Luanti 5.10.0-dev
 
Loading...
Searching...
No Matches
sound_openal.cpp File Reference
#include "sound_openal.h"
#include "sound_singleton.h"
#include "proxy_sound_manager.h"
+ Include dependency graph for sound_openal.cpp:

Functions

std::shared_ptr< SoundManagerSingletoncreateSoundManagerSingleton ()
 
std::unique_ptr< ISoundManagercreateOpenALSoundManager (SoundManagerSingleton *smg, std::unique_ptr< SoundFallbackPathProvider > fallback_path_provider)
 

Variables

std::shared_ptr< SoundManagerSingletong_sound_manager_singleton
 

Function Documentation

◆ createOpenALSoundManager()

std::unique_ptr< ISoundManager > createOpenALSoundManager ( SoundManagerSingleton * smg,
std::unique_ptr< SoundFallbackPathProvider > fallback_path_provider )

Referenced by GUIEngine::GUIEngine(), and Game::initSound().

+ Here is the caller graph for this function:

◆ createSoundManagerSingleton()

std::shared_ptr< SoundManagerSingleton > createSoundManagerSingleton ( )

Referenced by ClientLauncher::run().

+ Here is the caller graph for this function:

Variable Documentation

◆ g_sound_manager_singleton