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◆ API_FCT
#define API_FCT |
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name | ) |
registerFunction(L, #name, l_##name, top) |
◆ DEBUG_ASSERT_NO_CLIENTAPI
#define DEBUG_ASSERT_NO_CLIENTAPI |
Value:
"to retrieve ServerEnvironment on client")
#define FATAL_ERROR_IF(expr, msg)
Definition: debug.h:51
◆ GET_ENV_PTR
Value:
#define GET_ENV_PTR_NO_MAP_LOCK
Definition: l_internal.h:59
#define MAP_LOCK_REQUIRED
Definition: l_internal.h:45
◆ GET_ENV_PTR_NO_MAP_LOCK
#define GET_ENV_PTR_NO_MAP_LOCK |
Value:
if (env == NULL) \
return 0
Definition: serverenvironment.h:220
#define DEBUG_ASSERT_NO_CLIENTAPI
Definition: l_internal.h:51
◆ GET_PLAIN_ENV_PTR
#define GET_PLAIN_ENV_PTR |
Value:
#define GET_PLAIN_ENV_PTR_NO_MAP_LOCK
Definition: l_internal.h:71
◆ GET_PLAIN_ENV_PTR_NO_MAP_LOCK
#define GET_PLAIN_ENV_PTR_NO_MAP_LOCK |
Value:
if (env == NULL) \
return 0
Definition: environment.h:49
◆ luamethod
#define luamethod |
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name |
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◆ luamethod_aliased
#define luamethod_aliased |
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class, |
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Value:
luamethod_dep(class, good, bad)
#define luamethod(class, name)
Definition: l_internal.h:31
◆ luamethod_dep
#define luamethod_dep |
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class, |
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Value: {#bad, [](lua_State *L) -> int { \
return l_deprecated_function(L, #good, #bad, &class::l_##good); \
}}
◆ MAP_LOCK_REQUIRED
#define MAP_LOCK_REQUIRED ((void)0) |
◆ NO_MAP_LOCK_REQUIRED
#define NO_MAP_LOCK_REQUIRED ((void)0) |