Luanti 5.11.0-dev
 
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c_internal.h
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1// Luanti
2// SPDX-License-Identifier: LGPL-2.1-or-later
3// Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5/******************************************************************************/
6/******************************************************************************/
7/* WARNING!!!! do NOT add this header in any include file or any code file */
8/* not being a modapi file!!!!!!!! */
9/******************************************************************************/
10/******************************************************************************/
11
12#pragma once
13
14#include <string_view>
15
16extern "C" {
17#include <lua.h>
18#include <lauxlib.h>
19}
20
21#include "config.h"
22#include "common/c_types.h"
23
24
25/*
26 Define our custom indices into the Lua registry table.
27
28 Lua 5.2 and above define the LUA_RIDX_LAST macro. Only numbers above that
29 may be used for custom indices, anything else is reserved.
30
31 Lua 5.1 / LuaJIT do not use any numeric indices (only string indices),
32 so we can use numeric indices freely.
33*/
34enum {
35#ifdef LUA_RIDX_LAST
36 CUSTOM_RIDX_BEFORE_ = LUA_RIDX_LAST,
37#else
39#endif
40
48
49 // The following functions are implemented in Lua because LuaJIT can
50 // trace them and optimize tables/string better than from the C API.
56};
57
58
59// Determine if CUSTOM_RIDX_SCRIPTAPI will hold a light or full userdata
60#if defined(__aarch64__) && USE_LUAJIT
61/* LuaJIT has a 47-bit limit for lightuserdata on this platform and we cannot
62 * assume that the ScriptApi class was allocated at a fitting address. */
63#define INDIRECT_SCRIPTAPI_RIDX 1
64#else
65#define INDIRECT_SCRIPTAPI_RIDX 0
66#endif
67
68// Pushes the error handler onto the stack and returns its index
69#define PUSH_ERROR_HANDLER(L) \
70 (lua_rawgeti((L), LUA_REGISTRYINDEX, CUSTOM_RIDX_ERROR_HANDLER), lua_gettop((L)))
71
72#define PCALL_RESL(L, RES) { \
73 int result_ = (RES); \
74 if (result_ != 0) { \
75 script_error((L), result_, NULL, __FUNCTION__); \
76 } \
77}
78
79// What script_run_callbacks does with the return values of callbacks.
80// Regardless of the mode, if only one callback is defined,
81// its return value is the total return value.
82// Modes only affect the case where 0 or >= 2 callbacks are defined.
84{
85 // Returns the return value of the first callback
86 // Returns nil if list of callbacks is empty
88 // Returns the return value of the last callback
89 // Returns nil if list of callbacks is empty
91 // If any callback returns a false value, the first such is returned
92 // Otherwise, the first callback's return value (trueish) is returned
93 // Returns true if list of callbacks is empty
95 // Like above, but stops calling callbacks (short circuit)
96 // after seeing the first false value
98 // If any callback returns a true value, the first such is returned
99 // Otherwise, the first callback's return value (falseish) is returned
100 // Returns false if list of callbacks is empty
102 // Like above, but stops calling callbacks (short circuit)
103 // after seeing the first true value
105 // Note: "a true value" and "a false value" refer to values that
106 // are converted by readParam<bool> to true or false, respectively.
107};
108
109// Gets a backtrace of the current execution point
110std::string script_get_backtrace(lua_State *L);
111// Wrapper for CFunction calls that converts C++ exceptions to Lua errors
112int script_exception_wrapper(lua_State *L, lua_CFunction f);
113// Acts as the error handler for lua_pcall
114int script_error_handler(lua_State *L);
115// Takes an error from lua_pcall and throws it as a LuaError
116void script_error(lua_State *L, int pcall_result, const char *mod, const char *fxn);
117
118bool script_log_unique(lua_State *L, std::string_view message, std::ostream &log_to,
119 int stack_depth = 1);
120
126
133
143void log_deprecated(lua_State *L, std::string_view message,
144 int stack_depth = 1, bool once = false);
145
146// Safely call string.dump on a function value
147// (does not pop, leaves one value on stack)
148void call_string_dump(lua_State *L, int idx);
DeprecatedHandlingMode
Definition c_internal.h:121
@ Log
Definition c_internal.h:123
@ Ignore
Definition c_internal.h:122
@ Error
Definition c_internal.h:124
std::string script_get_backtrace(lua_State *L)
Definition c_internal.cpp:14
DeprecatedHandlingMode get_deprecated_handling_mode()
Reads deprecated_lua_api_handling in settings, returns cached value.
Definition c_internal.cpp:147
RunCallbacksMode
Definition c_internal.h:84
@ RUN_CALLBACKS_MODE_OR
Definition c_internal.h:101
@ RUN_CALLBACKS_MODE_LAST
Definition c_internal.h:90
@ RUN_CALLBACKS_MODE_AND_SC
Definition c_internal.h:97
@ RUN_CALLBACKS_MODE_FIRST
Definition c_internal.h:87
@ RUN_CALLBACKS_MODE_OR_SC
Definition c_internal.h:104
@ RUN_CALLBACKS_MODE_AND
Definition c_internal.h:94
void log_deprecated(lua_State *L, std::string_view message, int stack_depth=1, bool once=false)
Handles a deprecation warning based on user settings.
Definition c_internal.cpp:166
int script_exception_wrapper(lua_State *L, lua_CFunction f)
Definition c_internal.cpp:24
void script_error(lua_State *L, int pcall_result, const char *mod, const char *fxn)
Definition c_internal.cpp:66
int script_error_handler(lua_State *L)
Definition c_internal.cpp:37
bool script_log_unique(lua_State *L, std::string_view message, std::ostream &log_to, int stack_depth=1)
Definition c_internal.cpp:129
@ CUSTOM_RIDX_ERROR_HANDLER
Definition c_internal.h:45
@ CUSTOM_RIDX_HTTP_API_LUA
Definition c_internal.h:46
@ CUSTOM_RIDX_PUSH_NODE
Definition c_internal.h:54
@ CUSTOM_RIDX_READ_VECTOR
Definition c_internal.h:51
@ CUSTOM_RIDX_READ_NODE
Definition c_internal.h:53
@ CUSTOM_RIDX_METATABLE_MAP
Definition c_internal.h:47
@ CUSTOM_RIDX_PUSH_VECTOR
Definition c_internal.h:52
@ CUSTOM_RIDX_CURRENT_MOD_NAME
Definition c_internal.h:44
@ CUSTOM_RIDX_PUSH_MOVERESULT1
Definition c_internal.h:55
@ CUSTOM_RIDX_BEFORE_
Definition c_internal.h:38
@ CUSTOM_RIDX_SCRIPTAPI
Definition c_internal.h:41
@ CUSTOM_RIDX_GLOBALS_BACKUP
Definition c_internal.h:43
void call_string_dump(lua_State *L, int idx)
Definition c_internal.cpp:186
#define idx(x, y)
Definition noise.cpp:490