#include "server.h"
Go to the source code of this file.
Classes | |
struct | ToServerCommandHandler |
struct | ClientCommandFactory |
Enumerations | |
enum | ToServerConnectionState { TOSERVER_STATE_NOT_CONNECTED , TOSERVER_STATE_STARTUP , TOSERVER_STATE_INGAME , TOSERVER_STATE_ALL } |
Variables | |
const ToServerCommandHandler | toServerCommandTable [TOSERVER_NUM_MSG_TYPES] |
const ClientCommandFactory | clientCommandFactoryTable [TOCLIENT_NUM_MSG_TYPES] |
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extern |
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extern |
Referenced by Server::handleCommand(), Server::handleCommand_Deprecated(), and Server::ProcessData().