#include "modalMenu.h"
#include <cassert>
#include <list>
Go to the source code of this file.
◆ isMenuActive()
static bool isMenuActive |
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◆ g_gamecallback
◆ g_menumgr
Referenced by ClientLauncher::~ClientLauncher(), GUIFormSpecMenu::create(), Game::handleCallbacks(), Game::initGui(), isMenuActive(), ClientLauncher::main_menu(), MyEventReceiver::OnEvent(), Game::run(), Game::shutdown(), Game::step(), GameUI::update(), and Game::updatePauseState().
◆ guienv
gui::IGUIEnvironment* guienv |
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◆ guiroot
gui::IGUIStaticText* guiroot |
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