYZ() : mesh.cpp, mesh.h
- setOriginFromTable : s_base.h
- setPitchYawRoll() : numeric.h
- setPitchYawRollRad() : numeric.cpp, numeric.h
- setQuicktuneValue() : quicktune.cpp, quicktune.h
- setStaticText() : static_text.h
- setstringfield() : c_converter.cpp, c_converter.h
- setting_changed_callback() : hud.cpp
- SettingEntries : settings.h
- settings : fontengine.cpp
- SettingsCallbackList : settings.h
- SettingsCallbackMap : settings.h
- SettingsChangedCallback : settings.h
- SettingsLayer : settings.h
- SettingsParseEvent : settings.h
- setup_log_params() : main.cpp
- setupCuboidVertices() : content_mapblock.cpp
- shallow_copy_table() : s_security.cpp
- SHAPELESS_GROUPS_MAX : craftdef.cpp
- SharedLockableBase : tracy_wrapper.h
- SharedReadLock : l_ipc.cpp
- SharedWriteLock : l_ipc.cpp
- SHORT_DIG_LONG_PLACE : itemdef.h
- SIMULATED_CLICK_DURATION_MS : touchcontrols.h
- SIZE_TAG : game.cpp
- SKY_MATERIAL_COUNT : sky.h
- SL_DEFAULTS : settings.h
- SL_GAME : settings.h
- SL_GLOBAL : settings.h
- SL_TOTAL_COUNT : settings.h
- sleep_ms : porting.h
- sleep_us : porting.h
- SMOOTH_LIGHTING_OVERSIZE : content_mapblock.cpp
- sneak_id : touchcontrols.h
- SOCKET_ERR_STR : socket.cpp
- socket_t : address.cpp
- sockets_cleanup() : socket.cpp, socket.h
- sockets_init() : socket.cpp, socket.h
- SORT_AND_UNIQUE : basic_macros.h
- sortBoxVerticies() : numeric.h
- sortTriangle() : mesh_compare.cpp
- sound_handle_t : client.h, sound.h, l_client_sound.h, l_mainmenu_sound.h
- SOUND_HANDLE_T_MAX : sound.h
- sound_volume_control() : sound.cpp, sound.h
- SoundLocation : sound.h
- SPE_COMMENT : settings.h
- SPE_END : settings.h
- SPE_GROUP : settings.h
- SPE_INVALID : settings.h
- SPE_KVPAIR : settings.h
- SPE_MULTILINE : settings.h
- SPE_NONE : settings.h
- SPECIALIZE : shader.h
- split() : string.h
- SPT_ADD : profiler.h
- SPT_AVG : profiler.h
- SPT_GRAPH_ADD : profiler.h
- SPT_MAX : profiler.h
- SQLOK : database-sqlite3.cpp, rollback.cpp
- SQLOK_ERRSTREAM : database-sqlite3.cpp, rollback.cpp
- SQLRES : database-sqlite3.cpp, rollback.cpp
- sqr() : numeric.h
- srp_create_salted_verification_key() : srp.cpp, srp.h
- srp_dbg_data : srp.cpp
- srp_dbg_num : srp.cpp
- SRP_ERR : srp.h
- SRP_HashAlgorithm : srp.h
- SRP_NG_1024 : srp.h
- SRP_NG_2048 : srp.h
- SRP_NG_4096 : srp.h
- SRP_NG_8192 : srp.h
- SRP_NG_CUSTOM : srp.h
- SRP_NGType : srp.h
- SRP_OK : srp.h
- SRP_Result : srp.h
- SRP_SHA256 : srp.h
- srp_user_delete() : srp.cpp, srp.h
- srp_user_get_session_key() : srp.cpp, srp.h
- srp_user_get_session_key_length() : srp.cpp, srp.h
- srp_user_get_username() : srp.cpp, srp.h
- srp_user_is_authenticated() : srp.cpp, srp.h
- srp_user_new() : srp.cpp, srp.h
- srp_user_process_challenge() : srp.cpp, srp.h
- srp_user_start_authentication() : srp.cpp, srp.h
- srp_user_verify_session() : srp.cpp, srp.h
- srp_verifier_delete() : srp.cpp, srp.h
- srp_verifier_get_session_key() : srp.cpp, srp.h
- srp_verifier_get_session_key_length() : srp.cpp, srp.h
- srp_verifier_get_username() : srp.cpp, srp.h
- srp_verifier_is_authenticated() : srp.cpp, srp.h
- srp_verifier_new() : srp.cpp, srp.h
- srp_verifier_verify_session() : srp.cpp, srp.h
- SS2_CHECK : test_mapblock.cpp
- START_RELIABLE_WINDOW_SIZE : internal.h
- startup_message() : main.cpp
- stderr_output : log.cpp, log_internal.h
- stdout_output : log.cpp, log_internal.h
- stof : string.h
- stoi : string.h
- stoi64() : string.h
- STR : version.cpp
- str_ends_with() : string.h
- str_equal() : string.h
- str_formspec_escape() : string.h
- str_join() : string.h
- str_replace() : string.cpp, string.h
- str_split() : string.h
- str_starts_with() : string.h
- str_to_v3f() : string.cpp, string.h
- streamEndsBeforeParam() : particles.cpp
- Strfnd : strfnd.h
- strgettext() : gettext.h
- string_allowed() : string.h
- string_allowed_blacklist() : string.h
- STRING_MAX_LEN : serialize.h
- string_sanitize_ascii() : clientiface.cpp
- string_to_enum() : c_content.cpp, c_content.h
- STRINGIFY : string.h, version.cpp
- StringMap : string.h
- strlcpy : porting.h
- SUBGAME_ID : test_servermodmanager.cpp
- suitable_key() : c_packer.cpp
- SWAP : numeric.h
- SWPRINTF_CHARSTRING : porting.h