Here is a list of all variables with links to the files they belong to:
- g -
- g_26dirs : directiontables.cpp, directiontables.h
- g_27dirs : directiontables.cpp, directiontables.h
- g_6dirs : directiontables.cpp, directiontables.h
- g_7dirs : directiontables.cpp, directiontables.h
- g_build_info : version.cpp, version.h
- g_callerid_randomness : httpfetch.cpp
- g_client_translations : translation.cpp, translation.h
- g_extrusion_mesh_cache : wieldmesh.cpp
- g_fontengine : fontengine.cpp, fontengine.h
- g_gamecallback : clientlauncher.cpp, guiKeyChangeMenu.cpp, mainmenumanager.h
- g_hierarchy : settings.cpp
- g_httpfetch_mutex : httpfetch.cpp
- g_httpfetch_results : httpfetch.cpp
- g_httpfetch_thread : httpfetch.cpp
- g_imgCache : guiscalingfilter.cpp
- g_key_setting_cache : keycode.cpp
- g_logger : log.cpp, log_internal.h
- g_menuclouds : clouds.cpp, clouds.h
- g_menucloudsmgr : clouds.cpp, clouds.h
- g_menumgr : clientlauncher.cpp, mainmenumanager.h
- g_mutex : quicktune.cpp
- g_names : quicktune.cpp
- g_packers : c_packer.cpp
- g_packers_lock : c_packer.cpp
- g_pcgrand : numeric.cpp
- g_profiler : profiler.cpp, profiler.h
- g_reg_mapgens : mapgen.cpp
- g_serialize_f32_type : serialize.cpp, serialize.h
- g_settings : settings.cpp, settings.h
- g_settings_path : settings.cpp, settings.h
- g_shadername_to_path_cache : shader.cpp
- g_sockets_initialized : socket.cpp
- g_sound_manager_singleton : sound_openal.cpp, sound_openal.h
- g_term_console : terminal_chat_console.h
- g_test_instance : test_activeobject.cpp, test_address.cpp, test_areastore.cpp, test_authdatabase.cpp, test_ban.cpp, test_clientactiveobjectmgr.cpp, test_collision.cpp, test_compression.cpp, test_connection.cpp, test_craft.cpp, test_datastructures.cpp, test_eventmanager.cpp, test_filesys.cpp, test_gameui.cpp, test_gettext.cpp, test_inventory.cpp, test_irrptr.cpp, test_keycode.cpp, test_logging.cpp, test_lua.cpp, test_map.cpp, test_map_settings_manager.cpp, test_mapblock.cpp, test_mapnode.cpp, test_modchannels.cpp, test_modstoragedatabase.cpp, test_moveaction.cpp, test_noderesolver.cpp, test_noise.cpp, test_objdef.cpp, test_profiler.cpp, test_random.cpp, test_sao.cpp, test_schematic.cpp, test_serialization.cpp, test_server_shutdown_state.cpp, test_serveractiveobjectmgr.cpp, test_servermodmanager.cpp, test_settings.cpp, test_socket.cpp, test_threading.cpp, test_utilities.cpp, test_voxelalgorithms.cpp, test_voxelarea.cpp, test_voxelmanipulator.cpp
- g_texturename_to_path_cache : texturepaths.cpp
- g_tls_broken : test_threading.cpp
- g_touchcontrols : touchcontrols.cpp, touchcontrols.h
- g_txrCache : guiscalingfilter.cpp
- g_values : quicktune.cpp
- g_version_hash : version.cpp, version.h
- g_version_string : version.cpp, version.h
- global_Ng_constants : srp.cpp
- guienv : client.cpp, clientlauncher.cpp, mainmenumanager.h
- guiroot : clientlauncher.cpp, mainmenumanager.h